diff options
Diffstat (limited to 'examples/textures')
| -rw-r--r-- | examples/textures/textures_image_processing.c | 2 | ||||
| -rw-r--r-- | examples/textures/textures_raw_data.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/examples/textures/textures_image_processing.c b/examples/textures/textures_image_processing.c index 83d388ce..23951abd 100644 --- a/examples/textures/textures_image_processing.c +++ b/examples/textures/textures_image_processing.c @@ -51,7 +51,7 @@ int main(void) // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) Image imOrigin = LoadImage("resources/parrots.png"); // Loaded in CPU memory (RAM) - ImageFormat(&imOrigin, UNCOMPRESSED_R8G8B8A8); // Format image to RGBA 32bit (required for texture update) <-- ISSUE + ImageFormat(&imOrigin, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8); // Format image to RGBA 32bit (required for texture update) <-- ISSUE Texture2D texture = LoadTextureFromImage(imOrigin); // Image converted to texture, GPU memory (VRAM) Image imCopy = ImageCopy(imOrigin); diff --git a/examples/textures/textures_raw_data.c b/examples/textures/textures_raw_data.c index 99afd103..a3490f61 100644 --- a/examples/textures/textures_raw_data.c +++ b/examples/textures/textures_raw_data.c @@ -27,7 +27,7 @@ int main(void) // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) // Load RAW image data (512x512, 32bit RGBA, no file header) - Image fudesumiRaw = LoadImageRaw("resources/fudesumi.raw", 384, 512, UNCOMPRESSED_R8G8B8A8, 0); + Image fudesumiRaw = LoadImageRaw("resources/fudesumi.raw", 384, 512, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, 0); Texture2D fudesumi = LoadTextureFromImage(fudesumiRaw); // Upload CPU (RAM) image to GPU (VRAM) UnloadImage(fudesumiRaw); // Unload CPU (RAM) image data @@ -52,7 +52,7 @@ int main(void) .data = pixels, // We can assign pixels directly to data .width = width, .height = height, - .format = UNCOMPRESSED_R8G8B8A8, + .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, .mipmaps = 1 }; |
