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-rw-r--r--examples/models/models_animation.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/models/models_animation.c b/examples/models/models_animation.c
index 778e347e..2c3348c0 100644
--- a/examples/models/models_animation.c
+++ b/examples/models/models_animation.c
@@ -11,7 +11,7 @@
*
********************************************************************************************
*
-* To export a model from blender, make sure it is not posed, the vertices need to be in the
+* To export a model from blender, make sure it is not posed, the vertices need to be in the
* same position as they would be in edit mode.
* and that the scale of your models is set to 0. Scaling can be done from the export menu.
*
@@ -100,7 +100,7 @@ int main(void)
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadTexture(texture); // Unload texture
-
+
// Unload model animations data
for (int i = 0; i < animsCount; i++) UnloadModelAnimation(anims[i]);
RL_FREE(anims);