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-rw-r--r--examples/text/text_codepoints_loading.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/examples/text/text_codepoints_loading.c b/examples/text/text_codepoints_loading.c
index 04df96e5..c69803c1 100644
--- a/examples/text/text_codepoints_loading.c
+++ b/examples/text/text_codepoints_loading.c
@@ -60,7 +60,6 @@ int main(void)
bool showFontAtlas = false;
int codepointSize = 0;
- int codepoint = 0;
char *ptr = text;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
@@ -77,13 +76,13 @@ int main(void)
if (IsKeyPressed(KEY_RIGHT))
{
// Get next codepoint in string and move pointer
- codepoint = GetCodepointNext(ptr, &codepointSize);
+ GetCodepointNext(ptr, &codepointSize);
ptr += codepointSize;
}
else if (IsKeyPressed(KEY_LEFT))
{
// Get previous codepoint in string and move pointer
- codepoint = GetCodepointPrevious(ptr, &codepointSize);
+ GetCodepointPrevious(ptr, &codepointSize);
ptr -= codepointSize;
}
//----------------------------------------------------------------------------------