diff options
Diffstat (limited to 'examples/text/resources/shaders/glsl330/sdf.fs')
| -rw-r--r-- | examples/text/resources/shaders/glsl330/sdf.fs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/text/resources/shaders/glsl330/sdf.fs b/examples/text/resources/shaders/glsl330/sdf.fs index 45e1cabe..545f4507 100644 --- a/examples/text/resources/shaders/glsl330/sdf.fs +++ b/examples/text/resources/shaders/glsl330/sdf.fs @@ -20,7 +20,7 @@ void main() float distanceFromOutline = texture(texture0, fragTexCoord).a - 0.5; float distanceChangePerFragment = length(vec2(dFdx(distanceFromOutline), dFdy(distanceFromOutline))); float alpha = smoothstep(-distanceChangePerFragment, distanceChangePerFragment, distanceFromOutline); - + // Calculate final fragment color finalColor = vec4(fragColor.rgb, fragColor.a*alpha); } |
