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-rw-r--r--src/external/dr_wav.h3251
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diff --git a/src/external/dr_wav.h b/src/external/dr_wav.h
index b071d00e..b2395bfb 100644
--- a/src/external/dr_wav.h
+++ b/src/external/dr_wav.h
@@ -1,115 +1,154 @@
-// WAV audio loader and writer. Public domain. See "unlicense" statement at the end of this file.
-// dr_wav - v0.8.1 - 2018-06-29
-//
-// David Reid - [email protected]
-
-// USAGE
-//
-// This is a single-file library. To use it, do something like the following in one .c file.
-// #define DR_WAV_IMPLEMENTATION
-// #include "dr_wav.h"
-//
-// You can then #include this file in other parts of the program as you would with any other header file. Do something
-// like the following to read audio data:
-//
-// drwav wav;
-// if (!drwav_init_file(&wav, "my_song.wav")) {
-// // Error opening WAV file.
-// }
-//
-// drwav_int32* pDecodedInterleavedSamples = malloc(wav.totalSampleCount * sizeof(drwav_int32));
-// size_t numberOfSamplesActuallyDecoded = drwav_read_s32(&wav, wav.totalSampleCount, pDecodedInterleavedSamples);
-//
-// ...
-//
-// drwav_uninit(&wav);
-//
-// You can also use drwav_open() to allocate and initialize the loader for you:
-//
-// drwav* pWav = drwav_open_file("my_song.wav");
-// if (pWav == NULL) {
-// // Error opening WAV file.
-// }
-//
-// ...
-//
-// drwav_close(pWav);
-//
-// If you just want to quickly open and read the audio data in a single operation you can do something like this:
-//
-// unsigned int channels;
-// unsigned int sampleRate;
-// drwav_uint64 totalSampleCount;
-// float* pSampleData = drwav_open_and_read_file_s32("my_song.wav", &channels, &sampleRate, &totalSampleCount);
-// if (pSampleData == NULL) {
-// // Error opening and reading WAV file.
-// }
-//
-// ...
-//
-// drwav_free(pSampleData);
-//
-// The examples above use versions of the API that convert the audio data to a consistent format (32-bit signed PCM, in
-// this case), but you can still output the audio data in its internal format (see notes below for supported formats):
-//
-// size_t samplesRead = drwav_read(&wav, wav.totalSampleCount, pDecodedInterleavedSamples);
-//
-// You can also read the raw bytes of audio data, which could be useful if dr_wav does not have native support for
-// a particular data format:
-//
-// size_t bytesRead = drwav_read_raw(&wav, bytesToRead, pRawDataBuffer);
-//
-//
-// dr_wav has seamless support the Sony Wave64 format. The decoder will automatically detect it and it should Just Work
-// without any manual intervention.
-//
-//
-// dr_wav can also be used to output WAV files. This does not currently support compressed formats. To use this, look at
-// drwav_open_write(), drwav_open_file_write(), etc. Use drwav_write() to write samples, or drwav_write_raw() to write
-// raw data in the "data" chunk.
-//
-// drwav_data_format format;
-// format.container = drwav_container_riff; // <-- drwav_container_riff = normal WAV files, drwav_container_w64 = Sony Wave64.
-// format.format = DR_WAVE_FORMAT_PCM; // <-- Any of the DR_WAVE_FORMAT_* codes.
-// format.channels = 2;
-// format.sampleRate = 44100;
-// format.bitsPerSample = 16;
-// drwav* pWav = drwav_open_file_write("data/recording.wav", &format);
-//
-// ...
-//
-// drwav_uint64 samplesWritten = drwav_write(pWav, sampleCount, pSamples);
-//
-//
-//
-// OPTIONS
-// #define these options before including this file.
-//
-// #define DR_WAV_NO_CONVERSION_API
-// Disables conversion APIs such as drwav_read_f32() and drwav_s16_to_f32().
-//
-// #define DR_WAV_NO_STDIO
-// Disables drwav_open_file(), drwav_open_file_write(), etc.
-//
-//
-//
-// QUICK NOTES
-// - Samples are always interleaved.
-// - The default read function does not do any data conversion. Use drwav_read_f32() to read and convert audio data
-// to IEEE 32-bit floating point samples, drwav_read_s32() to read samples as signed 32-bit PCM and drwav_read_s16()
-// to read samples as signed 16-bit PCM. Tested and supported internal formats include the following:
-// - Unsigned 8-bit PCM
-// - Signed 12-bit PCM
-// - Signed 16-bit PCM
-// - Signed 24-bit PCM
-// - Signed 32-bit PCM
-// - IEEE 32-bit floating point
-// - IEEE 64-bit floating point
-// - A-law and u-law
-// - Microsoft ADPCM
-// - IMA ADPCM (DVI, format code 0x11)
-// - dr_wav will try to read the WAV file as best it can, even if it's not strictly conformant to the WAV format.
+/*
+WAV audio loader and writer. Choice of public domain or MIT-0. See license statements at the end of this file.
+dr_wav - v0.9.1 - 2019-05-05
+
+David Reid - [email protected]
+*/
+
+/*
+DEPRECATED APIS
+===============
+Version 0.9.0 deprecated the per-sample reading and seeking APIs and replaced them with versions that work on the resolution
+of a PCM frame instead. For example, given a stereo WAV file, previously you would pass 2 to drwav_read_f32() to read one
+PCM frame, whereas now you would pass in 1 to drwav_read_pcm_frames_f32(). The old APIs would return the number of samples
+read, whereas now it will return the number of PCM frames. Below is a list of APIs that have been deprecated and their
+replacements.
+
+ drwav_read() -> drwav_read_pcm_frames()
+ drwav_read_s16() -> drwav_read_pcm_frames_s16()
+ drwav_read_f32() -> drwav_read_pcm_frames_f32()
+ drwav_read_s32() -> drwav_read_pcm_frames_s32()
+ drwav_seek_to_sample() -> drwav_seek_to_pcm_frame()
+ drwav_write() -> drwav_write_pcm_frames()
+ drwav_open_and_read_s16() -> drwav_open_and_read_pcm_frames_s16()
+ drwav_open_and_read_f32() -> drwav_open_and_read_pcm_frames_f32()
+ drwav_open_and_read_s32() -> drwav_open_and_read_pcm_frames_s32()
+ drwav_open_file_and_read_s16() -> drwav_open_file_and_read_pcm_frames_s16()
+ drwav_open_file_and_read_f32() -> drwav_open_file_and_read_pcm_frames_f32()
+ drwav_open_file_and_read_s32() -> drwav_open_file_and_read_pcm_frames_s32()
+ drwav_open_memory_and_read_s16() -> drwav_open_memory_and_read_pcm_frames_s16()
+ drwav_open_memory_and_read_f32() -> drwav_open_memory_and_read_pcm_frames_f32()
+ drwav_open_memory_and_read_s32() -> drwav_open_memory_and_read_pcm_frames_s32()
+ drwav::totalSampleCount -> drwav::totalPCMFrameCount
+
+Rationale:
+ 1) Most programs will want to read in multiples of the channel count which demands a per-frame reading API. Per-sample
+ reading just adds complexity and maintenance costs for no practical benefit.
+ 2) This is consistent with my other decoders - dr_flac and dr_mp3.
+
+These APIs will be removed completely in version 0.10.0. You can continue to use drwav_read_raw() if you need per-sample
+reading.
+*/
+
+/*
+USAGE
+=====
+This is a single-file library. To use it, do something like the following in one .c file.
+ #define DR_WAV_IMPLEMENTATION
+ #include "dr_wav.h"
+
+You can then #include this file in other parts of the program as you would with any other header file. Do something
+like the following to read audio data:
+
+ drwav wav;
+ if (!drwav_init_file(&wav, "my_song.wav")) {
+ // Error opening WAV file.
+ }
+
+ drwav_int32* pDecodedInterleavedSamples = malloc(wav.totalPCMFrameCount * wav.channels * sizeof(drwav_int32));
+ size_t numberOfSamplesActuallyDecoded = drwav_read_pcm_frames_s32(&wav, wav.totalPCMFrameCount, pDecodedInterleavedSamples);
+
+ ...
+
+ drwav_uninit(&wav);
+
+You can also use drwav_open() to allocate and initialize the loader for you:
+
+ drwav* pWav = drwav_open_file("my_song.wav");
+ if (pWav == NULL) {
+ // Error opening WAV file.
+ }
+
+ ...
+
+ drwav_close(pWav);
+
+If you just want to quickly open and read the audio data in a single operation you can do something like this:
+
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalPCMFrameCount;
+ float* pSampleData = drwav_open_file_and_read_pcm_frames_f32("my_song.wav", &channels, &sampleRate, &totalPCMFrameCount);
+ if (pSampleData == NULL) {
+ // Error opening and reading WAV file.
+ }
+ ...
+
+ drwav_free(pSampleData);
+
+The examples above use versions of the API that convert the audio data to a consistent format (32-bit signed PCM, in
+this case), but you can still output the audio data in its internal format (see notes below for supported formats):
+
+ size_t samplesRead = drwav_read_pcm_frames(&wav, wav.totalPCMFrameCount, pDecodedInterleavedSamples);
+
+You can also read the raw bytes of audio data, which could be useful if dr_wav does not have native support for
+a particular data format:
+
+ size_t bytesRead = drwav_read_raw(&wav, bytesToRead, pRawDataBuffer);
+
+
+dr_wav can also be used to output WAV files. This does not currently support compressed formats. To use this, look at
+drwav_open_write(), drwav_open_file_write(), etc. Use drwav_write_pcm_frames() to write samples, or drwav_write_raw()
+to write raw data in the "data" chunk.
+
+ drwav_data_format format;
+ format.container = drwav_container_riff; // <-- drwav_container_riff = normal WAV files, drwav_container_w64 = Sony Wave64.
+ format.format = DR_WAVE_FORMAT_PCM; // <-- Any of the DR_WAVE_FORMAT_* codes.
+ format.channels = 2;
+ format.sampleRate = 44100;
+ format.bitsPerSample = 16;
+ drwav* pWav = drwav_open_file_write("data/recording.wav", &format);
+
+ ...
+
+ drwav_uint64 samplesWritten = drwav_write_pcm_frames(pWav, frameCount, pSamples);
+
+
+dr_wav has seamless support the Sony Wave64 format. The decoder will automatically detect it and it should Just Work
+without any manual intervention.
+
+
+OPTIONS
+=======
+#define these options before including this file.
+
+#define DR_WAV_NO_CONVERSION_API
+ Disables conversion APIs such as drwav_read_pcm_frames_f32() and drwav_s16_to_f32().
+
+#define DR_WAV_NO_STDIO
+ Disables drwav_open_file(), drwav_open_file_write(), etc.
+
+
+
+QUICK NOTES
+===========
+- Samples are always interleaved.
+- The default read function does not do any data conversion. Use drwav_read_pcm_frames_f32(), drwav_read_pcm_frames_s32()
+ and drwav_read_pcm_frames_s16() to read and convert audio data to 32-bit floating point, signed 32-bit integer and
+ signed 16-bit integer samples respectively. Tested and supported internal formats include the following:
+ - Unsigned 8-bit PCM
+ - Signed 12-bit PCM
+ - Signed 16-bit PCM
+ - Signed 24-bit PCM
+ - Signed 32-bit PCM
+ - IEEE 32-bit floating point
+ - IEEE 64-bit floating point
+ - A-law and u-law
+ - Microsoft ADPCM
+ - IMA ADPCM (DVI, format code 0x11)
+- dr_wav will try to read the WAV file as best it can, even if it's not strictly conformant to the WAV format.
+*/
#ifndef dr_wav_h
#define dr_wav_h
@@ -145,7 +184,7 @@ typedef drwav_uint32 drwav_bool32;
extern "C" {
#endif
-// Common data formats.
+/* Common data formats. */
#define DR_WAVE_FORMAT_PCM 0x1
#define DR_WAVE_FORMAT_ADPCM 0x2
#define DR_WAVE_FORMAT_IEEE_FLOAT 0x3
@@ -154,6 +193,14 @@ extern "C" {
#define DR_WAVE_FORMAT_DVI_ADPCM 0x11
#define DR_WAVE_FORMAT_EXTENSIBLE 0xFFFE
+/* Constants. */
+#ifndef DRWAV_MAX_SMPL_LOOPS
+#define DRWAV_MAX_SMPL_LOOPS 1
+#endif
+
+/* Flags to pass into drwav_init_ex(), etc. */
+#define DRWAV_SEQUENTIAL 0x00000001
+
typedef enum
{
drwav_seek_origin_start,
@@ -166,42 +213,84 @@ typedef enum
drwav_container_w64
} drwav_container;
-// Callback for when data is read. Return value is the number of bytes actually read.
-//
-// pUserData [in] The user data that was passed to drwav_init(), drwav_open() and family.
-// pBufferOut [out] The output buffer.
-// bytesToRead [in] The number of bytes to read.
-//
-// Returns the number of bytes actually read.
-//
-// A return value of less than bytesToRead indicates the end of the stream. Do _not_ return from this callback until
-// either the entire bytesToRead is filled or you have reached the end of the stream.
+typedef struct
+{
+ union
+ {
+ drwav_uint8 fourcc[4];
+ drwav_uint8 guid[16];
+ } id;
+
+ /* The size in bytes of the chunk. */
+ drwav_uint64 sizeInBytes;
+
+ /*
+ RIFF = 2 byte alignment.
+ W64 = 8 byte alignment.
