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Diffstat (limited to 'examples/core_drop_files.lua')
| -rw-r--r-- | examples/core_drop_files.lua | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/examples/core_drop_files.lua b/examples/core_drop_files.lua deleted file mode 100644 index 1d27e618..00000000 --- a/examples/core_drop_files.lua +++ /dev/null @@ -1,66 +0,0 @@ -------------------------------------------------------------------------------------------- --- --- raylib [core] example - Windows drop files --- --- This example only works on platforms that support drag & drop (Windows, Linux, OSX) --- --- This example has been created using raylib 1.6 (www.raylib.com) --- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) --- --- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) --- -------------------------------------------------------------------------------------------- - --- Initialization -------------------------------------------------------------------------------------------- -local screenWidth = 800 -local screenHeight = 450 - -InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files") - -local count = 0 -local droppedFiles = {} - -SetTargetFPS(60) -------------------------------------------------------------------------------------------- - --- Main game loop -while not WindowShouldClose() do -- Detect window close button or ESC key - -- Update - --------------------------------------------------------------------------------------- - if (IsFileDropped()) then - droppedFiles = GetDroppedFiles() - count = #droppedFiles - end - --------------------------------------------------------------------------------------- - - -- Draw - --------------------------------------------------------------------------------------- - BeginDrawing() - - ClearBackground(RAYWHITE) - - if (count == 0) then DrawText("Drop your files to this window!", 100, 40, 20, DARKGRAY) - else - DrawText("Dropped files:", 100, 40, 20, DARKGRAY) - - for i = 0, count-1 do - if (i%2 == 0) then DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.5)) - else DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.3)) end - - DrawText(droppedFiles[i+1], 120, 100 + 40*i, 10, GRAY) - end - - DrawText("Drop new files...", 100, 110 + 40*count, 20, DARKGRAY) - end - - EndDrawing() - --------------------------------------------------------------------------------------- -end - --- De-Initialization -------------------------------------------------------------------------------------------- -ClearDroppedFiles() -- Clear internal buffers - -CloseWindow() -- Close window and OpenGL context --------------------------------------------------------------------------------------------
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