diff options
Diffstat (limited to 'games/CMakeLists.txt')
| -rw-r--r-- | games/CMakeLists.txt | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/games/CMakeLists.txt b/games/CMakeLists.txt deleted file mode 100644 index 90a5ed08..00000000 --- a/games/CMakeLists.txt +++ /dev/null @@ -1,43 +0,0 @@ -# Setup the project and settings -project(games) - -# Get the source toegher -file(GLOB sources *.c) - -set(OUTPUT_EXT) - -if(${PLATFORM} MATCHES "Web") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Os -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --shell-file ${CMAKE_SOURCE_DIR}/src/shell.html") - set(OUTPUT_EXT ".html") - - # Remove the -rdynamic flag because otherwise emscripten - # does not generate HTML+JS+WASM files, only a non-working - # and fat HTML - string(REPLACE "-rdynamic" "" CMAKE_SHARED_LIBRARY_LINK_C_FLAGS ${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS}) -endif() - -if (NOT TARGET raylib) - find_package(raylib 2.0 REQUIRED) -endif() - -# Do each game -foreach(game_source ${sources}) - # Create the basename for the game - get_filename_component(game_name ${game_source} NAME) - string(REPLACE ".c" "${OUTPUT_EXT}" game_name ${game_name}) - - # Setup the game - add_executable(${game_name} ${game_source}) - - # Link the libraries - target_link_libraries(${game_name} raylib) -endforeach() - -# Do the games with subdirectories -add_subdirectory(drturtle) -add_subdirectory(just_do) -add_subdirectory(koala_seasons) -add_subdirectory(light_my_ritual) -add_subdirectory(skully_escape) -add_subdirectory(wave_collector) |