+ */
+ unsigned int paddingSize;
+} drwav_chunk_header;
+
+/*
+Callback for when data is read. Return value is the number of bytes actually read.
+
+pUserData [in] The user data that was passed to drwav_init(), drwav_open() and family.
+pBufferOut [out] The output buffer.
+bytesToRead [in] The number of bytes to read.
+
+Returns the number of bytes actually read.
+
+A return value of less than bytesToRead indicates the end of the stream. Do _not_ return from this callback until
+either the entire bytesToRead is filled or you have reached the end of the stream.
+*/
typedef size_t (* drwav_read_proc)(void* pUserData, void* pBufferOut, size_t bytesToRead);
-// Callback for when data is written. Returns value is the number of bytes actually written.
-//
-// pUserData [in] The user data that was passed to drwav_init_write(), drwav_open_write() and family.
-// pData [out] A pointer to the data to write.
-// bytesToWrite [in] The number of bytes to write.
-//
-// Returns the number of bytes actually written.
-//
-// If the return value differs from bytesToWrite, it indicates an error.
+/*
+Callback for when data is written. Returns value is the number of bytes actually written.
+
+pUserData [in] The user data that was passed to drwav_init_write(), drwav_open_write() and family.
+pData [out] A pointer to the data to write.
+bytesToWrite [in] The number of bytes to write.
+
+Returns the number of bytes actually written.
+
+If the return value differs from bytesToWrite, it indicates an error.
+*/
typedef size_t (* drwav_write_proc)(void* pUserData, const void* pData, size_t bytesToWrite);
-// Callback for when data needs to be seeked.
-//
-// pUserData [in] The user data that was passed to drwav_init(), drwav_open() and family.
-// offset [in] The number of bytes to move, relative to the origin. Will never be negative.
-// origin [in] The origin of the seek - the current position or the start of the stream.
-//
-// Returns whether or not the seek was successful.
-//
-// Whether or not it is relative to the beginning or current position is determined by the "origin" parameter which
-// will be either drwav_seek_origin_start or drwav_seek_origin_current.
+/*
+Callback for when data needs to be seeked.
+
+pUserData [in] The user data that was passed to drwav_init(), drwav_open() and family.
+offset [in] The number of bytes to move, relative to the origin. Will never be negative.
+origin [in] The origin of the seek - the current position or the start of the stream.
+
+Returns whether or not the seek was successful.
+
+Whether or not it is relative to the beginning or current position is determined by the "origin" parameter which
+will be either drwav_seek_origin_start or drwav_seek_origin_current.
+*/
typedef drwav_bool32 (* drwav_seek_proc)(void* pUserData, int offset, drwav_seek_origin origin);
-// Structure for internal use. Only used for loaders opened with drwav_open_memory().
+/*
+Callback for when drwav_init_ex/drwav_open_ex finds a chunk.
+
+pChunkUserData [in] The user data that was passed to the pChunkUserData parameter of drwav_init_ex(), drwav_open_ex() and family.
+onRead [in] A pointer to the function to call when reading.
+onSeek [in] A pointer to the function to call when seeking.
+pReadSeekUserData [in] The user data that was passed to the pReadSeekUserData parameter of drwav_init_ex(), drwav_open_ex() and family.
+pChunkHeader [in] A pointer to an object containing basic header information about the chunk. Use this to identify the chunk.
+
+Returns the number of bytes read + seeked.
+
+To read data from the chunk, call onRead(), passing in pReadSeekUserData as the first parameter. Do the same
+for seeking with onSeek(). The return value must be the total number of bytes you have read _plus_ seeked.
+
+You must not attempt to read beyond the boundary of the chunk.
+*/
+typedef drwav_uint64 (* drwav_chunk_proc)(void* pChunkUserData, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pReadSeekUserData, const drwav_chunk_header* pChunkHeader);
+
+/* Structure for internal use. Only used for loaders opened with drwav_open_memory(). */
typedef struct
{
const drwav_uint8* data;
@@ -209,7 +298,7 @@ typedef struct
size_t currentReadPos;
} drwav__memory_stream;
-// Structure for internal use. Only used for writers opened with drwav_open_memory_write().
+/* Structure for internal use. Only used for writers opened with drwav_open_memory_write(). */
typedef struct
{
void** ppData;
@@ -221,8 +310,8 @@ typedef struct
typedef struct
{
- drwav_container container; // RIFF, W64.
- drwav_uint32 format; // DR_WAVE_FORMAT_*
+ drwav_container container; /* RIFF, W64. */
+ drwav_uint32 format; /* DR_WAVE_FORMAT_* */
drwav_uint32 channels;
drwav_uint32 sampleRate;
drwav_uint32 bitsPerSample;
@@ -230,473 +319,591 @@ typedef struct
typedef struct
{
- // The format tag exactly as specified in the wave file's "fmt" chunk. This can be used by applications
- // that require support for data formats not natively supported by dr_wav.
+ /*
+ The format tag exactly as specified in the wave file's "fmt" chunk. This can be used by applications
+ that require support for data formats not natively supported by dr_wav.
+ */
drwav_uint16 formatTag;
- // The number of channels making up the audio data. When this is set to 1 it is mono, 2 is stereo, etc.
+ /* The number of channels making up the audio data. When this is set to 1 it is mono, 2 is stereo, etc. */
drwav_uint16 channels;
- // The sample rate. Usually set to something like 44100.
+ /* The sample rate. Usually set to something like 44100. */
drwav_uint32 sampleRate;
- // Average bytes per second. You probably don't need this, but it's left here for informational purposes.
+ /* Average bytes per second. You probably don't need this, but it's left here for informational purposes. */
drwav_uint32 avgBytesPerSec;
- // Block align. This is equal to the number of channels * bytes per sample.
+ /* Block align. This is equal to the number of channels * bytes per sample. */
drwav_uint16 blockAlign;
- // Bits per sample.
+ /* Bits per sample. */
drwav_uint16 bitsPerSample;
- // The size of the extended data. Only used internally for validation, but left here for informational purposes.
+ /* The size of the extended data. Only used internally for validation, but left here for informational purposes. */
drwav_uint16 extendedSize;
- // The number of valid bits per sample. When <formatTag> is equal to WAVE_FORMAT_EXTENSIBLE, <bitsPerSample>
- // is always rounded up to the nearest multiple of 8. This variable contains information about exactly how
- // many bits a valid per sample. Mainly used for informational purposes.
+ /*
+ The number of valid bits per sample. When <formatTag> is equal to WAVE_FORMAT_EXTENSIBLE, <bitsPerSample>
+ is always rounded up to the nearest multiple of 8. This variable contains information about exactly how
+ many bits a valid per sample. Mainly used for informational purposes.
+ */
drwav_uint16 validBitsPerSample;
- // The channel mask. Not used at the moment.
+ /* The channel mask. Not used at the moment. */
drwav_uint32 channelMask;
- // The sub-format, exactly as specified by the wave file.
+ /* The sub-format, exactly as specified by the wave file. */
drwav_uint8 subFormat[16];
} drwav_fmt;
typedef struct
{
- // A pointer to the function to call when more data is needed.
+ drwav_uint32 cuePointId;
+ drwav_uint32 type;
+ drwav_uint32 start;
+ drwav_uint32 end;
+ drwav_uint32 fraction;
+ drwav_uint32 playCount;
+} drwav_smpl_loop;
+
+ typedef struct
+{
+ drwav_uint32 manufacturer;
+ drwav_uint32 product;
+ drwav_uint32 samplePeriod;
+ drwav_uint32 midiUnityNotes;
+ drwav_uint32 midiPitchFraction;
+ drwav_uint32 smpteFormat;
+ drwav_uint32 smpteOffset;
+ drwav_uint32 numSampleLoops;
+ drwav_uint32 samplerData;
+ drwav_smpl_loop loops[DRWAV_MAX_SMPL_LOOPS];
+} drwav_smpl;
+
+typedef struct
+{
+ /* A pointer to the function to call when more data is needed. */
drwav_read_proc onRead;
- // A pointer to the function to call when data needs to be written. Only used when the drwav object is opened in write mode.
+ /* A pointer to the function to call when data needs to be written. Only used when the drwav object is opened in write mode. */
drwav_write_proc onWrite;
- // A pointer to the function to call when the wav file needs to be seeked.
+ /* A pointer to the function to call when the wav file needs to be seeked. */
drwav_seek_proc onSeek;
- // The user data to pass to callbacks.
+ /* The user data to pass to callbacks. */
void* pUserData;
- // Whether or not the WAV file is formatted as a standard RIFF file or W64.
+ /* Whether or not the WAV file is formatted as a standard RIFF file or W64. */
drwav_container container;
- // Structure containing format information exactly as specified by the wav file.
+ /* Structure containing format information exactly as specified by the wav file. */
drwav_fmt fmt;
- // The sample rate. Will be set to something like 44100.
+ /* The sample rate. Will be set to something like 44100. */
drwav_uint32 sampleRate;
- // The number of channels. This will be set to 1 for monaural streams, 2 for stereo, etc.
+ /* The number of channels. This will be set to 1 for monaural streams, 2 for stereo, etc. */
drwav_uint16 channels;
- // The bits per sample. Will be set to something like 16, 24, etc.
+ /* The bits per sample. Will be set to something like 16, 24, etc. */
drwav_uint16 bitsPerSample;
- // The number of bytes per sample.
- drwav_uint16 bytesPerSample;
-
- // Equal to fmt.formatTag, or the value specified by fmt.subFormat if fmt.formatTag is equal to 65534 (WAVE_FORMAT_EXTENSIBLE).
+ /* Equal to fmt.formatTag, or the value specified by fmt.subFormat if fmt.formatTag is equal to 65534 (WAVE_FORMAT_EXTENSIBLE). */
drwav_uint16 translatedFormatTag;
- // The total number of samples making up the audio data. Use <totalSampleCount> * <bytesPerSample> to calculate
- // the required size of a buffer to hold the entire audio data.
- drwav_uint64 totalSampleCount;
+ /* The total number of PCM frames making up the audio data. */
+ drwav_uint64 totalPCMFrameCount;
- // The size in bytes of the data chunk.
+ /* The size in bytes of the data chunk. */
drwav_uint64 dataChunkDataSize;
- // The position in the stream of the first byte of the data chunk. This is used for seeking.
+ /* The position in the stream of the first byte of the data chunk. This is used for seeking. */
drwav_uint64 dataChunkDataPos;
- // The number of bytes remaining in the data chunk.
+ /* The number of bytes remaining in the data chunk. */
drwav_uint64 bytesRemaining;
- // Only used in sequential write mode. Keeps track of the desired size of the "data" chunk at the point of initialization time. Always
- // set to 0 for non-sequential writes and when the drwav object is opened in read mode. Used for validation.
+ /*
+ Only used in sequential write mode. Keeps track of the desired size of the "data" chunk at the point of initialization time. Always
+ set to 0 for non-sequential writes and when the drwav object is opened in read mode. Used for validation.
+ */
drwav_uint64 dataChunkDataSizeTargetWrite;
- // Keeps track of whether or not the wav writer was initialized in sequential mode.
+ /* Keeps track of whether or not the wav writer was initialized in sequential mode. */
drwav_bool32 isSequentialWrite;
- // A hack to avoid a DRWAV_MALLOC() when opening a decoder with drwav_open_memory().
+ /* smpl chunk. */
+ drwav_smpl smpl;
+
+
+ /* A hack to avoid a DRWAV_MALLOC() when opening a decoder with drwav_open_memory(). */
drwav__memory_stream memoryStream;
drwav__memory_stream_write memoryStreamWrite;
- // Generic data for compressed formats. This data is shared across all block-compressed formats.
+ /* Generic data for compressed formats. This data is shared across all block-compressed formats. */
struct
{
- drwav_uint64 iCurrentSample; // The index of the next sample that will be read by drwav_read_*(). This is used with "totalSampleCount" to ensure we don't read excess samples at the end of the last block.
+ drwav_uint64 iCurrentSample; /* The index of the next sample that will be read by drwav_read_*(). This is used with "totalSampleCount" to ensure we don't read excess samples at the end of the last block. */
} compressed;
- // Microsoft ADPCM specific data.
+ /* Microsoft ADPCM specific data. */
struct
{
drwav_uint32 bytesRemainingInBlock;
drwav_uint16 predictor[2];
drwav_int32 delta[2];
- drwav_int32 cachedSamples[4]; // Samples are stored in this cache during decoding.
+ drwav_int32 cachedSamples[4]; /* Samples are stored in this cache during decoding. */
drwav_uint32 cachedSampleCount;
- drwav_int32 prevSamples[2][2]; // The previous 2 samples for each channel (2 channels at most).
+ drwav_int32 prevSamples[2][2]; /* The previous 2 samples for each channel (2 channels at most). */
} msadpcm;
- // IMA ADPCM specific data.
+ /* IMA ADPCM specific data. */
struct
{
drwav_uint32 bytesRemainingInBlock;
drwav_int32 predictor[2];
drwav_int32 stepIndex[2];
- drwav_int32 cachedSamples[16]; // Samples are stored in this cache during decoding.
+ drwav_int32 cachedSamples[16]; /* Samples are stored in this cache during decoding. */
drwav_uint32 cachedSampleCount;
} ima;
+
+
+ drwav_uint64 totalSampleCount; /* <-- DEPRECATED. Will be removed in a future version. */
} drwav;
-// Initializes a pre-allocated drwav object.
-//
-// onRead [in] The function to call when data needs to be read from the client.
-// onSeek [in] The function to call when the read position of the client data needs to move.
