diff options
Diffstat (limited to 'examples/core')
| -rw-r--r-- | examples/core/core_3d_picking.c | 2 | ||||
| -rw-r--r-- | examples/core/core_input_mouse.c | 10 | ||||
| -rw-r--r-- | examples/core/core_input_multitouch.c | 12 |
3 files changed, 14 insertions, 10 deletions
diff --git a/examples/core/core_3d_picking.c b/examples/core/core_3d_picking.c index 99b681e3..58d75281 100644 --- a/examples/core/core_3d_picking.c +++ b/examples/core/core_3d_picking.c @@ -47,7 +47,7 @@ int main(void) //---------------------------------------------------------------------------------- UpdateCamera(&camera); // Update camera - if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) + if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { if (!collision) { diff --git a/examples/core/core_input_mouse.c b/examples/core/core_input_mouse.c index ad205aed..c3415e8b 100644 --- a/examples/core/core_input_mouse.c +++ b/examples/core/core_input_mouse.c @@ -33,9 +33,13 @@ int main(void) //---------------------------------------------------------------------------------- ballPosition = GetMousePosition(); - if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON; - else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME; - else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE; + if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) ballColor = MAROON; + else if (IsMouseButtonPressed(MOUSE_BUTTON_MIDDLE)) ballColor = LIME; + else if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) ballColor = DARKBLUE; + else if (IsMouseButtonPressed(MOUSE_BUTTON_SIDE)) ballColor = PURPLE; + else if (IsMouseButtonPressed(MOUSE_BUTTON_EXTRA)) ballColor = YELLOW; + else if (IsMouseButtonPressed(MOUSE_BUTTON_FORWARD)) ballColor = ORANGE; + else if (IsMouseButtonPressed(MOUSE_BUTTON_BACK)) ballColor = BEIGE; //---------------------------------------------------------------------------------- // Draw diff --git a/examples/core/core_input_multitouch.c b/examples/core/core_input_multitouch.c index cd074c15..32408a3b 100644 --- a/examples/core/core_input_multitouch.c +++ b/examples/core/core_input_multitouch.c @@ -42,13 +42,13 @@ int main(void) ballColor = BEIGE; - if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) ballColor = MAROON; - if (IsMouseButtonDown(MOUSE_MIDDLE_BUTTON)) ballColor = LIME; - if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE; + if (IsMouseButtonDown(MOUSE_BUTTON_LEFT)) ballColor = MAROON; + if (IsMouseButtonDown(MOUSE_BUTTON_MIDDLE)) ballColor = LIME; + if (IsMouseButtonDown(MOUSE_BUTTON_RIGHT)) ballColor = DARKBLUE; - if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) touchCounter = 10; - if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) touchCounter = 10; - if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) touchCounter = 10; + if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) touchCounter = 10; + if (IsMouseButtonPressed(MOUSE_BUTTON_MIDDLE)) touchCounter = 10; + if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) touchCounter = 10; if (touchCounter > 0) touchCounter--; //---------------------------------------------------------------------------------- |
