diff options
Diffstat (limited to 'games/cat_vs_roomba/screens/screen_title.c')
| -rw-r--r-- | games/cat_vs_roomba/screens/screen_title.c | 154 |
1 files changed, 0 insertions, 154 deletions
diff --git a/games/cat_vs_roomba/screens/screen_title.c b/games/cat_vs_roomba/screens/screen_title.c deleted file mode 100644 index 6acadce5..00000000 --- a/games/cat_vs_roomba/screens/screen_title.c +++ /dev/null @@ -1,154 +0,0 @@ -/********************************************************************************************** -* -* raylib - Advance Game template -* -* Title Screen Functions Definitions (Init, Update, Draw, Unload) -* -* Copyright (c) 2014-2019 Ramon Santamaria (@raysan5) -* -* This software is provided "as-is", without any express or implied warranty. In no event -* will the authors be held liable for any damages arising from the use of this software. -* -* Permission is granted to anyone to use this software for any purpose, including commercial -* applications, and to alter it and redistribute it freely, subject to the following restrictions: -* -* 1. The origin of this software must not be misrepresented; you must not claim that you -* wrote the original software. If you use this software in a product, an acknowledgment -* in the product documentation would be appreciated but is not required. -* -* 2. Altered source versions must be plainly marked as such, and must not be misrepresented -* as being the original software. -* -* 3. This notice may not be removed or altered from any source distribution. -* -**********************************************************************************************/ - -#include "raylib.h" -#include "screens.h" - -//---------------------------------------------------------------------------------- -// Global Variables Definition (local to this module) -//---------------------------------------------------------------------------------- - -// Title screen global variables -static int framesCounter; -static int finishScreen; -static int state; - -static int scrollPositionX; - -static int catPosX; -static int roombaPosX; - -static float vsAlpha; -static float vsScale; - -static Texture2D cat; -static Texture2D vs; -static Texture2D roomba; - -//---------------------------------------------------------------------------------- -// Title Screen Functions Definition -//---------------------------------------------------------------------------------- - -// Title Screen Initialization logic -void InitTitleScreen(void) -{ - // TODO: Initialize TITLE screen variables here! - framesCounter = 0; - finishScreen = 0; - - cat = LoadTexture("resources/title_cat.png"); - vs = LoadTexture("resources/title_vs.png"); - roomba = LoadTexture("resources/title_roomba.png"); - - state = 0; - catPosX = 1760; - roombaPosX = -700; - scrollPositionX = 0; - - vsAlpha = 0.0f; - vsScale = 10.0f; - - PlayMusicStream(music); -} - -// Title Screen Update logic -void UpdateTitleScreen(void) -{ - scrollPositionX -= 5; - if (scrollPositionX < -GetScreenWidth()) scrollPositionX = 0; - - if (state == 0) - { - catPosX -= 4; - roombaPosX += 3; - - if (catPosX < (GetScreenWidth()/2 - cat.width/2)) catPosX = (GetScreenWidth()/2 - cat.width/2); - if (roombaPosX > (GetScreenWidth()/2 - roomba.width/2)) roombaPosX = (GetScreenWidth()/2 - roomba.width/2); - - if ((catPosX == (GetScreenWidth()/2 - cat.width/2)) && (roombaPosX == (GetScreenWidth()/2 - roomba.width/2))) - { - state = 1; - framesCounter = 0; - } - } - else if (state == 1) - { - framesCounter++; - - vsScale -= 0.1f; - vsAlpha += 0.01f; - - if (vsScale < 1.0f) vsScale = 1.0f; - if (vsAlpha > 1.0f) vsAlpha = 1.0f; - - if (framesCounter > 160) - { - state = 2; - framesCounter = 0; - } - } - else if (state == 2) framesCounter++; - - // Press enter or tap to change to GAMEPLAY screen - if (IsKeyPressed(KEY_ENTER) || IsGestureDetected(GESTURE_TAP)) - { - //finishScreen = 1; // OPTIONS - finishScreen = 2; // GAMEPLAY - PlaySound(fxCoin); - } -} - -// Title Screen Draw logic -void DrawTitleScreen(void) -{ - for (int i = 0; i < 64*2*2; i++) - { - DrawRectangle(64*i + scrollPositionX, 0, 64, GetScreenHeight(), (i%2 == 0)? GetColor(0xf3726dff) : GetColor(0xffcf6bff)); - } - - DrawTexture(cat, catPosX, 80, WHITE); - DrawTexture(roomba, roombaPosX, 320, WHITE); - - if (state > 0) - { - DrawTexturePro(vs, (Rectangle){ 0, 0, vs.width, vs.height }, (Rectangle){ GetScreenWidth()/2, 300, vs.width*vsScale, vs.height*vsScale }, (Vector2){ vs.width/2*vsScale, vs.height/2*vsScale }, 0.0f, Fade(WHITE, vsAlpha)); - } - - if ((state == 2) && ((framesCounter/30)%2)) DrawTextEx(font2, "PRESS ENTER to START", (Vector2){ 340, 550 }, font2.baseSize, 2, WHITE); -} - -// Title Screen Unload logic -void UnloadTitleScreen(void) -{ - UnloadTexture(cat); - UnloadTexture(vs); - UnloadTexture(roomba); -} - -// Title Screen should finish? -int FinishTitleScreen(void) -{ - return finishScreen; -}
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