-// pUserData [in, optional] A pointer to application defined data that will be passed to onRead and onSeek.
-//
-// Returns true if successful; false otherwise.
-//
-// Close the loader with drwav_uninit().
-//
-// This is the lowest level function for initializing a WAV file. You can also use drwav_init_file() and drwav_init_memory()
-// to open the stream from a file or from a block of memory respectively.
-//
-// If you want dr_wav to manage the memory allocation for you, consider using drwav_open() instead. This will allocate
-// a drwav object on the heap and return a pointer to it.
-//
-// See also: drwav_init_file(), drwav_init_memory(), drwav_uninit()
+/*
+Initializes a pre-allocated drwav object.
+
+pWav [out] A pointer to the drwav object being initialized.
+onRead [in] The function to call when data needs to be read from the client.
+onSeek [in] The function to call when the read position of the client data needs to move.
+onChunk [in, optional] The function to call when a chunk is enumerated at initialized time.
+pUserData, pReadSeekUserData [in, optional] A pointer to application defined data that will be passed to onRead and onSeek.
+pChunkUserData [in, optional] A pointer to application defined data that will be passed to onChunk.
+flags [in, optional] A set of flags for controlling how things are loaded.
+
+Returns true if successful; false otherwise.
+
+Close the loader with drwav_uninit().
+
+This is the lowest level function for initializing a WAV file. You can also use drwav_init_file() and drwav_init_memory()
+to open the stream from a file or from a block of memory respectively.
+
+If you want dr_wav to manage the memory allocation for you, consider using drwav_open() instead. This will allocate
+a drwav object on the heap and return a pointer to it.
+
+Possible values for flags:
+ DRWAV_SEQUENTIAL: Never perform a backwards seek while loading. This disables the chunk callback and will cause this function
+ to return as soon as the data chunk is found. Any chunks after the data chunk will be ignored.
+
+drwav_init() is equivalent to "drwav_init_ex(pWav, onRead, onSeek, NULL, pUserData, NULL, 0);".
+
+The onChunk callback is not called for the WAVE or FMT chunks. The contents of the FMT chunk can be read from pWav->fmt
+after the function returns.
+
+See also: drwav_init_file(), drwav_init_memory(), drwav_uninit()
+*/
drwav_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData);
+drwav_bool32 drwav_init_ex(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags);
+
+/*
+Initializes a pre-allocated drwav object for writing.
+
+onWrite [in] The function to call when data needs to be written.
+onSeek [in] The function to call when the write position needs to move.
+pUserData [in, optional] A pointer to application defined data that will be passed to onWrite and onSeek.
+
+Returns true if successful; false otherwise.
-// Initializes a pre-allocated drwav object for writing.
-//
-// onWrite [in] The function to call when data needs to be written.
-// onSeek [in] The function to call when the write position needs to move.
-// pUserData [in, optional] A pointer to application defined data that will be passed to onWrite and onSeek.
-//
-// Returns true if successful; false otherwise.
-//
-// Close the writer with drwav_uninit().
-//
-// This is the lowest level function for initializing a WAV file. You can also use drwav_init_file() and drwav_init_memory()
-// to open the stream from a file or from a block of memory respectively.
-//
-// If the total sample count is known, you can use drwav_init_write_sequential(). This avoids the need for dr_wav to perform
-// a post-processing step for storing the total sample count and the size of the data chunk which requires a backwards seek.
-//
-// If you want dr_wav to manage the memory allocation for you, consider using drwav_open() instead. This will allocate
-// a drwav object on the heap and return a pointer to it.
-//
-// See also: drwav_init_file_write(), drwav_init_memory_write(), drwav_uninit()
+Close the writer with drwav_uninit().
+
+This is the lowest level function for initializing a WAV file. You can also use drwav_init_file() and drwav_init_memory()
+to open the stream from a file or from a block of memory respectively.
+
+If the total sample count is known, you can use drwav_init_write_sequential(). This avoids the need for dr_wav to perform
+a post-processing step for storing the total sample count and the size of the data chunk which requires a backwards seek.
+
+If you want dr_wav to manage the memory allocation for you, consider using drwav_open() instead. This will allocate
+a drwav object on the heap and return a pointer to it.
+
+See also: drwav_init_file_write(), drwav_init_memory_write(), drwav_uninit()
+*/
drwav_bool32 drwav_init_write(drwav* pWav, const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData);
drwav_bool32 drwav_init_write_sequential(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData);
-// Uninitializes the given drwav object.
-//
-// Use this only for objects initialized with drwav_init().
+/*
+Uninitializes the given drwav object.
+
+Use this only for objects initialized with drwav_init().
+*/
void drwav_uninit(drwav* pWav);
-// Opens a wav file using the given callbacks.
-//
-// onRead [in] The function to call when data needs to be read from the client.
-// onSeek [in] The function to call when the read position of the client data needs to move.
-// pUserData [in, optional] A pointer to application defined data that will be passed to onRead and onSeek.
-//
-// Returns null on error.
-//
-// Close the loader with drwav_close().
-//
-// You can also use drwav_open_file() and drwav_open_memory() to open the stream from a file or from a block of
-// memory respectively.
-//
-// This is different from drwav_init() in that it will allocate the drwav object for you via DRWAV_MALLOC() before
-// initializing it.
-//
-// See also: drwav_open_file(), drwav_open_memory(), drwav_close()
+/*
+Opens a wav file using the given callbacks.
+
+onRead [in] The function to call when data needs to be read from the client.
+onSeek [in] The function to call when the read position of the client data needs to move.
+pUserData [in, optional] A pointer to application defined data that will be passed to onRead and onSeek.
+
+Returns null on error.
+
+Close the loader with drwav_close().
+
+You can also use drwav_open_file() and drwav_open_memory() to open the stream from a file or from a block of
+memory respectively.
+
+This is different from drwav_init() in that it will allocate the drwav object for you via DRWAV_MALLOC() before
+initializing it.
+
+See also: drwav_init(), drwav_open_file(), drwav_open_memory(), drwav_close()
+*/
drwav* drwav_open(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData);
+drwav* drwav_open_ex(drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags);
+
+/*
+Opens a wav file for writing using the given callbacks.
-// Opens a wav file for writing using the given callbacks.
-//
-// onWrite [in] The function to call when data needs to be written.
-// onSeek [in] The function to call when the write position needs to move.
-// pUserData [in, optional] A pointer to application defined data that will be passed to onWrite and onSeek.
-//
-// Returns null on error.
-//
-// Close the loader with drwav_close().
-//
-// You can also use drwav_open_file_write() and drwav_open_memory_write() to open the stream from a file or from a block
-// of memory respectively.
-//
-// This is different from drwav_init_write() in that it will allocate the drwav object for you via DRWAV_MALLOC() before
-// initializing it.
-//
-// See also: drwav_open_file_write(), drwav_open_memory_write(), drwav_close()
+onWrite [in] The function to call when data needs to be written.
+onSeek [in] The function to call when the write position needs to move.
+pUserData [in, optional] A pointer to application defined data that will be passed to onWrite and onSeek.
+
+Returns null on error.
+
+Close the loader with drwav_close().
+
+You can also use drwav_open_file_write() and drwav_open_memory_write() to open the stream from a file or from a block
+of memory respectively.
+
+This is different from drwav_init_write() in that it will allocate the drwav object for you via DRWAV_MALLOC() before
+initializing it.
+
+See also: drwav_open_file_write(), drwav_open_memory_write(), drwav_close()
+*/
drwav* drwav_open_write(const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData);
drwav* drwav_open_write_sequential(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData);
-// Uninitializes and deletes the the given drwav object.
-//
-// Use this only for objects created with drwav_open().
+/*
+Uninitializes and deletes the the given drwav object.
+
+Use this only for objects created with drwav_open().
+*/
void drwav_close(drwav* pWav);
-// Reads raw audio data.
-//
-// This is the lowest level function for reading audio data. It simply reads the given number of
-// bytes of the raw internal sample data.
-//
-// Consider using drwav_read_s16(), drwav_read_s32() or drwav_read_f32() for reading sample data in
-// a consistent format.
-//
-// Returns the number of bytes actually read.
+/*
+Reads raw audio data.
+
+This is the lowest level function for reading audio data. It simply reads the given number of
+bytes of the raw internal sample data.
+
+Consider using drwav_read_pcm_frames_s16(), drwav_read_pcm_frames_s32() or drwav_read_pcm_frames_f32() for
+reading sample data in a consistent format.
+
+Returns the number of bytes actually read.
+*/
size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut);
-// Reads a chunk of audio data in the native internal format.
-//
-// This is typically the most efficient way to retrieve audio data, but it does not do any format
-// conversions which means you'll need to convert the data manually if required.
-//
-// If the return value is less than <samplesToRead> it means the end of the file has been reached or
-// you have requested more samples than can possibly fit in the output buffer.
-//
-// This function will only work when sample data is of a fixed size and uncompressed. If you are
-// using a compressed format consider using drwav_read_raw() or drwav_read_s16/s32/f32/etc().
-drwav_uint64 drwav_read(drwav* pWav, drwav_uint64 samplesToRead, void* pBufferOut);
+/*
+Reads a chunk of audio data in the native internal format.
-// Seeks to the given sample.
-//
-// Returns true if successful; false otherwise.
-drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample);
+This is typically the most efficient way to retrieve audio data, but it does not do any format
+conversions which means you'll need to convert the data manually if required.
+
+If the return value is less than <framesToRead> it means the end of the file has been reached or
+you have requested more samples than can possibly fit in the output buffer.
+
+This function will only work when sample data is of a fixed size and uncompressed. If you are
+using a compressed format consider using drwav_read_raw() or drwav_read_pcm_frames_s16/s32/f32/etc().
+*/
+drwav_uint64 drwav_read_pcm_frames(drwav* pWav, drwav_uint64 framesToRead, void* pBufferOut);
+
+/*
+Seeks to the given PCM frame.
+
+Returns true if successful; false otherwise.
+*/
+drwav_bool32 drwav_seek_to_pcm_frame(drwav* pWav, drwav_uint64 targetFrameIndex);
-// Writes raw audio data.
-//
-// Returns the number of bytes actually written. If this differs from bytesToWrite, it indicates an error.
+/*
+Writes raw audio data.
+
+Returns the number of bytes actually written. If this differs from bytesToWrite, it indicates an error.
+*/
size_t drwav_write_raw(drwav* pWav, size_t bytesToWrite, const void* pData);
-// Writes audio data based on sample counts.
-//
-// Returns the number of samples written.
-drwav_uint64 drwav_write(drwav* pWav, drwav_uint64 samplesToWrite, const void* pData);
+/*
+Writes PCM frames.
+Returns the number of PCM frames written.
+*/
+drwav_uint64 drwav_write_pcm_frames(drwav* pWav, drwav_uint64 framesToWrite, const void* pData);
-//// Conversion Utilities ////
+/* Conversion Utilities */
#ifndef DR_WAV_NO_CONVERSION_API
-// Reads a chunk of audio data and converts it to signed 16-bit PCM samples.
-//
-// Returns the number of samples actually read.
-//
-// If the return value is less than <samplesToRead> it means the end of the file has been reached.
-drwav_uint64 drwav_read_s16(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut);
+/*
+Reads a chunk of audio data and converts it to signed 16-bit PCM samples.
-// Low-level function for converting unsigned 8-bit PCM samples to signed 16-bit PCM samples.
+Returns the number of PCM frames actually read.
+
+If the return value is less than <framesToRead> it means the end of the file has been reached.
+*/
+drwav_uint64 drwav_read_pcm_frames_s16(drwav* pWav, drwav_uint64 framesToRead, drwav_int16* pBufferOut);
+
+/* Low-level function for converting unsigned 8-bit PCM samples to signed 16-bit PCM samples. */
void drwav_u8_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Low-level function for converting signed 24-bit PCM samples to signed 16-bit PCM samples.
+/* Low-level function for converting signed 24-bit PCM samples to signed 16-bit PCM samples. */
void drwav_s24_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Low-level function for converting signed 32-bit PCM samples to signed 16-bit PCM samples.
+/* Low-level function for converting signed 32-bit PCM samples to signed 16-bit PCM samples. */
void drwav_s32_to_s16(drwav_int16* pOut, const drwav_int32* pIn, size_t sampleCount);
-// Low-level function for converting IEEE 32-bit floating point samples to signed 16-bit PCM samples.
+/* Low-level function for converting IEEE 32-bit floating point samples to signed 16-bit PCM samples. */
void drwav_f32_to_s16(drwav_int16* pOut, const float* pIn, size_t sampleCount);
-// Low-level function for converting IEEE 64-bit floating point samples to signed 16-bit PCM samples.
+/* Low-level function for converting IEEE 64-bit floating point samples to signed 16-bit PCM samples. */
void drwav_f64_to_s16(drwav_int16* pOut, const double* pIn, size_t sampleCount);
-// Low-level function for converting A-law samples to signed 16-bit PCM samples.
+/* Low-level function for converting A-law samples to signed 16-bit PCM samples. */
void drwav_alaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Low-level function for converting u-law samples to signed 16-bit PCM samples.
+/* Low-level function for converting u-law samples to signed 16-bit PCM samples. */
void drwav_mulaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Reads a chunk of audio data and converts it to IEEE 32-bit floating point samples.
-//
-// Returns the number of samples actually read.
-//
-// If the return value is less than <samplesToRead> it means the end of the file has been reached.
