diff options
Diffstat (limited to 'games/koala_seasons/screens/screen_ending.c')
| -rw-r--r-- | games/koala_seasons/screens/screen_ending.c | 530 |
1 files changed, 0 insertions, 530 deletions
diff --git a/games/koala_seasons/screens/screen_ending.c b/games/koala_seasons/screens/screen_ending.c deleted file mode 100644 index b345a3b2..00000000 --- a/games/koala_seasons/screens/screen_ending.c +++ /dev/null @@ -1,530 +0,0 @@ -/********************************************************************************************** -* -* raylib - Koala Seasons game -* -* Ending Screen Functions Definitions (Init, Update, Draw, Unload) -* -* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) -* -* This software is provided "as-is", without any express or implied warranty. In no event -* will the authors be held liable for any damages arising from the use of this software. -* -* Permission is granted to anyone to use this software for any purpose, including commercial -* applications, and to alter it and redistribute it freely, subject to the following restrictions: -* -* 1. The origin of this software must not be misrepresented; you must not claim that you -* wrote the original software. If you use this software in a product, an acknowledgment -* in the product documentation would be appreciated but is not required. -* -* 2. Altered source versions must be plainly marked as such, and must not be misrepresented -* as being the original software. -* -* 3. This notice may not be removed or altered from any source distribution. -* -**********************************************************************************************/ - -#include "raylib.h" -#include "screens.h" - -#include <stdio.h> - -#include "atlas01.h" -#include "atlas02.h" - -typedef enum { DELAY, SEASONS, LEAVES, KILLS, REPLAY } EndingCounter; - -typedef struct { - Vector2 position; - Vector2 speed; - float rotation; - float size; - Color color; - float alpha; - bool active; -} Particle; - -//---------------------------------------------------------------------------------- -// Global Variables Definition (local to this module) -//---------------------------------------------------------------------------------- - -// Ending screen global variables -static EndingCounter endingCounter; - -static int framesCounter; -static int finishScreen; -static int framesKillsCounter; - -static Rectangle playButton; -static Rectangle shopButton; -static Rectangle trophyButton; -static Rectangle shareButton; - -static Color buttonPlayColor; -static Color buttonShopColor; -static Color buttonTrophyColor; -static Color buttonShareColor; -static Color backgroundColor; - -static int currentScore; -static int seasonsCounter; -static int currentLeavesEnding; -static int finalYears; -static int replayTimer; -static int yearsElapsed; -static int initRotation; - -static float clockRotation; -static float finalRotation; - -static bool replaying; -static bool active[MAX_KILLS]; - -static char initMonthText[32]; -static char finalMonthText[32]; - -static Particle leafParticles[20]; - -static int drawTimer; - -// Death texts -const char textOwl01[32] = "Turned into a pretty"; -const char textOwl02[32] = "owl pellet"; -const char textDingo01[32] = "A dingo took your life"; -const char textFire01[32] = "Kissed by fire"; -const char textSnake01[32] = "Digested alive by a"; -const char textSnake02[32] = "big snake"; -const char textNaturalDeath01[32] = "LIFE KILLED YOU"; -const char textBee01[32] = "You turn out to be"; -const char