diff options
Diffstat (limited to 'examples/shapes/shapes_following_eyes.c')
| -rw-r--r-- | examples/shapes/shapes_following_eyes.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/shapes/shapes_following_eyes.c b/examples/shapes/shapes_following_eyes.c index a36a8d67..9ded4feb 100644 --- a/examples/shapes/shapes_following_eyes.c +++ b/examples/shapes/shapes_following_eyes.c @@ -22,12 +22,12 @@ int main(void) InitWindow(screenWidth, screenHeight, "raylib [shapes] example - following eyes"); - Vector2 scleraLeftPosition = { GetScreenWidth()/2 - 100, GetScreenHeight()/2 }; - Vector2 scleraRightPosition = { GetScreenWidth()/2 + 100, GetScreenHeight()/2 }; + Vector2 scleraLeftPosition = { GetScreenWidth()/2.0f - 100.0f, GetScreenHeight()/2.0f }; + Vector2 scleraRightPosition = { GetScreenWidth()/2.0f + 100.0f, GetScreenHeight()/2.0f }; float scleraRadius = 80; - Vector2 irisLeftPosition = { GetScreenWidth()/2 - 100, GetScreenHeight()/2 }; - Vector2 irisRightPosition = { GetScreenWidth()/2 + 100, GetScreenHeight()/2}; + Vector2 irisLeftPosition = { GetScreenWidth()/2.0f - 100.0f, GetScreenHeight()/2.0f }; + Vector2 irisRightPosition = { GetScreenWidth()/2.0f + 100.0f, GetScreenHeight()/2.0f }; float irisRadius = 24; float angle = 0.0f; |
