diff options
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -2414,8 +2414,9 @@ RLAPI Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode) // Get handles to GLSL uniform locations (vertex shader) shader.locs[SHADER_LOC_MATRIX_MVP] = rlGetLocationUniform(shader.id, "mvp"); - shader.locs[SHADER_LOC_MATRIX_PROJECTION] = rlGetLocationUniform(shader.id, "projection"); shader.locs[SHADER_LOC_MATRIX_VIEW] = rlGetLocationUniform(shader.id, "view"); + shader.locs[SHADER_LOC_MATRIX_PROJECTION] = rlGetLocationUniform(shader.id, "projection"); + shader.locs[SHADER_LOC_MATRIX_NORMAL] = rlGetLocationUniform(shader.id, "matNormal"); // Get handles to GLSL uniform locations (fragment shader) shader.locs[SHADER_LOC_COLOR_DIFFUSE] = rlGetLocationUniform(shader.id, "colDiffuse"); |
