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-rw-r--r--projects/VSCode/.vscode/c_cpp_properties.json2
-rw-r--r--projects/VSCode/Makefile2
2 files changed, 2 insertions, 2 deletions
diff --git a/projects/VSCode/.vscode/c_cpp_properties.json b/projects/VSCode/.vscode/c_cpp_properties.json
index cbdb5194..dd0a2932 100644
--- a/projects/VSCode/.vscode/c_cpp_properties.json
+++ b/projects/VSCode/.vscode/c_cpp_properties.json
@@ -32,7 +32,7 @@
"PLATFORM_DESKTOP"
],
"macFrameworkPath": [
- "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk/System/Library/Frameworks"
+ "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks"
],
"compilerPath": "/usr/bin/clang",
"cStandard": "c11",
diff --git a/projects/VSCode/Makefile b/projects/VSCode/Makefile
index a2a26f09..25e00c0b 100644
--- a/projects/VSCode/Makefile
+++ b/projects/VSCode/Makefile
@@ -319,7 +319,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),OSX)
# Libraries for OSX 10.9 desktop compiling
# NOTE: Required packages: libopenal-dev libegl1-mesa-dev
- LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa
+ LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa -framework IOKit
endif
ifeq ($(PLATFORM_OS),BSD)
# Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling