diff options
Diffstat (limited to 'examples/core')
| -rw-r--r-- | examples/core/core_input_gamepad.c | 4 | ||||
| -rw-r--r-- | examples/core/core_vr_simulator.c | 18 |
2 files changed, 7 insertions, 15 deletions
diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c index f98885e3..64520a47 100644 --- a/examples/core/core_input_gamepad.c +++ b/examples/core/core_input_gamepad.c @@ -4,8 +4,8 @@ * * NOTE: This example requires a Gamepad connected to the system * raylib is configured to work with the following gamepads: -* Xbox 360 Controller (Xbox 360, Xbox One) -* PLAYSTATION(R)3 Controller +* - Xbox 360 Controller (Xbox 360, Xbox One) +* - PLAYSTATION(R)3 Controller * Check raylib.h for buttons configuration * * This example has been created using raylib 1.6 (www.raylib.com) diff --git a/examples/core/core_vr_simulator.c b/examples/core/core_vr_simulator.c index 5e6c6446..69e0f849 100644 --- a/examples/core/core_vr_simulator.c +++ b/examples/core/core_vr_simulator.c @@ -1,19 +1,11 @@ /******************************************************************************************* * -* raylib [core] example - Oculus Rift CV1 +* raylib [core] example - VR Simulator (Oculus Rift CV1 parameters) * -* Compile example using: -* gcc -o $(NAME_PART).exe $(FILE_NAME) -I..\src\external -I..\src\external\OculusSDK\LibOVR\Include / -* -L. -L..\src\external\OculusSDK\LibOVR -lLibOVRRT32_1 -lraylib -lglfw3 -lopengl32 -lgdi32 -std=c99 / -* -Wl,-allow-multiple-definition -* -* #define SUPPORT_OCULUS_RIFT_CV1 / RLGL_OCULUS_SUPPORT -* Enable Oculus Rift CV1 functionality -* -* This example has been created using raylib 1.5 (www.raylib.com) +* This example has been created using raylib 1.7 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2016 Ramon Santamaria (@raysan5) +* Copyright (c) 2017 Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -28,7 +20,7 @@ int main() // NOTE: screenWidth/screenHeight should match VR device aspect ratio - InitWindow(screenWidth, screenHeight, "raylib [core] example - oculus rift"); + InitWindow(screenWidth, screenHeight, "raylib [core] example - vr simulator"); InitVrSimulator(HMD_OCULUS_RIFT_CV1); // Init VR simulator (Oculus Rift CV1 parameters) @@ -83,7 +75,7 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - CloseVrSimulator(); + CloseVrSimulator(); // Close VR simulator CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- |
