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-rw-r--r--examples/core_random_values.lua56
1 files changed, 0 insertions, 56 deletions
diff --git a/examples/core_random_values.lua b/examples/core_random_values.lua
deleted file mode 100644
index b80ab9e2..00000000
--- a/examples/core_random_values.lua
+++ /dev/null
@@ -1,56 +0,0 @@
--------------------------------------------------------------------------------------------
---
--- raylib [core] example - Generate random values
---
--- This example has been created using raylib 1.6 (www.raylib.com)
--- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
---
--- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
---
--------------------------------------------------------------------------------------------
-
--- Initialization
--------------------------------------------------------------------------------------------
-local screenWidth = 800
-local screenHeight = 450
-
-InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values")
-
-local framesCounter = 0 -- Variable used to count frames
-
-local randValue = GetRandomValue(-8, 5) -- Get a random integer number between -8 and 5 (both included)
-
-SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
-----------------------------------------------------------------------------------------
-
--- Main game loop
-while not WindowShouldClose() do -- Detect window close button or ESC key
- -- Update
- ------------------------------------------------------------------------------------
- framesCounter = framesCounter + 1
-
- -- Every two seconds (120 frames) a new random value is generated
- if (((framesCounter/120)%2) == 1) then
- randValue = GetRandomValue(-8, 5)
- framesCounter = 0
- end
- ------------------------------------------------------------------------------------
-
- -- Draw
- ------------------------------------------------------------------------------------
- BeginDrawing()
-
- ClearBackground(RAYWHITE)
-
- DrawText("Every 2 seconds a new random value is generated:", 130, 100, 20, MAROON)
-
- DrawText(string.format("%i", randValue), 360, 180, 80, LIGHTGRAY)
-
- EndDrawing()
- ------------------------------------------------------------------------------------
-end
-
--- De-Initialization
-----------------------------------------------------------------------------------------
-CloseWindow() -- Close window and OpenGL context
----------------------------------------------------------------------------------------- \ No newline at end of file