diff options
Diffstat (limited to 'examples/shapes_colors_palette.c')
| -rw-r--r-- | examples/shapes_colors_palette.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/examples/shapes_colors_palette.c b/examples/shapes_colors_palette.c index 2b98f909..926dcdf8 100644 --- a/examples/shapes_colors_palette.c +++ b/examples/shapes_colors_palette.c @@ -17,10 +17,10 @@ int main() //-------------------------------------------------------------------------------------- int screenWidth = 800; int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib colors palette"); + + InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib color palette"); //-------------------------------------------------------------------------------------- - + // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { @@ -28,15 +28,15 @@ int main() //---------------------------------------------------------------------------------- // TODO: Update your variables here //---------------------------------------------------------------------------------- - + // Draw //---------------------------------------------------------------------------------- BeginDrawing(); - + ClearBackground(RAYWHITE); - + DrawText("raylib color palette", 28, 42, 20, BLACK); - + DrawRectangle(26, 80, 100, 100, DARKGRAY); DrawRectangle(26, 188, 100, 100, GRAY); DrawRectangle(26, 296, 100, 100, LIGHTGRAY); @@ -59,7 +59,7 @@ int main() DrawRectangle(674, 188, 100, 100, BROWN); DrawRectangle(674, 296, 100, 100, BEIGE); - + DrawText("DARKGRAY", 65, 166, 10, BLACK); DrawText("GRAY", 93, 274, 10, BLACK); DrawText("LIGHTGRAY", 61, 382, 10, BLACK); @@ -81,7 +81,7 @@ int main() DrawText("DARKBROWN", 705, 166, 10, BLACK); DrawText("BROWN", 733, 274, 10, BLACK); DrawText("BEIGE", 737, 382, 10, BLACK); - + EndDrawing(); //---------------------------------------------------------------------------------- } @@ -90,6 +90,6 @@ int main() //-------------------------------------------------------------------------------------- CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- - + return 0; -} +}
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