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-rw-r--r--games/skully_escape/player.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/games/skully_escape/player.h b/games/skully_escape/player.h
deleted file mode 100644
index 7d59bdde..00000000
--- a/games/skully_escape/player.h
+++ /dev/null
@@ -1,51 +0,0 @@
-#ifndef PLAYER_H
-#define PLAYER_H
-
-//----------------------------------------------------------------------------------
-// Types and Structures Definition
-//----------------------------------------------------------------------------------
-typedef enum { NONE, WALK_RIGHT, WALK_LEFT, SCARE_RIGHT, SCARE_LEFT, SEARCH, FIND_KEY } PlayerSequence;
-
-typedef struct Player {
- Vector2 position;
- Rectangle bounds;
- Texture2D texture;
- Color color;
-
- // Animation variables
- Rectangle frameRec;
- int currentFrame;
- int currentSeq;
-
- bool key;
- int numLifes;
- bool dead;
-} Player;
-
-//----------------------------------------------------------------------------------
-// Global Variables Definition
-//----------------------------------------------------------------------------------
-Player player;
-
-#ifdef __cplusplus
-extern "C" { // Prevents name mangling of functions
-#endif
-
-//----------------------------------------------------------------------------------
-// Logo Screen Functions Declaration
-//----------------------------------------------------------------------------------
-void InitPlayer(void);
-void UpdatePlayer(void);
-void DrawPlayer(void);
-void UnloadPlayer(void);
-void ResetPlayer(void);
-
-void ScarePlayer(void);
-void SearchKeyPlayer(void);
-void FindKeyPlayer(void);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // SCREENS_H \ No newline at end of file