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Diffstat (limited to 'games/skully_escape/player.h')
| -rw-r--r-- | games/skully_escape/player.h | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/games/skully_escape/player.h b/games/skully_escape/player.h deleted file mode 100644 index 7d59bdde..00000000 --- a/games/skully_escape/player.h +++ /dev/null @@ -1,51 +0,0 @@ -#ifndef PLAYER_H -#define PLAYER_H - -//---------------------------------------------------------------------------------- -// Types and Structures Definition -//---------------------------------------------------------------------------------- -typedef enum { NONE, WALK_RIGHT, WALK_LEFT, SCARE_RIGHT, SCARE_LEFT, SEARCH, FIND_KEY } PlayerSequence; - -typedef struct Player { - Vector2 position; - Rectangle bounds; - Texture2D texture; - Color color; - - // Animation variables - Rectangle frameRec; - int currentFrame; - int currentSeq; - - bool key; - int numLifes; - bool dead; -} Player; - -//---------------------------------------------------------------------------------- -// Global Variables Definition -//---------------------------------------------------------------------------------- -Player player; - -#ifdef __cplusplus -extern "C" { // Prevents name mangling of functions -#endif - -//---------------------------------------------------------------------------------- -// Logo Screen Functions Declaration -//---------------------------------------------------------------------------------- -void InitPlayer(void); -void UpdatePlayer(void); -void DrawPlayer(void); -void UnloadPlayer(void); -void ResetPlayer(void); - -void ScarePlayer(void); -void SearchKeyPlayer(void); -void FindKeyPlayer(void); - -#ifdef __cplusplus -} -#endif - -#endif // SCREENS_H
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