diff options
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/textures/textures_image_loading.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/examples/textures/textures_image_loading.c b/examples/textures/textures_image_loading.c index 265cab44..527ed35a 100644 --- a/examples/textures/textures_image_loading.c +++ b/examples/textures/textures_image_loading.c @@ -28,6 +28,7 @@ int main(void) Texture2D texture = LoadTextureFromImage(image); // Image converted to texture, GPU memory (VRAM) UnloadImage(image); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM + SetTargetFPS(60); // Set our game to run at 60 frames-per-second //--------------------------------------------------------------------------------------- // Main game loop @@ -60,4 +61,4 @@ int main(void) //-------------------------------------------------------------------------------------- return 0; -}
\ No newline at end of file +} |
