diff options
Diffstat (limited to 'games/skully_escape/screens/screen_ending.c')
| -rw-r--r-- | games/skully_escape/screens/screen_ending.c | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/games/skully_escape/screens/screen_ending.c b/games/skully_escape/screens/screen_ending.c deleted file mode 100644 index deffbb82..00000000 --- a/games/skully_escape/screens/screen_ending.c +++ /dev/null @@ -1,90 +0,0 @@ -/********************************************************************************************** -* -* raylib - Advance Game template -* -* Ending Screen Functions Definitions (Init, Update, Draw, Unload) -* -* Copyright (c) 2014 Ramon Santamaria (@raysan5) -* -* This software is provided "as-is", without any express or implied warranty. In no event -* will the authors be held liable for any damages arising from the use of this software. -* -* Permission is granted to anyone to use this software for any purpose, including commercial -* applications, and to alter it and redistribute it freely, subject to the following restrictions: -* -* 1. The origin of this software must not be misrepresented; you must not claim that you -* wrote the original software. If you use this software in a product, an acknowledgment -* in the product documentation would be appreciated but is not required. -* -* 2. Altered source versions must be plainly marked as such, and must not be misrepresented -* as being the original software. -* -* 3. This notice may not be removed or altered from any source distribution. -* -**********************************************************************************************/ - -#include "raylib.h" -#include "screens.h" - -//---------------------------------------------------------------------------------- -// Global Variables Definition (local to this module) -//---------------------------------------------------------------------------------- - -// Ending screen global variables -static int framesCounter; -static int finishScreen; - -static float alpha = 0.0f; - -//---------------------------------------------------------------------------------- -// Ending Screen Functions Definition -//---------------------------------------------------------------------------------- - -// Ending Screen Initialization logic -void InitEndingScreen(void) -{ - // TODO: Initialize ENDING screen variables here! - framesCounter = 0; - finishScreen = 0; - alpha = 0.0f; -} - -// Ending Screen Update logic -void UpdateEndingScreen(void) -{ - // TODO: Update ENDING screen variables here! - framesCounter++; - - alpha += 0.005f; - - if (alpha >= 1.0f) alpha = 1.0f; - - // Press enter to change to ATTIC screen - if ((IsKeyPressed(KEY_ENTER)) || (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))) - { - finishScreen = 1; - } -} - -// Ending Screen Draw logic -void DrawEndingScreen(void) -{ - DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), DARKGRAY); - - DrawTextEx(font, "CONGRATULATIONS!", (Vector2){ 50, 160 }, font.baseSize*3, 2, Fade(WHITE, alpha)); - DrawTextEx(font, "SKULLY ESCAPED!", (Vector2){ 100, 300 }, font.baseSize*3, 2, Fade(WHITE, alpha)); - - if ((framesCounter > 180) && ((framesCounter/40)%2)) DrawText("PRESS ENTER or CLICK", 380, 545, 40, BLACK); -} - -// Ending Screen Unload logic -void UnloadEndingScreen(void) -{ - // TODO: Unload ENDING screen variables here! -} - -// Ending Screen should finish? -int FinishEndingScreen(void) -{ - return finishScreen; -} |
