summaryrefslogtreecommitdiffhomepage
path: root/examples/others
diff options
context:
space:
mode:
Diffstat (limited to 'examples/others')
-rw-r--r--examples/others/rlgl_standalone.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/others/rlgl_standalone.c b/examples/others/rlgl_standalone.c
index f1fce858..47233afd 100644
--- a/examples/others/rlgl_standalone.c
+++ b/examples/others/rlgl_standalone.c
@@ -176,7 +176,7 @@ int main(void)
// Draw '3D' elements in the scene
//-----------------------------------------------
// Calculate projection matrix (from perspective) and view matrix from camera look at
- Matrix matProj = MatrixPerspective(camera.fovy*DEG2RAD, (double)screenWidth/(double)screenHeight, 0.01, 1000.0);
+ Matrix matProj = MatrixPerspective((double)(camera.fovy*DEG2RAD), (double)screenWidth/(double)screenHeight, 0.01, 1000.0);
Matrix matView = MatrixLookAt(camera.position, camera.target, camera.up);
rlSetMatrixModelview(matView); // Set internal modelview matrix (default shader)