diff options
Diffstat (limited to 'projects/CodeBlocks/core_basic_window.cbp')
| -rw-r--r-- | projects/CodeBlocks/core_basic_window.cbp | 121 |
1 files changed, 103 insertions, 18 deletions
diff --git a/projects/CodeBlocks/core_basic_window.cbp b/projects/CodeBlocks/core_basic_window.cbp index c4b22a9e..ab9fe58a 100644 --- a/projects/CodeBlocks/core_basic_window.cbp +++ b/projects/CodeBlocks/core_basic_window.cbp @@ -2,51 +2,136 @@ <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> - <Option title="core_basic_window" /> + <Option title="raylib-game-template" /> + <Option execution_dir="." /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> - <Target title="Debug"> - <Option output="bin/Debug/core_basic_window" prefix_auto="1" extension_auto="1" /> + <Target title="Debug (Mac)"> + <Option platforms="Mac;" /> + <Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" /> + <Option working_dir="." /> <Option object_output="obj/Debug/" /> <Option type="1" /> <Option compiler="gcc" /> <Compiler> <Add option="-g" /> - <Add directory="../../src" /> </Compiler> <Linker> - <Add option="-lraylib -lopengl32 -lgdi32 -lwinmm" /> - <Add library="../../src/libraylib.a" /> + <Add library="raylib" /> + <Add option="-framework OpenGL" /> + <Add option="-framework Cocoa" /> + <Add option="-framework IOKit" /> + <Add option="-framework CoreAudio" /> + <Add option="-framework CoreVideo" /> </Linker> </Target> - <Target title="Release"> - <Option output="bin/Release/core_basic_window" prefix_auto="1" extension_auto="1" /> + <Target title="Release (Mac)"> + <Option platforms="Mac;" /> + <Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" /> + <Option working_dir="." /> <Option object_output="obj/Release/" /> <Option type="1" /> <Option compiler="gcc" /> <Compiler> <Add option="-O2" /> - <Add directory="../../src" /> </Compiler> <Linker> <Add option="-s" /> - <Add option="-lraylib -lopengl32 -lgdi32 -lwinmm" /> - <Add library="../../src/libraylib.a" /> + <Add library="raylib" /> + <Add option="-framework OpenGL" /> + <Add option="-framework Cocoa" /> + <Add option="-framework IOKit" /> + <Add option="-framework CoreAudio" /> + <Add option="-framework CoreVideo" /> + </Linker> + </Target> + <Target title="Debug (Linux)"> + <Option platforms="Unix;" /> + <Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" /> + <Option working_dir="." /> + <Option object_output="obj/Debug/" /> + <Option type="1" /> + <Option compiler="gcc" /> + <Compiler> + <Add option="-g" /> + </Compiler> + <Linker> + <Add library="raylib" /> + <Add library="GL" /> + <Add library="m" /> + <Add library="pthread" /> + <Add library="dl" /> + <Add library="rt" /> + <Add library="X11" /> + </Linker> + </Target> + <Target title="Release (Linux)"> + <Option platforms="Unix;" /> + <Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" /> + <Option working_dir="." /> + <Option object_output="obj/Release/" /> + <Option type="1" /> + <Option compiler="gcc" /> + <Compiler> + <Add option="-O2" /> + </Compiler> + <Linker> + <Add option="-s" /> + <Add library="raylib" /> + <Add library="GL" /> + <Add library="m" /> + <Add library="pthread" /> + <Add library="dl" /> + <Add library="rt" /> + <Add library="X11" /> + </Linker> + </Target> + <Target title="Debug (Windows)"> + <Option platforms="Windows;" /> + <Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" /> + <Option working_dir="." /> + <Option object_output="obj/Debug/" /> + <Option type="1" /> + <Option compiler="gcc" /> + <Compiler> + <Add option="-g" /> + </Compiler> + <Linker> + <Add library="raylib" /> + <Add library="opengl32" /> + <Add library="gdi32" /> + <Add library="winmm" /> + <Add option="-static" /> + <Add library="pthread" /> + </Linker> + </Target> + <Target title="Release (Windows)"> + <Option platforms="Windows;" /> + <Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" /> + <Option working_dir="." /> + <Option object_output="obj/Release/" /> + <Option type="1" /> + <Option compiler="gcc" /> + <Compiler> + <Add option="-O2" /> + </Compiler> + <Linker> + <Add option="-s" /> + <Add library="raylib" /> + <Add library="opengl32" /> + <Add library="gdi32" /> + <Add library="winmm" /> + <Add option="-static" /> + <Add library="pthread" /> </Linker> </Target> </Build> <Compiler> - <Add option="-Wall -std=c99" /> + <Add option="-Wall" /> </Compiler> <Unit filename="core_basic_window.c"> <Option compilerVar="CC" /> </Unit> - <Extensions> - <code_completion /> - <envvars /> - <debugger /> - <lib_finder disable_auto="1" /> - </Extensions> </Project> </CodeBlocks_project_file> |
