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-rw-r--r--examples/core/core_automation_events.c8
-rw-r--r--examples/core/core_automation_events.pngbin17155 -> 20515 bytes
2 files changed, 4 insertions, 4 deletions
diff --git a/examples/core/core_automation_events.c b/examples/core/core_automation_events.c
index 0739a6e7..136e1e50 100644
--- a/examples/core/core_automation_events.c
+++ b/examples/core/core_automation_events.c
@@ -201,7 +201,7 @@ int main(void)
//----------------------------------------------------------------------------------
// Toggle events recording
- if (IsKeyPressed(KEY_F2))
+ if (IsKeyPressed(KEY_S))
{
if (!eventPlaying)
{
@@ -220,7 +220,7 @@ int main(void)
}
}
}
- else if (IsKeyPressed(KEY_F3))
+ else if (IsKeyPressed(KEY_A))
{
if (!eventRecording && (aelist.count > 0))
{
@@ -291,8 +291,8 @@ int main(void)
DrawText("- SPACE: Player jump", 30, 60, 10, DARKGRAY);
DrawText("- R: Reset game state", 30, 80, 10, DARKGRAY);
- DrawText("- F2: START/STOP RECORDING INPUT EVENTS", 30, 110, 10, BLACK);
- DrawText("- F3: REPLAY LAST RECORDED INPUT EVENTS", 30, 130, 10, BLACK);
+ DrawText("- S: START/STOP RECORDING INPUT EVENTS", 30, 110, 10, BLACK);
+ DrawText("- A: REPLAY LAST RECORDED INPUT EVENTS", 30, 130, 10, BLACK);
// Draw automation events recording indicator
if (eventRecording)
diff --git a/examples/core/core_automation_events.png b/examples/core/core_automation_events.png
index 49cf3282..ac8cb3b0 100644
--- a/examples/core/core_automation_events.png
+++ b/examples/core/core_automation_events.png
Binary files differ