-drwav_uint64 drwav_read_f32(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut);
+/*
+Reads a chunk of audio data and converts it to IEEE 32-bit floating point samples.
+
+Returns the number of PCM frames actually read.
-// Low-level function for converting unsigned 8-bit PCM samples to IEEE 32-bit floating point samples.
+If the return value is less than <framesToRead> it means the end of the file has been reached.
+*/
+drwav_uint64 drwav_read_pcm_frames_f32(drwav* pWav, drwav_uint64 framesToRead, float* pBufferOut);
+
+/* Low-level function for converting unsigned 8-bit PCM samples to IEEE 32-bit floating point samples. */
void drwav_u8_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Low-level function for converting signed 16-bit PCM samples to IEEE 32-bit floating point samples.
+/* Low-level function for converting signed 16-bit PCM samples to IEEE 32-bit floating point samples. */
void drwav_s16_to_f32(float* pOut, const drwav_int16* pIn, size_t sampleCount);
-// Low-level function for converting signed 24-bit PCM samples to IEEE 32-bit floating point samples.
+/* Low-level function for converting signed 24-bit PCM samples to IEEE 32-bit floating point samples. */
void drwav_s24_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Low-level function for converting signed 32-bit PCM samples to IEEE 32-bit floating point samples.
+/* Low-level function for converting signed 32-bit PCM samples to IEEE 32-bit floating point samples. */
void drwav_s32_to_f32(float* pOut, const drwav_int32* pIn, size_t sampleCount);
-// Low-level function for converting IEEE 64-bit floating point samples to IEEE 32-bit floating point samples.
+/* Low-level function for converting IEEE 64-bit floating point samples to IEEE 32-bit floating point samples. */
void drwav_f64_to_f32(float* pOut, const double* pIn, size_t sampleCount);
-// Low-level function for converting A-law samples to IEEE 32-bit floating point samples.
+/* Low-level function for converting A-law samples to IEEE 32-bit floating point samples. */
void drwav_alaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Low-level function for converting u-law samples to IEEE 32-bit floating point samples.
+/* Low-level function for converting u-law samples to IEEE 32-bit floating point samples. */
void drwav_mulaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Reads a chunk of audio data and converts it to signed 32-bit PCM samples.
-//
-// Returns the number of samples actually read.
-//
-// If the return value is less than <samplesToRead> it means the end of the file has been reached.
-drwav_uint64 drwav_read_s32(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut);
+/*
+Reads a chunk of audio data and converts it to signed 32-bit PCM samples.
+
+Returns the number of PCM frames actually read.
+
+If the return value is less than <framesToRead> it means the end of the file has been reached.
+*/
+drwav_uint64 drwav_read_pcm_frames_s32(drwav* pWav, drwav_uint64 framesToRead, drwav_int32* pBufferOut);
-// Low-level function for converting unsigned 8-bit PCM samples to signed 32-bit PCM samples.
+/* Low-level function for converting unsigned 8-bit PCM samples to signed 32-bit PCM samples. */
void drwav_u8_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Low-level function for converting signed 16-bit PCM samples to signed 32-bit PCM samples.
+/* Low-level function for converting signed 16-bit PCM samples to signed 32-bit PCM samples. */
void drwav_s16_to_s32(drwav_int32* pOut, const drwav_int16* pIn, size_t sampleCount);
-// Low-level function for converting signed 24-bit PCM samples to signed 32-bit PCM samples.
+/* Low-level function for converting signed 24-bit PCM samples to signed 32-bit PCM samples. */
void drwav_s24_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Low-level function for converting IEEE 32-bit floating point samples to signed 32-bit PCM samples.
+/* Low-level function for converting IEEE 32-bit floating point samples to signed 32-bit PCM samples. */
void drwav_f32_to_s32(drwav_int32* pOut, const float* pIn, size_t sampleCount);
-// Low-level function for converting IEEE 64-bit floating point samples to signed 32-bit PCM samples.
+/* Low-level function for converting IEEE 64-bit floating point samples to signed 32-bit PCM samples. */
void drwav_f64_to_s32(drwav_int32* pOut, const double* pIn, size_t sampleCount);
-// Low-level function for converting A-law samples to signed 32-bit PCM samples.
+/* Low-level function for converting A-law samples to signed 32-bit PCM samples. */
void drwav_alaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount);
-// Low-level function for converting u-law samples to signed 32-bit PCM samples.
+/* Low-level function for converting u-law samples to signed 32-bit PCM samples. */
void drwav_mulaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount);
-#endif //DR_WAV_NO_CONVERSION_API
+#endif /* DR_WAV_NO_CONVERSION_API */
-//// High-Level Convenience Helpers ////
+/* High-Level Convenience Helpers */
#ifndef DR_WAV_NO_STDIO
+/*
+Helper for initializing a wave file using stdio.
-// Helper for initializing a wave file using stdio.
-//
-// This holds the internal FILE object until drwav_uninit() is called. Keep this in mind if you're caching drwav
-// objects because the operating system may restrict the number of file handles an application can have open at
-// any given time.
+This holds the internal FILE object until drwav_uninit() is called. Keep this in mind if you're caching drwav
+objects because the operating system may restrict the number of file handles an application can have open at
+any given time.
+*/
drwav_bool32 drwav_init_file(drwav* pWav, const char* filename);
+drwav_bool32 drwav_init_file_ex(drwav* pWav, const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags);
-// Helper for initializing a wave file for writing using stdio.
-//
-// This holds the internal FILE object until drwav_uninit() is called. Keep this in mind if you're caching drwav
-// objects because the operating system may restrict the number of file handles an application can have open at
-// any given time.
+/*
+Helper for initializing a wave file for writing using stdio.
+
+This holds the internal FILE object until drwav_uninit() is called. Keep this in mind if you're caching drwav
+objects because the operating system may restrict the number of file handles an application can have open at
+any given time.
+*/
drwav_bool32 drwav_init_file_write(drwav* pWav, const char* filename, const drwav_data_format* pFormat);
drwav_bool32 drwav_init_file_write_sequential(drwav* pWav, const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount);
-// Helper for opening a wave file using stdio.
-//
-// This holds the internal FILE object until drwav_close() is called. Keep this in mind if you're caching drwav
-// objects because the operating system may restrict the number of file handles an application can have open at
-// any given time.
+/*
+Helper for opening a wave file using stdio.
+
+This holds the internal FILE object until drwav_close() is called. Keep this in mind if you're caching drwav
+objects because the operating system may restrict the number of file handles an application can have open at
+any given time.
+*/
drwav* drwav_open_file(const char* filename);
+drwav* drwav_open_file_ex(const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags);
-// Helper for opening a wave file for writing using stdio.
-//
-// This holds the internal FILE object until drwav_close() is called. Keep this in mind if you're caching drwav
-// objects because the operating system may restrict the number of file handles an application can have open at
-// any given time.
+/*
+Helper for opening a wave file for writing using stdio.
+
+This holds the internal FILE object until drwav_close() is called. Keep this in mind if you're caching drwav
+objects because the operating system may restrict the number of file handles an application can have open at
+any given time.
+*/
drwav* drwav_open_file_write(const char* filename, const drwav_data_format* pFormat);
drwav* drwav_open_file_write_sequential(const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount);
-#endif //DR_WAV_NO_STDIO
+#endif /* DR_WAV_NO_STDIO */
-// Helper for initializing a loader from a pre-allocated memory buffer.
-//
-// This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for
-// the lifetime of the drwav object.
-//
-// The buffer should contain the contents of the entire wave file, not just the sample data.
+/*
+Helper for initializing a loader from a pre-allocated memory buffer.
+
+This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for
+the lifetime of the drwav object.
+
+The buffer should contain the contents of the entire wave file, not just the sample data.
+*/
drwav_bool32 drwav_init_memory(drwav* pWav, const void* data, size_t dataSize);
+drwav_bool32 drwav_init_memory_ex(drwav* pWav, const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags);
+
+/*
+Helper for initializing a writer which outputs data to a memory buffer.
-// Helper for initializing a writer which outputs data to a memory buffer.
-//
-// dr_wav will manage the memory allocations, however it is up to the caller to free the data with drwav_free().
-//
-// The buffer will remain allocated even after drwav_uninit() is called. Indeed, the buffer should not be
-// considered valid until after drwav_uninit() has been called anyway.
+dr_wav will manage the memory allocations, however it is up to the caller to free the data with drwav_free().
+
+The buffer will remain allocated even after drwav_uninit() is called. Indeed, the buffer should not be
+considered valid until after drwav_uninit() has been called anyway.
+*/
drwav_bool32 drwav_init_memory_write(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat);
drwav_bool32 drwav_init_memory_write_sequential(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount);
-// Helper for opening a loader from a pre-allocated memory buffer.
-//
-// This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for
-// the lifetime of the drwav object.
-//
-// The buffer should contain the contents of the entire wave file, not just the sample data.
+/*
+Helper for opening a loader from a pre-allocated memory buffer.
+
+This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for
+the lifetime of the drwav object.
+
+The buffer should contain the contents of the entire wave file, not just the sample data.
+*/
drwav* drwav_open_memory(const void* data, size_t dataSize);
+drwav* drwav_open_memory_ex(const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags);
-// Helper for opening a writer which outputs data to a memory buffer.
-//
-// dr_wav will manage the memory allocations, however it is up to the caller to free the data with drwav_free().
-//
-// The buffer will remain allocated even after drwav_close() is called. Indeed, the buffer should not be
-// considered valid until after drwav_close() has been called anyway.
+/*
+Helper for opening a writer which outputs data to a memory buffer.
+
+dr_wav will manage the memory allocations, however it is up to the caller to free the data with drwav_free().
+
+The buffer will remain allocated even after drwav_close() is called. Indeed, the buffer should not be
+considered valid until after drwav_close() has been called anyway.
+*/
drwav* drwav_open_memory_write(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat);
drwav* drwav_open_memory_write_sequential(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount);
#ifndef DR_WAV_NO_CONVERSION_API
-// Opens and reads a wav file in a single operation.
+/* Opens and reads a wav file in a single operation. */
+drwav_int16* drwav_open_and_read_pcm_frames_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+float* drwav_open_and_read_pcm_frames_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+drwav_int32* drwav_open_and_read_pcm_frames_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+#ifndef DR_WAV_NO_STDIO
+/* Opens and decodes a wav file in a single operation. */
+drwav_int16* drwav_open_file_and_read_pcm_frames_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+float* drwav_open_file_and_read_pcm_frames_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+drwav_int32* drwav_open_file_and_read_pcm_frames_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+#endif
+
+/* Opens and decodes a wav file from a block of memory in a single operation. */
+drwav_int16* drwav_open_memory_and_read_pcm_frames_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+float* drwav_open_memory_and_read_pcm_frames_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+drwav_int32* drwav_open_memory_and_read_pcm_frames_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+#endif
+
+/* Frees data that was allocated internally by dr_wav. */
+void drwav_free(void* pDataReturnedByOpenAndRead);
+
+
+/* DEPRECATED APIS */
+drwav_uint64 drwav_read(drwav* pWav, drwav_uint64 samplesToRead, void* pBufferOut);
+drwav_uint64 drwav_read_s16(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut);
+drwav_uint64 drwav_read_f32(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut);
+drwav_uint64 drwav_read_s32(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut);
+drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample);
+drwav_uint64 drwav_write(drwav* pWav, drwav_uint64 samplesToWrite, const void* pData);
+#ifndef DR_WAV_NO_CONVERSION_API
drwav_int16* drwav_open_and_read_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
drwav_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
#ifndef DR_WAV_NO_STDIO
-// Opens and decodes a wav file in a single operation.
-drwav_int16* drwav_open_and_read_file_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
-float* drwav_open_and_read_file_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
-drwav_int32* drwav_open_and_read_file_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+drwav_int16* drwav_open_memory_and_read_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+float* drwav_open_file_and_read_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+drwav_int32* drwav_open_file_and_read_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
#endif
-
-// Opens and decodes a wav file from a block of memory in a single operation.
-drwav_int16* drwav_open_and_read_memory_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
-float* drwav_open_and_read_memory_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
-drwav_int32* drwav_open_and_read_memory_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+drwav_int16* drwav_open_memory_and_read_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+float* drwav_open_memory_and_read_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+drwav_int32* drwav_open_memory_and_read_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
#endif
-// Frees data that was allocated internally by dr_wav.
-void drwav_free(void* pDataReturnedByOpenAndRead);
#ifdef __cplusplus
}
#endif
-#endif // dr_wav_h
+#endif /* dr_wav_h */
+
+/************************************************************************************************************************************************************
+ ************************************************************************************************************************************************************
-/////////////////////////////////////////////////////
-//
-// IMPLEMENTATION
-//
-/////////////////////////////////////////////////////
+ IMPLEMENTATION
+ ************************************************************************************************************************************************************
+ ************************************************************************************************************************************************************/
#ifdef DR_WAV_IMPLEMENTATION
#include <stdlib.h>
-#include <string.h> // For memcpy(), memset()
-#include <limits.h> // For INT_MAX
+#include <string.h> /* For memcpy(), memset() */
+#include <limits.h> /* For INT_MAX */
#ifndef DR_WAV_NO_STDIO
#include <stdio.h>
#endif
-// Standard library stuff.
