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-rw-r--r--examples/textures/textures_fog_of_war.c3
-rw-r--r--examples/textures/textures_fog_of_war.pngbin38477 -> 37736 bytes
2 files changed, 2 insertions, 1 deletions
diff --git a/examples/textures/textures_fog_of_war.c b/examples/textures/textures_fog_of_war.c
index 433f364a..516055ae 100644
--- a/examples/textures/textures_fog_of_war.c
+++ b/examples/textures/textures_fog_of_war.c
@@ -134,7 +134,8 @@ int main(void)
(Vector2){ 0, 0 }, 0.0f, WHITE);
// Draw player current tile
- DrawText(TextFormat("Current tile: [%i,%i]", playerTileX, playerTileY), 10, 10, 20, LIME);
+ DrawText(TextFormat("Current tile: [%i,%i]", playerTileX, playerTileY), 10, 10, 20, RAYWHITE);
+ DrawText("ARROW KEYS to move", 10, screenHeight-25, 20, RAYWHITE);
EndDrawing();
//----------------------------------------------------------------------------------
diff --git a/examples/textures/textures_fog_of_war.png b/examples/textures/textures_fog_of_war.png
index 6a91316e..01563c39 100644
--- a/examples/textures/textures_fog_of_war.png
+++ b/examples/textures/textures_fog_of_war.png
Binary files differ