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-rw-r--r--games/cat_vs_roomba/screens/screen_title.c154
1 files changed, 0 insertions, 154 deletions
diff --git a/games/cat_vs_roomba/screens/screen_title.c b/games/cat_vs_roomba/screens/screen_title.c
deleted file mode 100644
index 6acadce5..00000000
--- a/games/cat_vs_roomba/screens/screen_title.c
+++ /dev/null
@@ -1,154 +0,0 @@
-/**********************************************************************************************
-*
-* raylib - Advance Game template
-*
-* Title Screen Functions Definitions (Init, Update, Draw, Unload)
-*
-* Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
-*
-* This software is provided "as-is", without any express or implied warranty. In no event
-* will the authors be held liable for any damages arising from the use of this software.
-*
-* Permission is granted to anyone to use this software for any purpose, including commercial
-* applications, and to alter it and redistribute it freely, subject to the following restrictions:
-*
-* 1. The origin of this software must not be misrepresented; you must not claim that you
-* wrote the original software. If you use this software in a product, an acknowledgment
-* in the product documentation would be appreciated but is not required.
-*
-* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
-* as being the original software.
-*
-* 3. This notice may not be removed or altered from any source distribution.
-*
-**********************************************************************************************/
-
-#include "raylib.h"
-#include "screens.h"
-
-//----------------------------------------------------------------------------------
-// Global Variables Definition (local to this module)
-//----------------------------------------------------------------------------------
-
-// Title screen global variables
-static int framesCounter;
-static int finishScreen;
-static int state;
-
-static int scrollPositionX;
-
-static int catPosX;
-static int roombaPosX;
-
-static float vsAlpha;
-static float vsScale;
-
-static Texture2D cat;
-static Texture2D vs;
-static Texture2D roomba;
-
-//----------------------------------------------------------------------------------
-// Title Screen Functions Definition
-//----------------------------------------------------------------------------------
-
-// Title Screen Initialization logic
-void InitTitleScreen(void)
-{
- // TODO: Initialize TITLE screen variables here!
- framesCounter = 0;
- finishScreen = 0;
-
- cat = LoadTexture("resources/title_cat.png");
- vs = LoadTexture("resources/title_vs.png");
- roomba = LoadTexture("resources/title_roomba.png");
-
- state = 0;
- catPosX = 1760;
- roombaPosX = -700;
- scrollPositionX = 0;
-
- vsAlpha = 0.0f;
- vsScale = 10.0f;
-
- PlayMusicStream(music);
-}
-
-// Title Screen Update logic
-void UpdateTitleScreen(void)
-{
- scrollPositionX -= 5;
- if (scrollPositionX < -GetScreenWidth()) scrollPositionX = 0;
-
- if (state == 0)
- {
- catPosX -= 4;
- roombaPosX += 3;
-
- if (catPosX < (GetScreenWidth()/2 - cat.width/2)) catPosX = (GetScreenWidth()/2 - cat.width/2);
- if (roombaPosX > (GetScreenWidth()/2 - roomba.width/2)) roombaPosX = (GetScreenWidth()/2 - roomba.width/2);
-
- if ((catPosX == (GetScreenWidth()/2 - cat.width/2)) && (roombaPosX == (GetScreenWidth()/2 - roomba.width/2)))
- {
- state = 1;
- framesCounter = 0;
- }
- }
- else if (state == 1)
- {
- framesCounter++;
-
- vsScale -= 0.1f;
- vsAlpha += 0.01f;
-
- if (vsScale < 1.0f) vsScale = 1.0f;
- if (vsAlpha > 1.0f) vsAlpha = 1.0f;
-
- if (framesCounter > 160)
- {
- state = 2;
- framesCounter = 0;
- }
- }
- else if (state == 2) framesCounter++;
-
- // Press enter or tap to change to GAMEPLAY screen
- if (IsKeyPressed(KEY_ENTER) || IsGestureDetected(GESTURE_TAP))
- {
- //finishScreen = 1; // OPTIONS
- finishScreen = 2; // GAMEPLAY
- PlaySound(fxCoin);
- }
-}
-
-// Title Screen Draw logic
-void DrawTitleScreen(void)
-{
- for (int i = 0; i < 64*2*2; i++)
- {
- DrawRectangle(64*i + scrollPositionX, 0, 64, GetScreenHeight(), (i%2 == 0)? GetColor(0xf3726dff) : GetColor(0xffcf6bff));
- }
-
- DrawTexture(cat, catPosX, 80, WHITE);
- DrawTexture(roomba, roombaPosX, 320, WHITE);
-
- if (state > 0)
- {
- DrawTexturePro(vs, (Rectangle){ 0, 0, vs.width, vs.height }, (Rectangle){ GetScreenWidth()/2, 300, vs.width*vsScale, vs.height*vsScale }, (Vector2){ vs.width/2*vsScale, vs.height/2*vsScale }, 0.0f, Fade(WHITE, vsAlpha));
- }
-
- if ((state == 2) && ((framesCounter/30)%2)) DrawTextEx(font2, "PRESS ENTER to START", (Vector2){ 340, 550 }, font2.baseSize, 2, WHITE);
-}
-
-// Title Screen Unload logic
-void UnloadTitleScreen(void)
-{
- UnloadTexture(cat);
- UnloadTexture(vs);
- UnloadTexture(roomba);
-}
-
-// Title Screen should finish?
-int FinishTitleScreen(void)
-{
- return finishScreen;
-} \ No newline at end of file