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-rw-r--r--examples/textures/textures_image_generation.c12
1 files changed, 4 insertions, 8 deletions
diff --git a/examples/textures/textures_image_generation.c b/examples/textures/textures_image_generation.c
index e2513a87..d138d3c7 100644
--- a/examples/textures/textures_image_generation.c
+++ b/examples/textures/textures_image_generation.c
@@ -5,13 +5,13 @@
* This example has been created using raylib 1.8 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2O17 Wilhem Barbier (@nounoursheureux)
+* Copyright (c) 2O17-2021 Wilhem Barbier (@nounoursheureux) and Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
-#define NUM_TEXTURES 7 // Currently we have 7 generation algorithms
+#define NUM_TEXTURES 6 // Currently we have 7 generation algorithms
int main(void)
{
@@ -27,7 +27,6 @@ int main(void)
Image radialGradient = GenImageGradientRadial(screenWidth, screenHeight, 0.0f, WHITE, BLACK);
Image checked = GenImageChecked(screenWidth, screenHeight, 32, 32, RED, BLUE);
Image whiteNoise = GenImageWhiteNoise(screenWidth, screenHeight, 0.5f);
- Image perlinNoise = GenImagePerlinNoise(screenWidth, screenHeight, 50, 50, 4.0f);
Image cellular = GenImageCellular(screenWidth, screenHeight, 32);
Texture2D textures[NUM_TEXTURES] = { 0 };
@@ -37,8 +36,7 @@ int main(void)
textures[2] = LoadTextureFromImage(radialGradient);
textures[3] = LoadTextureFromImage(checked);
textures[4] = LoadTextureFromImage(whiteNoise);
- textures[5] = LoadTextureFromImage(perlinNoise);
- textures[6] = LoadTextureFromImage(cellular);
+ textures[5] = LoadTextureFromImage(cellular);
// Unload image data (CPU RAM)
UnloadImage(verticalGradient);
@@ -46,7 +44,6 @@ int main(void)
UnloadImage(radialGradient);
UnloadImage(checked);
UnloadImage(whiteNoise);
- UnloadImage(perlinNoise);
UnloadImage(cellular);
int currentTexture = 0;
@@ -84,8 +81,7 @@ int main(void)
case 2: DrawText("RADIAL GRADIENT", 580, 10, 20, LIGHTGRAY); break;
case 3: DrawText("CHECKED", 680, 10, 20, RAYWHITE); break;
case 4: DrawText("WHITE NOISE", 640, 10, 20, RED); break;
- case 5: DrawText("PERLIN NOISE", 630, 10, 20, RAYWHITE); break;
- case 6: DrawText("CELLULAR", 670, 10, 20, RAYWHITE); break;
+ case 5: DrawText("CELLULAR", 670, 10, 20, RAYWHITE); break;
default: break;
}