+/* Standard library stuff. */
#ifndef DRWAV_ASSERT
#include <assert.h>
#define DRWAV_ASSERT(expression) assert(expression)
@@ -727,34 +934,43 @@ void drwav_free(void* pDataReturnedByOpenAndRead);
#define drwav_copy_memory DRWAV_COPY_MEMORY
#define drwav_zero_memory DRWAV_ZERO_MEMORY
+typedef drwav_int32 drwav_result;
+#define DRWAV_SUCCESS 0
+#define DRWAV_ERROR -1
+#define DRWAV_INVALID_ARGS -2
+#define DRWAV_INVALID_OPERATION -3
+#define DRWAV_INVALID_FILE -100
+#define DRWAV_EOF -101
-#define DRWAV_MAX_SIMD_VECTOR_SIZE 64 // 64 for AVX-512 in the future.
+#define DRWAV_MAX_SIMD_VECTOR_SIZE 64 /* 64 for AVX-512 in the future. */
#ifdef _MSC_VER
#define DRWAV_INLINE __forceinline
#else
#ifdef __GNUC__
-#define DRWAV_INLINE inline __attribute__((always_inline))
+#define DRWAV_INLINE __inline__ __attribute__((always_inline))
#else
-#define DRWAV_INLINE inline
+#define DRWAV_INLINE
#endif
#endif
-// I couldn't figure out where SIZE_MAX was defined for VC6. If anybody knows, let me know.
-#if defined(_MSC_VER) && _MSC_VER <= 1200
- #if defined(_WIN64)
- #define SIZE_MAX ((drwav_uint64)0xFFFFFFFFFFFFFFFF)
+#if defined(SIZE_MAX)
+ #define DRWAV_SIZE_MAX SIZE_MAX
+#else
+ #if defined(_WIN64) || defined(_LP64) || defined(__LP64__)
+ #define DRWAV_SIZE_MAX ((drwav_uint64)0xFFFFFFFFFFFFFFFF)
#else
- #define SIZE_MAX 0xFFFFFFFF
+ #define DRWAV_SIZE_MAX 0xFFFFFFFF
#endif
#endif
-static const drwav_uint8 drwavGUID_W64_RIFF[16] = {0x72,0x69,0x66,0x66, 0x2E,0x91, 0xCF,0x11, 0xA5,0xD6, 0x28,0xDB,0x04,0xC1,0x00,0x00}; // 66666972-912E-11CF-A5D6-28DB04C10000
-static const drwav_uint8 drwavGUID_W64_WAVE[16] = {0x77,0x61,0x76,0x65, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 65766177-ACF3-11D3-8CD1-00C04F8EDB8A
-static const drwav_uint8 drwavGUID_W64_JUNK[16] = {0x6A,0x75,0x6E,0x6B, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 6B6E756A-ACF3-11D3-8CD1-00C04F8EDB8A
-static const drwav_uint8 drwavGUID_W64_FMT [16] = {0x66,0x6D,0x74,0x20, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 20746D66-ACF3-11D3-8CD1-00C04F8EDB8A
-static const drwav_uint8 drwavGUID_W64_FACT[16] = {0x66,0x61,0x63,0x74, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 74636166-ACF3-11D3-8CD1-00C04F8EDB8A
-static const drwav_uint8 drwavGUID_W64_DATA[16] = {0x64,0x61,0x74,0x61, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 61746164-ACF3-11D3-8CD1-00C04F8EDB8A
+static const drwav_uint8 drwavGUID_W64_RIFF[16] = {0x72,0x69,0x66,0x66, 0x2E,0x91, 0xCF,0x11, 0xA5,0xD6, 0x28,0xDB,0x04,0xC1,0x00,0x00}; /* 66666972-912E-11CF-A5D6-28DB04C10000 */
+static const drwav_uint8 drwavGUID_W64_WAVE[16] = {0x77,0x61,0x76,0x65, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 65766177-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_JUNK[16] = {0x6A,0x75,0x6E,0x6B, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 6B6E756A-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_FMT [16] = {0x66,0x6D,0x74,0x20, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 20746D66-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_FACT[16] = {0x66,0x61,0x63,0x74, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 74636166-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_DATA[16] = {0x64,0x61,0x74,0x61, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 61746164-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_SMPL[16] = {0x73,0x6D,0x70,0x6C, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 6C706D73-ACF3-11D3-8CD1-00C04F8EDB8A */
static DRWAV_INLINE drwav_bool32 drwav__guid_equal(const drwav_uint8 a[16], const drwav_uint8 b[16])
{
@@ -787,11 +1003,7 @@ static DRWAV_INLINE int drwav__is_little_endian()
static DRWAV_INLINE unsigned short drwav__bytes_to_u16(const unsigned char* data)
{
- if (drwav__is_little_endian()) {
- return (data[0] << 0) | (data[1] << 8);
- } else {
- return (data[1] << 0) | (data[0] << 8);
- }
+ return (data[0] << 0) | (data[1] << 8);
}
static DRWAV_INLINE short drwav__bytes_to_s16(const unsigned char* data)
@@ -801,29 +1013,20 @@ static DRWAV_INLINE short drwav__bytes_to_s16(const unsigned char* data)
static DRWAV_INLINE unsigned int drwav__bytes_to_u32(const unsigned char* data)
{
- if (drwav__is_little_endian()) {
- return (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
- } else {
- return (data[3] << 0) | (data[2] << 8) | (data[1] << 16) | (data[0] << 24);
- }
+ return (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
}
static DRWAV_INLINE drwav_uint64 drwav__bytes_to_u64(const unsigned char* data)
{
- if (drwav__is_little_endian()) {
- return
- ((drwav_uint64)data[0] << 0) | ((drwav_uint64)data[1] << 8) | ((drwav_uint64)data[2] << 16) | ((drwav_uint64)data[3] << 24) |
- ((drwav_uint64)data[4] << 32) | ((drwav_uint64)data[5] << 40) | ((drwav_uint64)data[6] << 48) | ((drwav_uint64)data[7] << 56);
- } else {
- return
- ((drwav_uint64)data[7] << 0) | ((drwav_uint64)data[6] << 8) | ((drwav_uint64)data[5] << 16) | ((drwav_uint64)data[4] << 24) |
- ((drwav_uint64)data[3] << 32) | ((drwav_uint64)data[2] << 40) | ((drwav_uint64)data[1] << 48) | ((drwav_uint64)data[0] << 56);
- }
+ return
+ ((drwav_uint64)data[0] << 0) | ((drwav_uint64)data[1] << 8) | ((drwav_uint64)data[2] << 16) | ((drwav_uint64)data[3] << 24) |
+ ((drwav_uint64)data[4] << 32) | ((drwav_uint64)data[5] << 40) | ((drwav_uint64)data[6] << 48) | ((drwav_uint64)data[7] << 56);
}
static DRWAV_INLINE void drwav__bytes_to_guid(const unsigned char* data, drwav_uint8* guid)
{
- for (int i = 0; i < 16; ++i) {
+ int i;
+ for (i = 0; i < 16; ++i) {
guid[i] = data[i];
}
}
@@ -836,60 +1039,44 @@ static DRWAV_INLINE drwav_bool32 drwav__is_compressed_format_tag(drwav_uint16 fo
formatTag == DR_WAVE_FORMAT_DVI_ADPCM;
}
-
drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut);
drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut);
drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData);
drwav* drwav_open_write__internal(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData);
-typedef struct
-{
- union
- {
- drwav_uint8 fourcc[4];
- drwav_uint8 guid[16];
- } id;
-
- // The size in bytes of the chunk.
- drwav_uint64 sizeInBytes;
-
- // RIFF = 2 byte alignment.
- // W64 = 8 byte alignment.
- unsigned int paddingSize;
-
-} drwav__chunk_header;
-
-static drwav_bool32 drwav__read_chunk_header(drwav_read_proc onRead, void* pUserData, drwav_container container, drwav_uint64* pRunningBytesReadOut, drwav__chunk_header* pHeaderOut)
+static drwav_result drwav__read_chunk_header(drwav_read_proc onRead, void* pUserData, drwav_container container, drwav_uint64* pRunningBytesReadOut, drwav_chunk_header* pHeaderOut)
{
if (container == drwav_container_riff) {
+ unsigned char sizeInBytes[4];
+
if (onRead(pUserData, pHeaderOut->id.fourcc, 4) != 4) {
- return DRWAV_FALSE;
+ return DRWAV_EOF;
}
- unsigned char sizeInBytes[4];
if (onRead(pUserData, sizeInBytes, 4) != 4) {
- return DRWAV_FALSE;
+ return DRWAV_INVALID_FILE;
}
pHeaderOut->sizeInBytes = drwav__bytes_to_u32(sizeInBytes);
pHeaderOut->paddingSize = (unsigned int)(pHeaderOut->sizeInBytes % 2);
*pRunningBytesReadOut += 8;
} else {
+ unsigned char sizeInBytes[8];
+
if (onRead(pUserData, pHeaderOut->id.guid, 16) != 16) {
- return DRWAV_FALSE;
+ return DRWAV_EOF;
}
- unsigned char sizeInBytes[8];
if (onRead(pUserData, sizeInBytes, 8) != 8) {
- return DRWAV_FALSE;
+ return DRWAV_INVALID_FILE;
}
- pHeaderOut->sizeInBytes = drwav__bytes_to_u64(sizeInBytes) - 24; // <-- Subtract 24 because w64 includes the size of the header.
+ pHeaderOut->sizeInBytes = drwav__bytes_to_u64(sizeInBytes) - 24; /* <-- Subtract 24 because w64 includes the size of the header. */
pHeaderOut->paddingSize = (unsigned int)(pHeaderOut->sizeInBytes % 8);
*pRunningBytesReadOut += 24;
}
- return DRWAV_TRUE;
+ return DRWAV_SUCCESS;
}
static drwav_bool32 drwav__seek_forward(drwav_seek_proc onSeek, drwav_uint64 offset, void* pUserData)
@@ -912,27 +1099,59 @@ static drwav_bool32 drwav__seek_forward(drwav_seek_proc onSeek, drwav_uint64 off
return DRWAV_TRUE;
}
+static drwav_bool32 drwav__seek_from_start(drwav_seek_proc onSeek, drwav_uint64 offset, void* pUserData)
+{
+ if (offset <= 0x7FFFFFFF) {
+ return onSeek(pUserData, (int)offset, drwav_seek_origin_start);
+ }
+
+ /* Larger than 32-bit seek. */
+ if (!onSeek(pUserData, 0x7FFFFFFF, drwav_seek_origin_start)) {
+ return DRWAV_FALSE;
+ }
+ offset -= 0x7FFFFFFF;
+
+ for (;;) {
+ if (offset <= 0x7FFFFFFF) {
+ return onSeek(pUserData, (int)offset, drwav_seek_origin_current);
+ }
+
+ if (!onSeek(pUserData, 0x7FFFFFFF, drwav_seek_origin_current)) {
+ return DRWAV_FALSE;
+ }
+ offset -= 0x7FFFFFFF;
+ }
+
+ /* Should never get here. */
+ /*return DRWAV_TRUE; */
+}
+
static drwav_bool32 drwav__read_fmt(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, drwav_container container, drwav_uint64* pRunningBytesReadOut, drwav_fmt* fmtOut)
{
- drwav__chunk_header header;
- if (!drwav__read_chunk_header(onRead, pUserData, container, pRunningBytesReadOut, &header)) {
+ drwav_chunk_header header;
+ unsigned char fmt[16];
+
+ if (drwav__read_chunk_header(onRead, pUserData, container, pRunningBytesReadOut, &header) != DRWAV_SUCCESS) {
return DRWAV_FALSE;
}
- // Skip non-fmt chunks.
- if ((container == drwav_container_riff && !drwav__fourcc_equal(header.id.fourcc, "fmt ")) || (container == drwav_container_w64 && !drwav__guid_equal(header.id.guid, drwavGUID_W64_FMT))) {
+ /* Skip non-fmt chunks. */
+ while ((container == drwav_container_riff && !drwav__fourcc_equal(header.id.fourcc, "fmt ")) || (container == drwav_container_w64 && !drwav__guid_equal(header.id.guid, drwavGUID_W64_FMT))) {
if (!drwav__seek_forward(onSeek, header.sizeInBytes + header.paddingSize, pUserData)) {
return DRWAV_FALSE;
}
*pRunningBytesReadOut += header.sizeInBytes + header.paddingSize;
- return drwav__read_fmt(onRead, onSeek, pUserData, container, pRunningBytesReadOut, fmtOut);
+ /* Try the next header. */
+ if (drwav__read_chunk_header(onRead, pUserData, container, pRunningBytesReadOut, &header) != DRWAV_SUCCESS) {
+ return DRWAV_FALSE;
+ }
}
- // Validation.
+ /* Validation. */
if (container == drwav_container_riff) {
if (!drwav__fourcc_equal(header.id.fourcc, "fmt ")) {
return DRWAV_FALSE;
@@ -944,7 +1163,6 @@ static drwav_bool32 drwav__read_fmt(drwav_read_proc onRead, drwav_seek_proc onSe
}
- unsigned char fmt[16];
if (onRead(pUserData, fmt, sizeof(fmt)) != sizeof(fmt)) {
return DRWAV_FALSE;
}
@@ -964,16 +1182,18 @@ static drwav_bool32 drwav__read_fmt(drwav_read_proc onRead, drwav_seek_proc onSe
if (header.sizeInBytes > 16) {
unsigned char fmt_cbSize[2];
+ int bytesReadSoFar = 0;
+
if (onRead(pUserData, fmt_cbSize, sizeof(fmt_cbSize)) != sizeof(fmt_cbSize)) {
- return DRWAV_FALSE; // Expecting more data.
