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Diffstat (limited to 'examples/core_storage_values.c')
| -rw-r--r-- | examples/core_storage_values.c | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/examples/core_storage_values.c b/examples/core_storage_values.c deleted file mode 100644 index 43f0882f..00000000 --- a/examples/core_storage_values.c +++ /dev/null @@ -1,85 +0,0 @@ -/******************************************************************************************* -* -* raylib [core] example - Storage save/load values -* -* This example has been created using raylib 1.4 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2015 Ramon Santamaria (@raysan5) -* -********************************************************************************************/ - -#include "raylib.h" - -// NOTE: Storage positions must start with 0, directly related to file memory layout -typedef enum { STORAGE_SCORE = 0, STORAGE_HISCORE } StorageData; - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib [core] example - storage save/load values"); - - int score = 0; - int hiscore = 0; - - int framesCounter = 0; - - SetTargetFPS(60); - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - if (IsKeyPressed(KEY_R)) - { - score = GetRandomValue(1000, 2000); - hiscore = GetRandomValue(2000, 4000); - } - - if (IsKeyPressed(KEY_ENTER)) - { - StorageSaveValue(STORAGE_SCORE, score); - StorageSaveValue(STORAGE_HISCORE, hiscore); - } - else if (IsKeyPressed(KEY_SPACE)) - { - // NOTE: If requested position could not be found, value 0 is returned - score = StorageLoadValue(STORAGE_SCORE); - hiscore = StorageLoadValue(STORAGE_HISCORE); - } - - framesCounter++; - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - DrawText(FormatText("SCORE: %i", score), 280, 130, 40, MAROON); - DrawText(FormatText("HI-SCORE: %i", hiscore), 210, 200, 50, BLACK); - - DrawText(FormatText("frames: %i", framesCounter), 10, 10, 20, LIME); - - DrawText("Press R to generate random numbers", 220, 40, 20, LIGHTGRAY); - DrawText("Press ENTER to SAVE values", 250, 310, 20, LIGHTGRAY); - DrawText("Press SPACE to LOAD values", 252, 350, 20, LIGHTGRAY); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -}
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