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-rw-r--r--projects/scripts/build-windows.bat10
1 files changed, 5 insertions, 5 deletions
diff --git a/projects/scripts/build-windows.bat b/projects/scripts/build-windows.bat
index 37319491..1cf180bb 100644
--- a/projects/scripts/build-windows.bat
+++ b/projects/scripts/build-windows.bat
@@ -22,7 +22,7 @@ REM verbose, sorry.
REM To skip to the actual building part of the script, search for ":BUILD"
-REM Checks if cl is available and skips to the argument loop if it is
+REM Checks if cl is available and skips to the argument loop if it is
REM (Prevents calling vcvarsall every time you run this script)
WHERE cl >nul 2>nul
IF %ERRORLEVEL% == 0 goto READ_ARGS
@@ -122,16 +122,16 @@ set "RAYLIB_SRC=!ROOT_DIR!\!RAYLIB_SRC!"
REM Flags
set OUTPUT_FLAG=/Fe: "!GAME_NAME!"
-set COMPILATION_FLAGS=/O1 /GL
-set WARNING_FLAGS=
+set COMPILATION_FLAGS=/std:c11 /O1 /GL /favor:blend /utf-8 /validate-charset /EHsc
+set WARNING_FLAGS=/W3 /sdl
set SUBSYSTEM_FLAGS=/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup
set LINK_FLAGS=/link /LTCG kernel32.lib user32.lib shell32.lib winmm.lib gdi32.lib opengl32.lib
set OUTPUT_DIR=builds\windows-msvc
REM Debug changes to flags
IF DEFINED BUILD_DEBUG (
set OUTPUT_FLAG=/Fe: "!GAME_NAME!"
- set COMPILATION_FLAGS=/Od /Zi
- set WARNING_FLAGS=/Wall
+ set COMPILATION_FLAGS=/std:c11 /Od /Zi /utf-8 /validate-charset /EHsc
+ set WARNING_FLAGS=/W3 /sdl
set SUBSYSTEM_FLAGS=/DEBUG
set LINK_FLAGS=/link kernel32.lib user32.lib shell32.lib winmm.lib gdi32.lib opengl32.lib
set OUTPUT_DIR=builds-debug\windows-msvc