diff options
Diffstat (limited to 'examples/network/network_tcp_client.c')
| -rw-r--r-- | examples/network/network_tcp_client.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/network/network_tcp_client.c b/examples/network/network_tcp_client.c index 91b57156..4259e25d 100644 --- a/examples/network/network_tcp_client.c +++ b/examples/network/network_tcp_client.c @@ -46,7 +46,7 @@ int main(void) char receiveBuffer[512] = { 0 };
// Create the client: getaddrinfo + socket + setsockopt + connect (TCP only)
- clientResult = AllocSocketResult();
+ clientResult = LoadSocketResult();
if (!SocketCreate(&clientConfig, clientResult)) TraceLog(LOG_WARNING, "Failed to open client: status %d, errno %d", clientResult->status, clientResult->socket->status);
else
{
@@ -57,7 +57,7 @@ int main(void) }
// Create and add sockets to the socket set
- socketSet = AllocSocketSet(1);
+ socketSet = LoadSocketSet(1);
AddSocket(socketSet, clientResult->socket);
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
