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Diffstat (limited to 'examples/oculus_glfw_sample/OculusSDK/LibOVR/Include/Extras/OVR_Math.h')
-rw-r--r--examples/oculus_glfw_sample/OculusSDK/LibOVR/Include/Extras/OVR_Math.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/oculus_glfw_sample/OculusSDK/LibOVR/Include/Extras/OVR_Math.h b/examples/oculus_glfw_sample/OculusSDK/LibOVR/Include/Extras/OVR_Math.h
index 3a8a8045..c182ed5b 100644
--- a/examples/oculus_glfw_sample/OculusSDK/LibOVR/Include/Extras/OVR_Math.h
+++ b/examples/oculus_glfw_sample/OculusSDK/LibOVR/Include/Extras/OVR_Math.h
@@ -1,7 +1,7 @@
/********************************************************************************//**
\file OVR_Math.h
\brief Implementation of 3D primitives such as vectors, matrices.
-\copyright Copyright 2015 Oculus VR, LLC All Rights reserved.
+\copyright Copyright 2014-2016 Oculus VR, LLC All Rights reserved.
*************************************************************************************/
#ifndef OVR_Math_h
@@ -1754,7 +1754,7 @@ public:
: Rotation(s.Rotation), Translation(s.Translation)
{
// Ensure normalized rotation if converting from float to double
- if (sizeof(T) > sizeof(Math<T>::OtherFloatType))
+ if (sizeof(T) > sizeof(typename Math<T>::OtherFloatType))
Rotation.Normalize();
}