diff options
Diffstat (limited to 'examples/shaders/shaders_deferred_render.c')
| -rw-r--r-- | examples/shaders/shaders_deferred_render.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/shaders/shaders_deferred_render.c b/examples/shaders/shaders_deferred_render.c index 1c2db7b5..4f652fe3 100644 --- a/examples/shaders/shaders_deferred_render.c +++ b/examples/shaders/shaders_deferred_render.c @@ -281,7 +281,7 @@ int main(void) .id = gBuffer.positionTexture, .width = screenWidth, .height = screenHeight, - }, (Rectangle) { 0, 0, screenWidth, -screenHeight }, Vector2Zero(), RAYWHITE); + }, (Rectangle) { 0, 0, (float)screenWidth, (float)-screenHeight }, Vector2Zero(), RAYWHITE); DrawText("POSITION TEXTURE", 10, screenHeight - 30, 20, DARKGREEN); } break; @@ -291,7 +291,7 @@ int main(void) .id = gBuffer.normalTexture, .width = screenWidth, .height = screenHeight, - }, (Rectangle) { 0, 0, screenWidth, -screenHeight }, Vector2Zero(), RAYWHITE); + }, (Rectangle) { 0, 0, (float)screenWidth, (float)-screenHeight }, Vector2Zero(), RAYWHITE); DrawText("NORMAL TEXTURE", 10, screenHeight - 30, 20, DARKGREEN); } break; @@ -301,7 +301,7 @@ int main(void) .id = gBuffer.albedoSpecTexture, .width = screenWidth, .height = screenHeight, - }, (Rectangle) { 0, 0, screenWidth, -screenHeight }, Vector2Zero(), RAYWHITE); + }, (Rectangle) { 0, 0, (float)screenWidth, (float)-screenHeight }, Vector2Zero(), RAYWHITE); DrawText("ALBEDO TEXTURE", 10, screenHeight - 30, 20, DARKGREEN); } break; |
