diff options
Diffstat (limited to 'projects')
| -rw-r--r-- | projects/VS2017.UWP/raylib.App.UWP/App.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/projects/VS2017.UWP/raylib.App.UWP/App.cpp b/projects/VS2017.UWP/raylib.App.UWP/App.cpp index b7da4b85..d2a369d6 100644 --- a/projects/VS2017.UWP/raylib.App.UWP/App.cpp +++ b/projects/VS2017.UWP/raylib.App.UWP/App.cpp @@ -231,7 +231,7 @@ void App::GameLoop() if (IsKeyDown(KEY_LEFT_ALT)) DrawRectangle(250, 250, 20, 20, BLACK); if (IsKeyDown(KEY_BACKSPACE)) DrawRectangle(280, 250, 20, 20, BLACK); - if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) DrawRectangle(280, 250, 20, 20, BLACK); + if (IsMouseButtonDown(MOUSE_BUTTON_LEFT)) DrawRectangle(280, 250, 20, 20, BLACK); DrawRectangle(280, (int)pos + 50, 20, 20, BLACK); DrawRectangle(250, 280 + (gTime++ % 60), 10, 10, PURPLE); @@ -398,9 +398,9 @@ void App::OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::C if (device->PointerDeviceType == Windows::Devices::Input::PointerDeviceType::Mouse) { - if (props->IsLeftButtonPressed) UWPMouseButtonEvent(MOUSE_LEFT_BUTTON, true); - if (props->IsMiddleButtonPressed) UWPMouseButtonEvent(MOUSE_MIDDLE_BUTTON, true); - if (props->IsRightButtonPressed) UWPMouseButtonEvent(MOUSE_RIGHT_BUTTON, true); + if (props->IsLeftButtonPressed) UWPMouseButtonEvent(MOUSE_BUTTON_LEFT, true); + if (props->IsMiddleButtonPressed) UWPMouseButtonEvent(MOUSE_BUTTON_MIDDLE, true); + if (props->IsRightButtonPressed) UWPMouseButtonEvent(MOUSE_BUTTON_RIGHT, true); } else if (device->PointerDeviceType == PointerDeviceType::Touch) { @@ -418,9 +418,9 @@ void App::OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI:: if (device->PointerDeviceType == PointerDeviceType::Mouse) { - if (!props->IsLeftButtonPressed) UWPMouseButtonEvent(MOUSE_LEFT_BUTTON, false); - if (!props->IsMiddleButtonPressed) UWPMouseButtonEvent(MOUSE_MIDDLE_BUTTON, false); - if (!props->IsRightButtonPressed) UWPMouseButtonEvent(MOUSE_RIGHT_BUTTON, false); + if (!props->IsLeftButtonPressed) UWPMouseButtonEvent(MOUSE_BUTTON_LEFT, false); + if (!props->IsMiddleButtonPressed) UWPMouseButtonEvent(MOUSE_BUTTON_MIDDLE, false); + if (!props->IsRightButtonPressed) UWPMouseButtonEvent(MOUSE_BUTTON_RIGHT, false); } else if (device->PointerDeviceType == PointerDeviceType::Touch) { |