+ return DRWAV_FALSE; /* Expecting more data. */
}
*pRunningBytesReadOut += sizeof(fmt_cbSize);
- int bytesReadSoFar = 18;
+ bytesReadSoFar = 18;
fmtOut->extendedSize = drwav__bytes_to_u16(fmt_cbSize);
if (fmtOut->extendedSize > 0) {
- // Simple validation.
+ /* Simple validation. */
if (fmtOut->formatTag == DR_WAVE_FORMAT_EXTENSIBLE) {
if (fmtOut->extendedSize != 22) {
return DRWAV_FALSE;
@@ -983,7 +1203,7 @@ static drwav_bool32 drwav__read_fmt(drwav_read_proc onRead, drwav_seek_proc onSe
if (fmtOut->formatTag == DR_WAVE_FORMAT_EXTENSIBLE) {
unsigned char fmtext[22];
if (onRead(pUserData, fmtext, fmtOut->extendedSize) != fmtOut->extendedSize) {
- return DRWAV_FALSE; // Expecting more data.
+ return DRWAV_FALSE; /* Expecting more data. */
}
fmtOut->validBitsPerSample = drwav__bytes_to_u16(fmtext + 0);
@@ -999,7 +1219,7 @@ static drwav_bool32 drwav__read_fmt(drwav_read_proc onRead, drwav_seek_proc onSe
bytesReadSoFar += fmtOut->extendedSize;
}
- // Seek past any leftover bytes. For w64 the leftover will be defined based on the chunk size.
+ /* Seek past any leftover bytes. For w64 the leftover will be defined based on the chunk size. */
if (!onSeek(pUserData, (int)(header.sizeInBytes - bytesReadSoFar), drwav_seek_origin_current)) {
return DRWAV_FALSE;
}
@@ -1052,12 +1272,17 @@ static drwav_bool32 drwav__on_seek_stdio(void* pUserData, int offset, drwav_seek
drwav_bool32 drwav_init_file(drwav* pWav, const char* filename)
{
+ return drwav_init_file_ex(pWav, filename, NULL, NULL, 0);
+}
+
+drwav_bool32 drwav_init_file_ex(drwav* pWav, const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags)
+{
FILE* pFile = drwav_fopen(filename, "rb");
if (pFile == NULL) {
return DRWAV_FALSE;
}
- return drwav_init(pWav, drwav__on_read_stdio, drwav__on_seek_stdio, (void*)pFile);
+ return drwav_init_ex(pWav, drwav__on_read_stdio, drwav__on_seek_stdio, onChunk, (void*)pFile, pChunkUserData, flags);
}
@@ -1083,12 +1308,20 @@ drwav_bool32 drwav_init_file_write_sequential(drwav* pWav, const char* filename,
drwav* drwav_open_file(const char* filename)
{
- FILE* pFile = drwav_fopen(filename, "rb");
+ return drwav_open_file_ex(filename, NULL, NULL, 0);
+}
+
+drwav* drwav_open_file_ex(const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags)
+{
+ FILE* pFile;
+ drwav* pWav;
+
+ pFile = drwav_fopen(filename, "rb");
if (pFile == NULL) {
return DRWAV_FALSE;
}
- drwav* pWav = drwav_open(drwav__on_read_stdio, drwav__on_seek_stdio, (void*)pFile);
+ pWav = drwav_open_ex(drwav__on_read_stdio, drwav__on_seek_stdio, onChunk, (void*)pFile, pChunkUserData, flags);
if (pWav == NULL) {
fclose(pFile);
return NULL;
@@ -1100,12 +1333,15 @@ drwav* drwav_open_file(const char* filename)
drwav* drwav_open_file_write__internal(const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential)
{
- FILE* pFile = drwav_fopen(filename, "wb");
+ FILE* pFile;
+ drwav* pWav;
+
+ pFile = drwav_fopen(filename, "wb");
if (pFile == NULL) {
return DRWAV_FALSE;
}
- drwav* pWav = drwav_open_write__internal(pFormat, totalSampleCount, isSequential, drwav__on_write_stdio, drwav__on_seek_stdio, (void*)pFile);
+ pWav = drwav_open_write__internal(pFormat, totalSampleCount, isSequential, drwav__on_write_stdio, drwav__on_seek_stdio, (void*)pFile);
if (pWav == NULL) {
fclose(pFile);
return NULL;
@@ -1123,16 +1359,18 @@ drwav* drwav_open_file_write_sequential(const char* filename, const drwav_data_f
{
return drwav_open_file_write__internal(filename, pFormat, totalSampleCount, DRWAV_TRUE);
}
-#endif //DR_WAV_NO_STDIO
+#endif /* DR_WAV_NO_STDIO */
static size_t drwav__on_read_memory(void* pUserData, void* pBufferOut, size_t bytesToRead)
{
drwav__memory_stream* memory = (drwav__memory_stream*)pUserData;
+ size_t bytesRemaining;
+
drwav_assert(memory != NULL);
drwav_assert(memory->dataSize >= memory->currentReadPos);
- size_t bytesRemaining = memory->dataSize - memory->currentReadPos;
+ bytesRemaining = memory->dataSize - memory->currentReadPos;
if (bytesToRead > bytesRemaining) {
bytesToRead = bytesRemaining;
}
@@ -1153,21 +1391,21 @@ static drwav_bool32 drwav__on_seek_memory(void* pUserData, int offset, drwav_see
if (origin == drwav_seek_origin_current) {
if (offset > 0) {
if (memory->currentReadPos + offset > memory->dataSize) {
- offset = (int)(memory->dataSize - memory->currentReadPos); // Trying to seek too far forward.
+ return DRWAV_FALSE; /* Trying to seek too far forward. */
}
} else {
if (memory->currentReadPos < (size_t)-offset) {
- offset = -(int)memory->currentReadPos; // Trying to seek too far backwards.
+ return DRWAV_FALSE; /* Trying to seek too far backwards. */
}
}
- // This will never underflow thanks to the clamps above.
+ /* This will never underflow thanks to the clamps above. */
memory->currentReadPos += offset;
} else {
if ((drwav_uint32)offset <= memory->dataSize) {
memory->currentReadPos = offset;
} else {
- memory->currentReadPos = memory->dataSize; // Trying to seek too far forward.
+ return DRWAV_FALSE; /* Trying to seek too far forward. */
}
}
@@ -1177,20 +1415,23 @@ static drwav_bool32 drwav__on_seek_memory(void* pUserData, int offset, drwav_see
static size_t drwav__on_write_memory(void* pUserData, const void* pDataIn, size_t bytesToWrite)
{
drwav__memory_stream_write* memory = (drwav__memory_stream_write*)pUserData;
+ size_t bytesRemaining;
+
drwav_assert(memory != NULL);
drwav_assert(memory->dataCapacity >= memory->currentWritePos);
- size_t bytesRemaining = memory->dataCapacity - memory->currentWritePos;
+ bytesRemaining = memory->dataCapacity - memory->currentWritePos;
if (bytesRemaining < bytesToWrite) {
- // Need to reallocate.
+ /* Need to reallocate. */
+ void* pNewData;
size_t newDataCapacity = (memory->dataCapacity == 0) ? 256 : memory->dataCapacity * 2;
- // If doubling wasn't enough, just make it the minimum required size to write the data.
+ /* If doubling wasn't enough, just make it the minimum required size to write the data. */
if ((newDataCapacity - memory->currentWritePos) < bytesToWrite) {
newDataCapacity = memory->currentWritePos + bytesToWrite;
}
- void* pNewData = DRWAV_REALLOC(*memory->ppData, newDataCapacity);
+ pNewData = DRWAV_REALLOC(*memory->ppData, newDataCapacity);
if (pNewData == NULL) {
return 0;
}
@@ -1199,8 +1440,7 @@ static size_t drwav__on_write_memory(void* pUserData, const void* pDataIn, size_
memory->dataCapacity = newDataCapacity;
}
- drwav_uint8* pDataOut = (drwav_uint8*)(*memory->ppData);
- DRWAV_COPY_MEMORY(pDataOut + memory->currentWritePos, pDataIn, bytesToWrite);
+ DRWAV_COPY_MEMORY(((drwav_uint8*)(*memory->ppData)) + memory->currentWritePos, pDataIn, bytesToWrite);
memory->currentWritePos += bytesToWrite;
if (memory->dataSize < memory->currentWritePos) {
@@ -1220,21 +1460,21 @@ static drwav_bool32 drwav__on_seek_memory_write(void* pUserData, int offset, drw
if (origin == drwav_seek_origin_current) {
if (offset > 0) {
if (memory->currentWritePos + offset > memory->dataSize) {
- offset = (int)(memory->dataSize - memory->currentWritePos); // Trying to seek too far forward.
+ offset = (int)(memory->dataSize - memory->currentWritePos); /* Trying to seek too far forward. */
}
} else {
if (memory->currentWritePos < (size_t)-offset) {
- offset = -(int)memory->currentWritePos; // Trying to seek too far backwards.
+ offset = -(int)memory->currentWritePos; /* Trying to seek too far backwards. */
}
}
- // This will never underflow thanks to the clamps above.
+ /* This will never underflow thanks to the clamps above. */
memory->currentWritePos += offset;
} else {
if ((drwav_uint32)offset <= memory->dataSize) {
memory->currentWritePos = offset;
} else {
- memory->currentWritePos = memory->dataSize; // Trying to seek too far forward.
+ memory->currentWritePos = memory->dataSize; /* Trying to seek too far forward. */
}
}
@@ -1243,17 +1483,23 @@ static drwav_bool32 drwav__on_seek_memory_write(void* pUserData, int offset, drw
drwav_bool32 drwav_init_memory(drwav* pWav, const void* data, size_t dataSize)
{
+ return drwav_init_memory_ex(pWav, data, dataSize, NULL, NULL, 0);
+}
+
+drwav_bool32 drwav_init_memory_ex(drwav* pWav, const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags)
+{
+ drwav__memory_stream memoryStream;
+
if (data == NULL || dataSize == 0) {
return DRWAV_FALSE;
}
- drwav__memory_stream memoryStream;
drwav_zero_memory(&memoryStream, sizeof(memoryStream));
memoryStream.data = (const unsigned char*)data;
memoryStream.dataSize = dataSize;
memoryStream.currentReadPos = 0;
- if (!drwav_init(pWav, drwav__on_read_memory, drwav__on_seek_memory, (void*)&memoryStream)) {
+ if (!drwav_init_ex(pWav, drwav__on_read_memory, drwav__on_seek_memory, onChunk, (void*)&memoryStream, pChunkUserData, flags)) {
return DRWAV_FALSE;
}
@@ -1265,14 +1511,15 @@ drwav_bool32 drwav_init_memory(drwav* pWav, const void* data, size_t dataSize)
drwav_bool32 drwav_init_memory_write__internal(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential)
{
+ drwav__memory_stream_write memoryStreamWrite;
+
if (ppData == NULL) {
return DRWAV_FALSE;
}
- *ppData = NULL; // Important because we're using realloc()!
+ *ppData = NULL; /* Important because we're using realloc()! */
*pDataSize = 0;
- drwav__memory_stream_write memoryStreamWrite;
drwav_zero_memory(&memoryStreamWrite, sizeof(memoryStreamWrite));
memoryStreamWrite.ppData = ppData;
memoryStreamWrite.pDataSize = pDataSize;
@@ -1302,17 +1549,24 @@ drwav_bool32 drwav_init_memory_write_sequential(drwav* pWav, void** ppData, size
drwav* drwav_open_memory(const void* data, size_t dataSize)
{
+ return drwav_open_memory_ex(data, dataSize, NULL, NULL, 0);
+}
+
+drwav* drwav_open_memory_ex(const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags)
+{
+ drwav__memory_stream memoryStream;
+ drwav* pWav;
+
if (data == NULL || dataSize == 0) {
return NULL;
}
- drwav__memory_stream memoryStream;
drwav_zero_memory(&memoryStream, sizeof(memoryStream));
memoryStream.data = (const unsigned char*)data;
memoryStream.dataSize = dataSize;
memoryStream.currentReadPos = 0;
- drwav* pWav = drwav_open(drwav__on_read_memory, drwav__on_seek_memory, (void*)&memoryStream);
+ pWav = drwav_open_ex(drwav__on_read_memory, drwav__on_seek_memory, onChunk, (void*)&memoryStream, pChunkUserData, flags);
if (pWav == NULL) {
return NULL;
}
@@ -1325,14 +1579,16 @@ drwav* drwav_open_memory(const void* data, size_t dataSize)
drwav* drwav_open_memory_write__internal(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential)
{
+ drwav__memory_stream_write memoryStreamWrite;
+ drwav* pWav;
+
if (ppData == NULL) {
return NULL;
}
- *ppData = NULL; // Important because we're using realloc()!
