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Diffstat (limited to 'games/light_my_ritual/light_my_ritual.c')
-rw-r--r--games/light_my_ritual/light_my_ritual.c15
1 files changed, 14 insertions, 1 deletions
diff --git a/games/light_my_ritual/light_my_ritual.c b/games/light_my_ritual/light_my_ritual.c
index 152bdeb6..bc5a4623 100644
--- a/games/light_my_ritual/light_my_ritual.c
+++ b/games/light_my_ritual/light_my_ritual.c
@@ -19,6 +19,10 @@
#include <stdlib.h>
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
#if defined(PLATFORM_WEB)
#include <emscripten/emscripten.h>
#endif
@@ -51,11 +55,19 @@ void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Main entry point
//----------------------------------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
int main(void)
+#endif
{
// Initialization
//---------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "GGJ16 - LIGHT MY RITUAL!");
+#endif
// Global data loading (assets that must be available in all screens, i.e. fonts)
InitAudioDevice();
@@ -117,8 +129,9 @@ int main(void)
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
void TransitionToScreen(int screen)