diff options
Diffstat (limited to 'examples/shaders/shaders_julia_set.c')
| -rw-r--r-- | examples/shaders/shaders_julia_set.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/shaders/shaders_julia_set.c b/examples/shaders/shaders_julia_set.c index 75451367..6ca22686 100644 --- a/examples/shaders/shaders_julia_set.c +++ b/examples/shaders/shaders_julia_set.c @@ -48,7 +48,7 @@ int main(void) // Load julia set shader // NOTE: Defining 0 (NULL) for vertex shader forces usage of internal default vertex shader Shader shader = LoadShader(0, TextFormat("resources/shaders/glsl%i/julia_set.fs", GLSL_VERSION)); - + // Create a RenderTexture2D to be used for render to texture RenderTexture2D target = LoadRenderTexture(GetScreenWidth(), GetScreenHeight()); @@ -74,7 +74,7 @@ int main(void) SetShaderValue(shader, cLoc, c, SHADER_UNIFORM_VEC2); SetShaderValue(shader, zoomLoc, &zoom, SHADER_UNIFORM_FLOAT); SetShaderValue(shader, offsetLoc, offset, SHADER_UNIFORM_VEC2); - + int incrementSpeed = 0; // Multiplier of speed to change c value bool showControls = true; // Show controls bool pause = false; // Pause animation |