+ *ppData = NULL; /* Important because we're using realloc()! */
*pDataSize = 0;
- drwav__memory_stream_write memoryStreamWrite;
drwav_zero_memory(&memoryStreamWrite, sizeof(memoryStreamWrite));
memoryStreamWrite.ppData = ppData;
memoryStreamWrite.pDataSize = pDataSize;
@@ -1340,7 +1596,7 @@ drwav* drwav_open_memory_write__internal(void** ppData, size_t* pDataSize, const
memoryStreamWrite.dataCapacity = 0;
memoryStreamWrite.currentWritePos = 0;
- drwav* pWav = drwav_open_write__internal(pFormat, totalSampleCount, isSequential, drwav__on_write_memory, drwav__on_seek_memory_write, (void*)&memoryStreamWrite);
+ pWav = drwav_open_write__internal(pFormat, totalSampleCount, isSequential, drwav__on_write_memory, drwav__on_seek_memory_write, (void*)&memoryStreamWrite);
if (pWav == NULL) {
return NULL;
}
@@ -1361,143 +1617,274 @@ drwav* drwav_open_memory_write_sequential(void** ppData, size_t* pDataSize, cons
}
+size_t drwav__on_read(drwav_read_proc onRead, void* pUserData, void* pBufferOut, size_t bytesToRead, drwav_uint64* pCursor)
+{
+ size_t bytesRead;
+
+ drwav_assert(onRead != NULL);
+ drwav_assert(pCursor != NULL);
+
+ bytesRead = onRead(pUserData, pBufferOut, bytesToRead);
+ *pCursor += bytesRead;
+ return bytesRead;
+}
+
+drwav_bool32 drwav__on_seek(drwav_seek_proc onSeek, void* pUserData, int offset, drwav_seek_origin origin, drwav_uint64* pCursor)
+{
+ drwav_assert(onSeek != NULL);
+ drwav_assert(pCursor != NULL);
+
+ if (!onSeek(pUserData, offset, origin)) {
+ return DRWAV_FALSE;
+ }
+
+ if (origin == drwav_seek_origin_start) {
+ *pCursor = offset;
+ } else {
+ *pCursor += offset;
+ }
+
+ return DRWAV_TRUE;
+}
+
+
+static drwav_uint32 drwav_get_bytes_per_sample(drwav* pWav)
+{
+ /*
+ The number of bytes per sample is based on the bits per sample or the block align. We prioritize floor(bitsPerSample/8), but if
+ this is zero or the bits per sample is not a multiple of 8 we need to fall back to the block align.
+ */
+ drwav_uint32 bytesPerSample = pWav->bitsPerSample >> 3;
+ if (bytesPerSample == 0 || (pWav->bitsPerSample & 0x7) != 0) {
+ bytesPerSample = pWav->fmt.blockAlign/pWav->fmt.channels;
+ }
+
+ return bytesPerSample;
+}
+
+static drwav_uint32 drwav_get_bytes_per_pcm_frame(drwav* pWav)
+{
+ /*
+ The number of bytes per frame is based on the bits per sample or the block align. We prioritize floor(bitsPerSample*channels/8), but if
+ this is zero or the bits per frame is not a multiple of 8 we need to fall back to the block align.
+ */
+ drwav_uint32 bitsPerFrame = pWav->bitsPerSample * pWav->fmt.channels;
+ drwav_uint32 bytesPerFrame = bitsPerFrame >> 3;
+ if (bytesPerFrame == 0 || (bitsPerFrame & 0x7) != 0) {
+ bytesPerFrame = pWav->fmt.blockAlign;
+ }
+
+ return bytesPerFrame;
+}
+
+
drwav_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData)
{
+ return drwav_init_ex(pWav, onRead, onSeek, NULL, pUserData, NULL, 0);
+}
+
+drwav_bool32 drwav_init_ex(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags)
+{
+ drwav_uint64 cursor; /* <-- Keeps track of the byte position so we can seek to specific locations. */
+ drwav_bool32 sequential;
+ unsigned char riff[4];
+ drwav_fmt fmt;
+ unsigned short translatedFormatTag;
+ drwav_uint64 sampleCountFromFactChunk;
+ drwav_bool32 foundDataChunk;
+ drwav_uint64 dataChunkSize;
+ drwav_uint64 chunkSize;
+
if (onRead == NULL || onSeek == NULL) {
return DRWAV_FALSE;
}
- drwav_zero_memory(pWav, sizeof(*pWav));
+ cursor = 0;
+ sequential = (flags & DRWAV_SEQUENTIAL) != 0;
+ drwav_zero_memory(pWav, sizeof(*pWav));
+ pWav->onRead = onRead;
+ pWav->onSeek = onSeek;
+ pWav->pUserData = pReadSeekUserData;
- // The first 4 bytes should be the RIFF identifier.
- unsigned char riff[4];
- if (onRead(pUserData, riff, sizeof(riff)) != sizeof(riff)) {
- return DRWAV_FALSE; // Failed to read data.
+ /* The first 4 bytes should be the RIFF identifier. */
+ if (drwav__on_read(onRead, pReadSeekUserData, riff, sizeof(riff), &cursor) != sizeof(riff)) {
+ return DRWAV_FALSE;
}
- // The first 4 bytes can be used to identify the container. For RIFF files it will start with "RIFF" and for
- // w64 it will start with "riff".
+ /*
+ The first 4 bytes can be used to identify the container. For RIFF files it will start with "RIFF" and for
+ w64 it will start with "riff".
+ */
if (drwav__fourcc_equal(riff, "RIFF")) {
pWav->container = drwav_container_riff;
} else if (drwav__fourcc_equal(riff, "riff")) {
+ int i;
+ drwav_uint8 riff2[12];
+
pWav->container = drwav_container_w64;
- // Check the rest of the GUID for validity.
- drwav_uint8 riff2[12];
- if (onRead(pUserData, riff2, sizeof(riff2)) != sizeof(riff2)) {
+ /* Check the rest of the GUID for validity. */
+ if (drwav__on_read(onRead, pReadSeekUserData, riff2, sizeof(riff2), &cursor) != sizeof(riff2)) {
return DRWAV_FALSE;
}
- for (int i = 0; i < 12; ++i) {
+ for (i = 0; i < 12; ++i) {
if (riff2[i] != drwavGUID_W64_RIFF[i+4]) {
return DRWAV_FALSE;
}
}
} else {
- return DRWAV_FALSE; // Unknown or unsupported container.
+ return DRWAV_FALSE; /* Unknown or unsupported container. */
}
if (pWav->container == drwav_container_riff) {
- // RIFF/WAVE
unsigned char chunkSizeBytes[4];
- if (onRead(pUserData, chunkSizeBytes, sizeof(chunkSizeBytes)) != sizeof(chunkSizeBytes)) {
+ unsigned char wave[4];
+
+ /* RIFF/WAVE */
+ if (drwav__on_read(onRead, pReadSeekUserData, chunkSizeBytes, sizeof(chunkSizeBytes), &cursor) != sizeof(chunkSizeBytes)) {
return DRWAV_FALSE;
}
- unsigned int chunkSize = drwav__bytes_to_u32(chunkSizeBytes);
- if (chunkSize < 36) {
- return DRWAV_FALSE; // Chunk size should always be at least 36 bytes.
+ if (drwav__bytes_to_u32(chunkSizeBytes) < 36) {
+ return DRWAV_FALSE; /* Chunk size should always be at least 36 bytes. */
}
- unsigned char wave[4];
- if (onRead(pUserData, wave, sizeof(wave)) != sizeof(wave)) {
+ if (drwav__on_read(onRead, pReadSeekUserData, wave, sizeof(wave), &cursor) != sizeof(wave)) {
return DRWAV_FALSE;
}
if (!drwav__fourcc_equal(wave, "WAVE")) {
- return DRWAV_FALSE; // Expecting "WAVE".
+ return DRWAV_FALSE; /* Expecting "WAVE". */
}
-
- pWav->dataChunkDataPos = 4 + sizeof(chunkSizeBytes) + sizeof(wave);
} else {
- // W64
- unsigned char chunkSize[8];
- if (onRead(pUserData, chunkSize, sizeof(chunkSize)) != sizeof(chunkSize)) {
+ unsigned char chunkSizeBytes[8];
+ drwav_uint8 wave[16];
+
+ /* W64 */
+ if (drwav__on_read(onRead, pReadSeekUserData, chunkSizeBytes, sizeof(chunkSizeBytes), &cursor) != sizeof(chunkSizeBytes)) {
return DRWAV_FALSE;
}
- if (drwav__bytes_to_u64(chunkSize) < 80) {
+ if (drwav__bytes_to_u64(chunkSizeBytes) < 80) {
return DRWAV_FALSE;
}
- drwav_uint8 wave[16];
- if (onRead(pUserData, wave, sizeof(wave)) != sizeof(wave)) {
+ if (drwav__on_read(onRead, pReadSeekUserData, wave, sizeof(wave), &cursor) != sizeof(wave)) {
return DRWAV_FALSE;
}
if (!drwav__guid_equal(wave, drwavGUID_W64_WAVE)) {
return DRWAV_FALSE;
}
-
- pWav->dataChunkDataPos = 16 + sizeof(chunkSize) + sizeof(wave);
}
- // The next bytes should be the "fmt " chunk.
- drwav_fmt fmt;
- if (!drwav__read_fmt(onRead, onSeek, pUserData, pWav->container, &pWav->dataChunkDataPos, &fmt)) {
- return DRWAV_FALSE; // Failed to read the "fmt " chunk.
+ /* The next bytes should be the "fmt " chunk. */
+ if (!drwav__read_fmt(onRead, onSeek, pReadSeekUserData, pWav->container, &cursor, &fmt)) {
+ return DRWAV_FALSE; /* Failed to read the "fmt " chunk. */
}
- // Basic validation.
+ /* Basic validation. */
if (fmt.sampleRate == 0 || fmt.channels == 0 || fmt.bitsPerSample == 0 || fmt.blockAlign == 0) {
- return DRWAV_FALSE; // Invalid channel count. Probably an invalid WAV file.
+ return DRWAV_FALSE; /* Invalid channel count. Probably an invalid WAV file. */
}
- // Translate the internal format.
- unsigned short translatedFormatTag = fmt.formatTag;
+ /* Translate the internal format. */
+ translatedFormatTag = fmt.formatTag;
if (translatedFormatTag == DR_WAVE_FORMAT_EXTENSIBLE) {
translatedFormatTag = drwav__bytes_to_u16(fmt.subFormat + 0);
}
- drwav_uint64 sampleCountFromFactChunk = 0;
- // The next chunk we care about is the "data" chunk. This is not necessarily the next chunk so we'll need to loop.
- drwav_uint64 dataSize;
+ sampleCountFromFactChunk = 0;
+
+ /*
+ We need to enumerate over each chunk for two reasons:
+ 1) The "data" chunk may not be the next one
+ 2) We may want to report each chunk back to the client
+
+ In order to correctly report each chunk back to the client we will need to keep looping until the end of the file.
+ */
+ foundDataChunk = DRWAV_FALSE;
+ dataChunkSize = 0;
+
+ /* The next chunk we care about is the "data" chunk. This is not necessarily the next chunk so we'll need to loop. */
+ chunkSize = 0;
for (;;)
{
- drwav__chunk_header header;
- if (!drwav__read_chunk_header(onRead, pUserData, pWav->container, &pWav->dataChunkDataPos, &header)) {
- return DRWAV_FALSE;
+ drwav_chunk_header header;
+ drwav_result result = drwav__read_chunk_header(onRead, pReadSeekUserData, pWav->container, &cursor, &header);
+ if (result != DRWAV_SUCCESS) {
+ if (!foundDataChunk) {
+ return DRWAV_FALSE;
+ } else {
+ break; /* Probably at the end of the file. Get out of the loop. */
+ }
}
- dataSize = header.sizeInBytes;
+ /* Tell the client about this chunk. */
+ if (!sequential && onChunk != NULL) {
+ drwav_uint64 callbackBytesRead = onChunk(pChunkUserData, onRead, onSeek, pReadSeekUserData, &header);
+
+ /*
+ dr_wav may need to read the contents of the chunk, so we now need to seek back to the position before
+ we called the callback.
+ */
+ if (callbackBytesRead > 0) {
+ if (!drwav__seek_from_start(onSeek, cursor, pReadSeekUserData)) {
+ return DRWAV_FALSE;
+ }
+ }
+ }
+
+
+ if (!foundDataChunk) {
+ pWav->dataChunkDataPos = cursor;
+ }
+
+ chunkSize = header.sizeInBytes;
if (pWav->container == drwav_container_riff) {
if (drwav__fourcc_equal(header.id.fourcc, "data")) {
- break;
+ foundDataChunk = DRWAV_TRUE;
+ dataChunkSize = chunkSize;
}
} else {
if (drwav__guid_equal(header.id.guid, drwavGUID_W64_DATA)) {
- break;
+ foundDataChunk = DRWAV_TRUE;
+ dataChunkSize = chunkSize;
}
}
- // Optional. Get the total sample count from the FACT chunk. This is useful for compressed formats.
+ /*
+ If at this point we have found the data chunk and we're running in sequential mode, we need to break out of this loop. The reason for
+ this is that we would otherwise require a backwards seek which sequential mode forbids.
+ */
+ if (foundDataChunk && sequential) {
+ break;
+ }
+
+ /* Optional. Get the total sample count from the FACT chunk. This is useful for compressed formats. */
if (pWav->container == drwav_container_riff) {
if (drwav__fourcc_equal(header.id.fourcc, "fact")) {
drwav_uint32 sampleCount;
- if (onRead(pUserData, &sampleCount, 4) != 4) {
+ if (drwav__on_read(onRead, pReadSeekUserData, &sampleCount, 4, &cursor) != 4) {
return DRWAV_FALSE;
}
- pWav->dataChunkDataPos += 4;
- dataSize -= 4;
+ chunkSize -= 4;
+
+ if (!foundDataChunk) {
+ pWav->dataChunkDataPos = cursor;
+ }
- // The sample count in the "fact" chunk is either unreliable, or I'm not understanding it properly. For now I am only enabling this
- // for Microsoft ADPCM formats.
