diff options
Diffstat (limited to 'src/audio.c')
| -rw-r--r-- | src/audio.c | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/src/audio.c b/src/audio.c index abab48bc..ce857771 100644 --- a/src/audio.c +++ b/src/audio.c @@ -17,7 +17,7 @@ * Required types and functions are defined in the same module. * * #define USE_OPENAL_BACKEND -* Use OpenAL Soft audio backend usage +* Use OpenAL Soft audio backend * * #define SUPPORT_FILEFORMAT_WAV * #define SUPPORT_FILEFORMAT_OGG @@ -73,11 +73,6 @@ * **********************************************************************************************/ -#include "config.h" -#if !defined(USE_OPENAL_BACKEND) - #define USE_MINI_AL 1 // Set to 1 to use mini_al; 0 to use OpenAL. -#endif - #if defined(AUDIO_STANDALONE) #include "audio.h" #include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end() @@ -87,6 +82,10 @@ #include "utils.h" // Required for: fopen() Android mapping #endif +#if !defined(USE_OPENAL_BACKEND) + #define USE_MINI_AL 1 // Set to 1 to use mini_al; 0 to use OpenAL. +#endif + #include "external/mini_al.h" // Implemented in mini_al.c. Cannot implement this here because it conflicts with Win32 APIs such as CloseWindow(), etc. #if !defined(USE_MINI_AL) || (USE_MINI_AL == 0) @@ -668,7 +667,7 @@ AudioBuffer *CreateAudioBuffer(mal_format format, mal_uint32 channels, mal_uint3 mal_result resultMAL = mal_dsp_init(&dspConfig, &audioBuffer->dsp); if (resultMAL != MAL_SUCCESS) { - TraceLog(LOG_ERROR, "LoadSoundFromWave() : Failed to create data conversion pipeline"); + TraceLog(LOG_ERROR, "CreateAudioBuffer() : Failed to create data conversion pipeline"); free(audioBuffer); return NULL; } @@ -696,7 +695,7 @@ void DeleteAudioBuffer(AudioBuffer *audioBuffer) { if (audioBuffer == NULL) { - TraceLog(LOG_ERROR, "PlayAudioBuffer() : No audio buffer"); + TraceLog(LOG_ERROR, "DeleteAudioBuffer() : No audio buffer"); return; } @@ -709,7 +708,7 @@ bool IsAudioBufferPlaying(AudioBuffer *audioBuffer) { if (audioBuffer == NULL) { - TraceLog(LOG_ERROR, "PlayAudioBuffer() : No audio buffer"); + TraceLog(LOG_ERROR, "IsAudioBufferPlaying() : No audio buffer"); return false; } @@ -737,7 +736,7 @@ void StopAudioBuffer(AudioBuffer *audioBuffer) { if (audioBuffer == NULL) { - TraceLog(LOG_ERROR, "PlayAudioBuffer() : No audio buffer"); + TraceLog(LOG_ERROR, "StopAudioBuffer() : No audio buffer"); return; } @@ -756,7 +755,7 @@ void PauseAudioBuffer(AudioBuffer *audioBuffer) { if (audioBuffer == NULL) { - TraceLog(LOG_ERROR, "PlayAudioBuffer() : No audio buffer"); + TraceLog(LOG_ERROR, "PauseAudioBuffer() : No audio buffer"); return; } @@ -768,7 +767,7 @@ void ResumeAudioBuffer(AudioBuffer *audioBuffer) { if (audioBuffer == NULL) { - TraceLog(LOG_ERROR, "PlayAudioBuffer() : No audio buffer"); + TraceLog(LOG_ERROR, "ResumeAudioBuffer() : No audio buffer"); return; } @@ -780,7 +779,7 @@ void SetAudioBufferVolume(AudioBuffer *audioBuffer, float volume) { if (audioBuffer == NULL) { - TraceLog(LOG_ERROR, "PlayAudioBuffer() : No audio buffer"); + TraceLog(LOG_ERROR, "SetAudioBufferVolume() : No audio buffer"); return; } @@ -792,7 +791,7 @@ void SetAudioBufferPitch(AudioBuffer *audioBuffer, float pitch) { if (audioBuffer == NULL) { - TraceLog(LOG_ERROR, "PlayAudioBuffer() : No audio buffer"); + TraceLog(LOG_ERROR, "SetAudioBufferPitch() : No audio buffer"); return; } |