textBee02[32] = "allergic to bee sting"; -const char textEagle[32] = "KOALA IS DEAD :("; - -static float LinearEaseIn(float t, float b, float c, float d) { return c*t/d + b; } - -//---------------------------------------------------------------------------------- -// Ending Screen Functions Definition -//---------------------------------------------------------------------------------- - -// Ending Screen Initialization logic -void InitEndingScreen(void) -{ - framesCounter = -10; - finishScreen = 0; - drawTimer = 15; - replayTimer = 0; - replaying = false; - finalYears = initYears + (seasons/4); - yearsElapsed = seasons/4; - - playButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.096, 123, 123}; - shopButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.303, 123, 123}; - trophyButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.513, 123, 123}; - shareButton = (Rectangle){ GetScreenWidth()*0.871, GetScreenHeight()*0.719, 123, 123}; - - buttonPlayColor = WHITE; - buttonShopColor = WHITE; - buttonTrophyColor = WHITE; - buttonShareColor = WHITE; - - currentScore = 0; - seasonsCounter = 0; - currentLeavesEnding = 0; - - endingCounter = DELAY; - - backgroundColor = (Color){ 176, 167, 151, 255}; - - for (int j = 0; j < 20; j++) - { - leafParticles[j].active = false; - leafParticles[j].position = (Vector2){ GetRandomValue(-20, 20), GetRandomValue(-20, 20) }; - leafParticles[j].speed = (Vector2){ (float)GetRandomValue(-500, 500)/100, (float)GetRandomValue(-500, 500)/100 }; - leafParticles[j].size = (float)GetRandomValue(3, 10)/5; - leafParticles[j].rotation = GetRandomValue(0, 360); - leafParticles[j].color = WHITE; - leafParticles[j].alpha = 1; - } - - // Seasons death texts - if (initSeason == 0) - { - sprintf(initMonthText, "SUMMER"); - clockRotation = 225; - initRotation = 225; - } - else if (initSeason == 1) - { - sprintf(initMonthText, "AUTUMN"); - clockRotation = 135; - initRotation = 135; - } - else if (initSeason == 2) - { - sprintf(initMonthText, "WINTER"); - clockRotation = 45; - initRotation = 45; - } - else if (initSeason == 3) - { - sprintf(initMonthText, "SPRING"); - clockRotation = 315; - initRotation = 315; - } - - if (currentSeason == 0) - { - sprintf(finalMonthText, "SUMMER"); - finalRotation = 225 + 360*yearsElapsed; - } - else if (currentSeason == 1) - { - sprintf(finalMonthText, "AUTUMN"); - finalRotation = 135 + 360*yearsElapsed; - } - else if (currentSeason == 2) - { - sprintf(finalMonthText, "WINTER"); - finalRotation = 45 + 360*yearsElapsed; - } - else if (currentSeason == 3) - { - sprintf(finalMonthText, "SPRING"); - finalRotation = 315 + 360*yearsElapsed; - } - - for (int i = 0; i < MAX_KILLS; i++) active[i] = false; -} - -// Ending Screen Update logic -void UpdateEndingScreen(void) -{ - framesCounter += 1*TIME_FACTOR; - - switch (endingCounter) - { - case DELAY: - { - if(framesCounter >= 10) - { - endingCounter = SEASONS; - framesCounter = 0; - } - - } break; - case SEASONS: - { - if (seasons > 0) - { - seasonsCounter = (int)LinearEaseIn((float)framesCounter, 0.0f, (float)(seasons), 90.0f); - clockRotation = LinearEaseIn((float)framesCounter, (float)initRotation, (float)-(finalRotation - initRotation), 90.0f); - - if (framesCounter >= 90) - { - endingCounter = LEAVES; - framesCounter = 0; - } - } - else endingCounter = LEAVES; - -#if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) - if (IsGestureDetected(GESTURE_TAP)) - { - seasonsCounter = seasons; - clockRotation = finalRotation; - framesCounter = 0; - endingCounter = LEAVES; - } -#elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) - if (IsKeyPressed(KEY_ENTER)) - { - seasonsCounter = seasons; - clockRotation = finalRotation; - framesCounter = 0; - endingCounter = LEAVES; - } -#endif - } break; - case LEAVES: - { - if (currentLeaves > 0) - { - if (currentLeavesEnding == currentLeaves) - { - endingCounter = KILLS; - framesCounter = 0; - } - else if (currentLeavesEnding < currentLeaves) - { - if (framesCounter >= 4) - { - currentLeavesEnding += 1; - framesCounter = 0; - } - - for (int i = 0; i < 20; i++) - { - if (!leafParticles[i].active) - { - leafParticles[i].position = (Vector2){ GetScreenWidth()*0.46, GetScreenHeight()*0.32}; - leafParticles[i].alpha = 1.0f; - leafParticles[i].active = true; - } - } - } - } - else endingCounter = KILLS; - -#if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) - if (IsGestureDetected(GESTURE_TAP)) - { - currentLeavesEnding = currentLeaves; - framesCounter = 0; - endingCounter = KILLS; - } -#elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) - if (IsKeyPressed(KEY_ENTER)) - { - currentLeavesEnding = currentLeaves; - framesCounter = 0; - endingCounter = KILLS; - } -#endif - } break; - case KILLS: - { - if (score > 0) - { - if (framesCounter <= 90 && !replaying) - { - currentScore = (int)LinearEaseIn((float)framesCounter, 0.0f, (float)(score), 90.0f); - } - - framesKillsCounter += 1*TIME_FACTOR; - - for (int i = 0; i < MAX_KILLS; i++) - { - if (framesKillsCounter >= drawTimer && active[i] == false) - { - active[i] = true; - framesKillsCounter = 0; - } - } - - if (framesCounter >= 90) - { - endingCounter = REPLAY; - framesCounter = 0; - } - } - else endingCounter = REPLAY; - -#if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) - if (IsGestureDetected(GESTURE_TAP)) - { - currentScore = score; - framesCounter = 0; - for (int i = 0; i < MAX_KILLS; i++) active[i] = true; - endingCounter = REPLAY; - } -#elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) - if (IsKeyPressed(KEY_ENTER)) - { - currentScore = score; - framesCounter = 0; - for (int i = 0; i < MAX_KILLS; i++) active[i] = true; - endingCounter = REPLAY; - } -#endif - } break; - case REPLAY: - { -#if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) - if (IsGestureDetected(GESTURE_TAP)) replaying = true; -#elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) - if (IsKeyPressed(KEY_ENTER)) replaying = true; -#endif - if (replaying) - { - replayTimer += 1*TIME_FACTOR; - - if (replayTimer >= 30) - { - finishScreen = 1; - initSeason = GetRandomValue(0, 3); - } - - buttonPlayColor = GOLD; - } - } break; - } - - for (int i = 0; i < 20; i++) - { - if (leafParticles[i].active == true) - { - leafParticles[i].position.x += leafParticles[i].speed.x; - leafParticles[i].position.y += leafParticles[i].speed.y; - leafParticles[i].rotation += 6; - leafParticles[i].alpha -= 0.03f; - leafParticles[i].size -= 0.004; - - if (leafParticles[i].size <= 0) leafParticles[i].size = 0.0f; - - if (leafParticles[i].alpha <= 0) - { - leafParticles[i].alpha = 0.0f; - leafParticles[i].active = false; - } - } - } - - // Buttons logic -#if (defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)) - if ((IsGestureDetected(GESTURE_TAP)) && CheckCollisionPointRec(GetTouchPosition(0), playButton)) - { - endingCounter = REPLAY; - replaying = true; - } - -#elif (defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)) - if (CheckCollisionPointRec(GetMousePosition(), playButton)) - { - buttonPlayColor = GOLD; - if (IsMouseButtonPressed(0)) - { - endingCounter = REPLAY; - replaying = true; - } - } - else buttonPlayColor = WHITE; - - if (CheckCollisionPointRec(GetMousePosition(), shopButton)) buttonShopColor = GOLD; - else buttonShopColor = WHITE; - - if (CheckCollisionPointRec(GetMousePosition(), trophyButton)) buttonTrophyColor = GOLD; - else buttonTrophyColor = WHITE; - - if (CheckCollisionPointRec(GetMousePosition(), shareButton)) buttonShareColor = GOLD; - else buttonShareColor = WHITE; -#endif -} - -// Ending Screen Draw logic -void DrawEndingScreen(void) -{ - for (int x = 0; x < 15; x++) - { - DrawTextureRec(atlas02, ending_background, (Vector2){ending_background.width*(x%5), ending_background.height*(x/5)}, backgroundColor); - } - - // Frames and backgrounds - DrawTexturePro(atlas01, ending_plate_frame, (Rectangle){GetScreenWidth()*0.042, GetScreenHeight()*0.606, ending_plate_frame.width, ending_plate_frame.height}, (Vector2){ 0, 0}, 0, WHITE); - DrawTexturePro(atlas01, ending_paint_back, (Rectangle){GetScreenWidth()*0.133, GetScreenHeight()*0.097, ending_paint_back.width, ending_paint_back.height}, (Vector2){ 0, 0}, 0, WHITE); - - if (killer == 0) DrawTexturePro(atlas01, ending_paint_koalafire, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalafire.width, ending_paint_koalafire.height}, (Vector2){ 0, 0}, 0, WHITE); - else if (killer == 1) DrawTexturePro(atlas01, ending_paint_koalasnake, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalasnake.width, ending_paint_koalasnake.height}, (Vector2){ 0, 0}, 0, WHITE); - else if (killer == 2) DrawTexturePro(atlas01, ending_paint_koaladingo, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koaladingo.width, ending_paint_koaladingo.height}, (Vector2){ 0, 0}, 0, WHITE); - else if (killer == 3) DrawTexturePro(atlas01, ending_paint_koalaowl, (Rectangle){GetScreenWidth()*0.2, GetScreenHeight()*0.3, ending_paint_koalaowl.width, ending_paint_koalaowl.height}, (Vector2){ 0, 0}, 0, WHITE); - else if (killer == 4) DrawTexturePro(atlas01, ending_paint_koalageneric, (Rectangle){GetScreenWidth()*0.133, GetScreenHeight()*0.171, ending_paint_koalageneric.width, ending_paint_koalageneric.height}, (Vector2){ 0, 0}, 0, WHITE); - else if (killer == 5) DrawTexturePro(atlas01, ending_paint_koalabee, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalabee.width, ending_paint_koalabee.height}, (Vector2){ 0, 0}, 0, WHITE); - else if (killer == 6) DrawTexturePro(atlas01, ending_paint_koalaeagle, (Rectangle){GetScreenWidth()*0.145, GetScreenHeight()*0.171, ending_paint_koalaeagle.width, ending_paint_koalaeagle.height}, (Vector2){ 0, 0}, 0, WHITE); - - DrawTexturePro(atlas01, ending_paint_frame, (Rectangle){GetScreenWidth()*0.102, GetScreenHeight()*0.035, ending_paint_frame.width, ending_paint_frame.height}, (Vector2){ 0, 0}, 0, WHITE); - - // UI Score planks - DrawTexturePro(atlas01, ending_score_planksmall, (Rectangle){GetScreenWidth()*0.521, GetScreenHeight()*0.163, ending_score_planksmall.width, ending_score_planksmall.height}, (Vector2){ 0, 0}, 0, WHITE); - DrawTexturePro(atlas01, ending_score_planklarge, (Rectangle){GetScreenWidth()*0.415, GetScreenHeight()*0.303, ending_score_planklarge.width, ending_score_planklarge.height}, (Vector2){ 0, 0}, 0, WHITE); - DrawTexturePro(atlas01, ending_score_planksmall, (Rectangle){GetScreenWidth()*0.521, GetScreenHeight()*0.440, ending_score_planksmall.width, ending_score_planksmall.height}, (Vector2){ 0, 0}, 0, WHITE); - - // UI Score icons and frames - DrawTexturePro(atlas01, ending_score_seasonicon, (Rectangle){GetScreenWidth()*0.529, GetScreenHeight()*0.096, ending_score_seasonicon.width, ending_score_seasonicon.height}, (Vector2){ 0, 0}, 0, WHITE); - DrawTexturePro(atlas01, ending_score_seasonneedle, (Rectangle){GetScreenWidth()*0.579, GetScreenHeight()*0.189, ending_score_seasonneedle.width, ending_score_seasonneedle.height}, (Vector2){ending_score_seasonneedle.width/2, ending_score_seasonneedle.height*0.9}, clockRotation, WHITE); - DrawTexturePro(atlas01, ending_score_frame, (Rectangle){GetScreenWidth()*0.535, GetScreenHeight()*0.11, ending_score_frame.width, ending_score_frame.height}, (Vector2){ 0, 0}, 0, WHITE); - - DrawTexturePro(atlas01, ending_score_frameback, (Rectangle){GetScreenWidth()*0.430, GetScreenHeight()*0.246, ending_score_frameback.width, ending_score_frameback.height}, (Vector2){ 0, 0}, 0, WHITE); - DrawTexturePro(atlas01, ending_score_frame, (Rectangle){GetScreenWidth()*0.429, GetScreenHeight()*0.244, ending_score_frame.width, ending_score_frame.height}, (Vector2){ 0, 0}, 0, WHITE); - - for (int i = 0; i < 20; i++) - { - if (leafParticles[i].active) - { - DrawTexturePro(atlas01, particle_ecualyptusleaf, - (Rectangle){ leafParticles[i].position.x, leafParticles[i].position.y, particle_ecualyptusleaf.width*leafParticles[i].size, particle_ecualyptusleaf.height*leafParticles[i].size }, - (Vector2){ particle_ecualyptusleaf.width/2*leafParticles[i].size, particle_ecualyptusleaf.height/2*leafParticles[i].size }, leafParticles[i].rotation, Fade(WHITE,leafParticles[i].alpha)); - } - } - - DrawTexturePro(atlas01, ending_score_leavesicon, (Rectangle){GetScreenWidth()*0.421, GetScreenHeight()*0.228, ending_score_leavesicon.width, ending_score_leavesicon.height}, (Vector2){ 0, 0}, 0, WHITE); - - DrawTexturePro(atlas01, ending_score_frameback, (Rectangle){GetScreenWidth()*0.536, GetScreenHeight()*0.383, ending_score_frameback.width, ending_score_frameback.height}, (Vector2){ 0, 0}, 0, WHITE); - DrawTexturePro(atlas01, ending_score_frame, (Rectangle){GetScreenWidth()*0.535, GetScreenHeight()*0.383, ending_score_frame.width, ending_score_frame.height}, (Vector2){ 0, 0}, 0, WHITE); - DrawTexturePro(atlas01, ending_score_enemyicon, (Rectangle){GetScreenWidth()*0.538, GetScreenHeight()*0.414, ending_score_enemyicon.width, ending_score_enemyicon.height}, (Vector2){ 0, 0}, 0, WHITE); - - // UI Buttons - DrawTexturePro(atlas01, ending_button_replay, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.096, ending_button_replay.width, ending_button_replay.height}, (Vector2){ 0, 0}, 0, buttonPlayColor); - DrawTexturePro(atlas01, ending_button_shop, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.303, ending_button_shop.width, ending_button_shop.height}, (Vector2){ 0, 0}, 0, buttonShopColor); - DrawTexturePro(atlas01, ending_button_trophy, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.513, ending_button_trophy.width, ending_button_trophy.height}, (Vector2){ 0, 0}, 0, buttonTrophyColor); - DrawTexturePro(atlas01, ending_button_share, (Rectangle){GetScreenWidth()*0.871, GetScreenHeight()*0.719, ending_button_share.width, ending_button_share.height}, (Vector2){ 0, 0}, 0, buttonShareColor); - - DrawTextEx(font, FormatText("%03i", seasonsCounter), (Vector2){ GetScreenWidth()*0.73f, GetScreenHeight()*0.14f }, font.baseSize, 1, WHITE); - DrawTextEx(font, FormatText("%03i", currentLeavesEnding), (Vector2){ GetScreenWidth()*0.73f, GetScreenHeight()*0.29f }, font.baseSize, 1, WHITE); - DrawTextEx(font, FormatText("%04i", currentScore), (Vector2){ GetScreenWidth()*0.715f, GetScreenHeight()*0.426f }, font.baseSize, 1, WHITE); - - DrawTextEx(font, FormatText("%s %i - %s %i", initMonthText, initYears, finalMonthText, finalYears), (Vector2){ GetScreenWidth()*0.1f, GetScreenHeight()*0.7f }, font.baseSize/2.0f, 1, WHITE); - - for (int i = 0; i < MAX_KILLS; i++) - { - if (active[i]) - { - switch (killHistory[i]) - { - case 1: DrawTextureRec(atlas01, ending_plate_headsnake, (Vector2){GetScreenWidth()*0.448 + ending_plate_headsnake.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; - case 2: DrawTextureRec(atlas01, ending_plate_headdingo, (Vector2){GetScreenWidth()*0.448 + ending_plate_headdingo.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; - case 3: DrawTextureRec(atlas01, ending_plate_headowl, (Vector2){GetScreenWidth()*0.448 + ending_plate_headowl.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; - case 4: DrawTextureRec(atlas01, ending_plate_headbee, (Vector2){GetScreenWidth()*0.448 + ending_plate_headbee.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; - case 5: DrawTextureRec(atlas01, ending_plate_headeagle, (Vector2){GetScreenWidth()*0.448 + ending_plate_headeagle.width*(i%10), GetScreenHeight()*0.682 + (GetScreenHeight()*0.055)*(i/10)}, WHITE); break; - default: break; - } - } - } - -/* - DrawText(FormatText("KOALA IS DEAD :("), GetScreenWidth()/2 - MeasureText("YOU'RE DEAD ", 60)/2, GetScreenHeight()/3, 60, RED); - DrawText(FormatText("Score: %02i - HiScore: %02i", score, hiscore),GetScreenWidth()/2 - MeasureText("Score: 00 - HiScore: 00", 60)/2, GetScreenHeight()/3 +100, 60, RED); - DrawText(FormatText("You lived: %02i years", years),GetScreenWidth()/2 - MeasureText("You lived: 00", 60)/2 + 60, GetScreenHeight()/3 +200, 30, RED); - DrawText(FormatText("%02s killed you", killer),GetScreenWidth()/2 - MeasureText("killer killed you", 60)/2 + 90, GetScreenHeight()/3 +270, 30, RED); - //DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(BLACK, 0.5)); -*/ - - //DrawTextEx(font, FormatText("%02s", killer), (Vector2){ GetScreenWidth()*0.08, GetScreenHeight()*0.78 }, font.baseSize/2, 1, WHITE); - if (killer == 0) DrawTextEx(font, textFire01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); - else if (killer == 2) DrawTextEx(font, textDingo01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); - else if (killer == 1) - { - DrawTextEx(font, textSnake01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); - DrawTextEx(font, textSnake02, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.83f }, font.baseSize/2.0f, 1, WHITE); - } - else if (killer == 3) - { - DrawTextEx(font, textOwl01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); - DrawTextEx(font, textOwl02, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.83f }, font.baseSize/2.0f, 1, WHITE); - } - else if (killer == 4) DrawTextEx(font, textNaturalDeath01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); - else if (killer == 5) - { - DrawTextEx(font, textBee01, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); - DrawTextEx(font, textBee02, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.83f }, font.baseSize/2.0f, 1, WHITE); - } - else if (killer == 6) DrawTextEx(font, textEagle, (Vector2){ GetScreenWidth()*0.13f, GetScreenHeight()*0.78f }, font.baseSize/2.0f, 1, WHITE); -} - -// Ending Screen Unload logic -void UnloadEndingScreen(void) -{ - // ... -} - -// Ending Screen should finish? -int FinishEndingScreen(void) -{ - return finishScreen; -}
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