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Diffstat (limited to 'examples/textures/textures_sprite_explosion.c')
-rw-r--r--examples/textures/textures_sprite_explosion.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/textures/textures_sprite_explosion.c b/examples/textures/textures_sprite_explosion.c
index 900ec966..2394f6a8 100644
--- a/examples/textures/textures_sprite_explosion.c
+++ b/examples/textures/textures_sprite_explosion.c
@@ -32,8 +32,8 @@ int main(void)
Texture2D explosion = LoadTexture("resources/explosion.png");
// Init variables for animation
- int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
- int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height
+ float frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width
+ float frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height
int currentFrame = 0;
int currentLine = 0;
@@ -89,8 +89,8 @@ int main(void)
}
}
- frameRec.x = (float)frameWidth*currentFrame;
- frameRec.y = (float)frameHeight*currentLine;
+ frameRec.x = frameWidth*currentFrame;
+ frameRec.y = frameHeight*currentLine;
//----------------------------------------------------------------------------------
// Draw