+ /*
+ The sample count in the "fact" chunk is either unreliable, or I'm not understanding it properly. For now I am only enabling this
+ for Microsoft ADPCM formats.
+ */
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
sampleCountFromFactChunk = sampleCount;
} else {
@@ -1506,62 +1893,120 @@ drwav_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onS
}
} else {
if (drwav__guid_equal(header.id.guid, drwavGUID_W64_FACT)) {
- if (onRead(pUserData, &sampleCountFromFactChunk, 8) != 8) {
+ if (drwav__on_read(onRead, pReadSeekUserData, &sampleCountFromFactChunk, 8, &cursor) != 8) {
return DRWAV_FALSE;
}
- pWav->dataChunkDataPos += 8;
- dataSize -= 8;
+ chunkSize -= 8;
+
+ if (!foundDataChunk) {
+ pWav->dataChunkDataPos = cursor;
+ }
}
}
- // If we get here it means we didn't find the "data" chunk. Seek past it.
+ /* "smpl" chunk. */
+ if (pWav->container == drwav_container_riff) {
+ if (drwav__fourcc_equal(header.id.fourcc, "smpl")) {
+ unsigned char smplHeaderData[36]; /* 36 = size of the smpl header section, not including the loop data. */
+ if (chunkSize >= sizeof(smplHeaderData)) {
+ drwav_uint64 bytesJustRead = drwav__on_read(onRead, pReadSeekUserData, smplHeaderData, sizeof(smplHeaderData), &cursor);
+ chunkSize -= bytesJustRead;
+
+ if (bytesJustRead == sizeof(smplHeaderData)) {
+ drwav_uint32 iLoop;
+
+ pWav->smpl.manufacturer = drwav__bytes_to_u32(smplHeaderData+0);
+ pWav->smpl.product = drwav__bytes_to_u32(smplHeaderData+4);
+ pWav->smpl.samplePeriod = drwav__bytes_to_u32(smplHeaderData+8);
+ pWav->smpl.midiUnityNotes = drwav__bytes_to_u32(smplHeaderData+12);
+ pWav->smpl.midiPitchFraction = drwav__bytes_to_u32(smplHeaderData+16);
+ pWav->smpl.smpteFormat = drwav__bytes_to_u32(smplHeaderData+20);
+ pWav->smpl.smpteOffset = drwav__bytes_to_u32(smplHeaderData+24);
+ pWav->smpl.numSampleLoops = drwav__bytes_to_u32(smplHeaderData+28);
+ pWav->smpl.samplerData = drwav__bytes_to_u32(smplHeaderData+32);
+
+ for (iLoop = 0; iLoop < pWav->smpl.numSampleLoops && iLoop < drwav_countof(pWav->smpl.loops); ++iLoop) {
+ unsigned char smplLoopData[24]; /* 24 = size of a loop section in the smpl chunk. */
+ bytesJustRead = drwav__on_read(onRead, pReadSeekUserData, smplLoopData, sizeof(smplLoopData), &cursor);
+ chunkSize -= bytesJustRead;
+
+ if (bytesJustRead == sizeof(smplLoopData)) {
+ pWav->smpl.loops[iLoop].cuePointId = drwav__bytes_to_u32(smplLoopData+0);
+ pWav->smpl.loops[iLoop].type = drwav__bytes_to_u32(smplLoopData+4);
+ pWav->smpl.loops[iLoop].start = drwav__bytes_to_u32(smplLoopData+8);
+ pWav->smpl.loops[iLoop].end = drwav__bytes_to_u32(smplLoopData+12);
+ pWav->smpl.loops[iLoop].fraction = drwav__bytes_to_u32(smplLoopData+16);
+ pWav->smpl.loops[iLoop].playCount = drwav__bytes_to_u32(smplLoopData+20);
+ } else {
+ break; /* Break from the smpl loop for loop. */
+ }
+ }
+ }
+ } else {
+ /* Looks like invalid data. Ignore the chunk. */
+ }
+ }
+ } else {
+ if (drwav__guid_equal(header.id.guid, drwavGUID_W64_SMPL)) {
+ /*
+ This path will be hit when a W64 WAV file contains a smpl chunk. I don't have a sample file to test this path, so a contribution
+ is welcome to add support for this.
+ */
+ }
+ }
+
+ /* Make sure we seek past the padding. */
+ chunkSize += header.paddingSize;
+ if (!drwav__seek_forward(onSeek, chunkSize, pReadSeekUserData)) {
+ break;
+ }
+ cursor += chunkSize;
+
+ if (!foundDataChunk) {
+ pWav->dataChunkDataPos = cursor;
+ }
+ }
+
+ /* If we haven't found a data chunk, return an error. */
+ if (!foundDataChunk) {
+ return DRWAV_FALSE;
+ }
- // Make sure we seek past the padding.
- dataSize += header.paddingSize;
- drwav__seek_forward(onSeek, dataSize, pUserData);
- pWav->dataChunkDataPos += dataSize;
+ /* We may have moved passed the data chunk. If so we need to move back. If running in sequential mode we can assume we are already sitting on the data chunk. */
+ if (!sequential) {
+ if (!drwav__seek_from_start(onSeek, pWav->dataChunkDataPos, pReadSeekUserData)) {
+ return DRWAV_FALSE;
+ }
+ cursor = pWav->dataChunkDataPos;
}
+
- // At this point we should be sitting on the first byte of the raw audio data.
+ /* At this point we should be sitting on the first byte of the raw audio data. */
- pWav->onRead = onRead;
- pWav->onSeek = onSeek;
- pWav->pUserData = pUserData;
pWav->fmt = fmt;
pWav->sampleRate = fmt.sampleRate;
pWav->channels = fmt.channels;
pWav->bitsPerSample = fmt.bitsPerSample;
- pWav->bytesPerSample = fmt.blockAlign / fmt.channels;
- pWav->bytesRemaining = dataSize;
+ pWav->bytesRemaining = dataChunkSize;
pWav->translatedFormatTag = translatedFormatTag;
- pWav->dataChunkDataSize = dataSize;
-
- // The bytes per sample should never be 0 at this point. This would indicate an invalid WAV file.
- if (pWav->bytesPerSample == 0) {
- return DRWAV_FALSE;
- }
+ pWav->dataChunkDataSize = dataChunkSize;
if (sampleCountFromFactChunk != 0) {
- pWav->totalSampleCount = sampleCountFromFactChunk * fmt.channels;
+ pWav->totalPCMFrameCount = sampleCountFromFactChunk;
} else {
- pWav->totalSampleCount = dataSize / pWav->bytesPerSample;
+ pWav->totalPCMFrameCount = dataChunkSize / drwav_get_bytes_per_pcm_frame(pWav);
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
- drwav_uint64 blockCount = dataSize / fmt.blockAlign;
- pWav->totalSampleCount = (blockCount * (fmt.blockAlign - (6*pWav->channels))) * 2; // x2 because two samples per byte.
+ drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign;
+ pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (6*pWav->channels))) * 2)) / fmt.channels; /* x2 because two samples per byte. */
}
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
- drwav_uint64 blockCount = dataSize / fmt.blockAlign;
- pWav->totalSampleCount = ((blockCount * (fmt.blockAlign - (4*pWav->channels))) * 2) + (blockCount * pWav->channels);
+ drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign;
+ pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (4*pWav->channels))) * 2) + (blockCount * pWav->channels)) / fmt.channels;
}
}
- // The way we calculate the bytes per sample does not make sense for compressed formats so we just set it to 0.
- if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) {
- pWav->bytesPerSample = 0;
- }
-
- // Some formats only support a certain number of channels.
+ /* Some formats only support a certain number of channels. */
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM || pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
if (pWav->channels > 2) {
return DRWAV_FALSE;
@@ -1569,22 +2014,26 @@ drwav_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onS
}
#ifdef DR_WAV_LIBSNDFILE_COMPAT
- // I use libsndfile as a benchmark for testing, however in the version I'm using (from the Windows installer on the libsndfile website),
- // it appears the total sample count libsndfile uses for MS-ADPCM is incorrect. It would seem they are computing the total sample count
- // from the number of blocks, however this results in the inclusion of extra silent samples at the end of the last block. The correct
- // way to know the total sample count is to inspect the "fact" chunk, which should always be present for compressed formats, and should
- // always include the sample count. This little block of code below is only used to emulate the libsndfile logic so I can properly run my
- // correctness tests against libsndfile, and is disabled by default.
+ /*
+ I use libsndfile as a benchmark for testing, however in the version I'm using (from the Windows installer on the libsndfile website),
+ it appears the total sample count libsndfile uses for MS-ADPCM is incorrect. It would seem they are computing the total sample count
+ from the number of blocks, however this results in the inclusion of extra silent samples at the end of the last block. The correct
+ way to know the total sample count is to inspect the "fact" chunk, which should always be present for compressed formats, and should
+ always include the sample count. This little block of code below is only used to emulate the libsndfile logic so I can properly run my
+ correctness tests against libsndfile, and is disabled by default.
+ */
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
- drwav_uint64 blockCount = dataSize / fmt.blockAlign;
- pWav->totalSampleCount = (blockCount * (fmt.blockAlign - (6*pWav->channels))) * 2; // x2 because two samples per byte.
+ drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign;
+ pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (6*pWav->channels))) * 2)) / fmt.channels; /* x2 because two samples per byte. */
}
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
- drwav_uint64 blockCount = dataSize / fmt.blockAlign;
- pWav->totalSampleCount = ((blockCount * (fmt.blockAlign - (4*pWav->channels))) * 2) + (blockCount * pWav->channels);
+ drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign;
+ pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (4*pWav->channels))) * 2) + (blockCount * pWav->channels)) / fmt.channels;
}
#endif
+ pWav->totalSampleCount = pWav->totalPCMFrameCount * pWav->channels;
+
return DRWAV_TRUE;
}
@@ -1609,17 +2058,21 @@ drwav_uint32 drwav_data_chunk_size_riff(drwav_uint64 dataChunkSize)
drwav_uint64 drwav_riff_chunk_size_w64(drwav_uint64 dataChunkSize)
{
- return 80 + 24 + dataChunkSize; // +24 because W64 includes the size of the GUID and size fields.
+ return 80 + 24 + dataChunkSize; /* +24 because W64 includes the size of the GUID and size fields. */
}
drwav_uint64 drwav_data_chunk_size_w64(drwav_uint64 dataChunkSize)
{
- return 24 + dataChunkSize; // +24 because W64 includes the size of the GUID and size fields.
+ return 24 + dataChunkSize; /* +24 because W64 includes the size of the GUID and size fields. */
}
drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData)
{
+ size_t runningPos = 0;
+ drwav_uint64 initialDataChunkSize = 0;
+ drwav_uint64 chunkSizeFMT;
+
if (pWav == NULL) {
return DRWAV_FALSE;
}
@@ -1629,11 +2082,11 @@ drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pF
}
if (!isSequential && onSeek == NULL) {
- return DRWAV_FALSE; // <-- onSeek is required when in non-sequential mode.
+ return DRWAV_FALSE; /* <-- onSeek is required when in non-sequential mode. */
}
- // Not currently supporting compressed formats. Will need to add support for the "fact" chunk before we enable this.
+ /* Not currently supporting compressed formats. Will need to add support for the "fact" chunk before we enable this. */
if (pFormat->format == DR_WAVE_FORMAT_EXTENSIBLE) {
return DRWAV_FALSE;
}
@@ -1655,21 +2108,21 @@ drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pF
pWav->fmt.extendedSize = 0;
pWav->isSequentialWrite = isSequential;
-
- size_t runningPos = 0;
-
- // The initial values for the "RIFF" and "data" chunks depends on whether or not we are initializing in sequential mode or not. In
- // sequential mode we set this to its final values straight away since they can be calculated from the total sample count. In non-
- // sequential mode we initialize it all to zero and fill it out in drwav_uninit() using a backwards seek.
- drwav_uint64 initialDataChunkSize = 0;
+ /*
+ The initial values for the "RIFF" and "data" chunks depends on whether or not we are initializing in sequential mode or not. In
+ sequential mode we set this to its final values straight away since they can be calculated from the total sample count. In non-
+ sequential mode we initialize it all to zero and fill it out in drwav_uninit() using a backwards seek.
+ */
if (isSequential) {
initialDataChunkSize = (totalSampleCount * pWav->fmt.bitsPerSample) / 8;
- // The RIFF container has a limit on the number of samples. drwav is not allowing this. There's no practical limits for Wave64
- // so for the sake of simplicity I'm not doing any validation for that.
+ /*
+ The RIFF container has a limit on the number of samples. drwav is not allowing this. There's no practical limits for Wave64
+ so for the sake of simplicity I'm not doing any validation for that.
+ */
if (pFormat->container == drwav_container_riff) {
if (initialDataChunkSize > (0xFFFFFFFF - 36)) {
- return DRWAV_FALSE; // Not enough room to store every sample.
+ return DRWAV_FALSE; /* Not enough room to store every sample. */
}
}
}
@@ -1677,21 +2130,20 @@ drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pF
pWav->dataChunkDataSizeTargetWrite = initialDataChunkSize;
- // "RIFF" chunk.
+ /* "RIFF" chunk. */
if (pFormat->container == drwav_container_riff) {
- drwav_uint32 chunkSizeRIFF = 36 + (drwav_uint32)initialDataChunkSize; // +36 = "RIFF"+[RIFF Chunk Size]+"WAVE" + [sizeof "fmt " chunk]
+ drwav_uint32 chunkSizeRIFF = 36 + (drwav_uint32)initialDataChunkSize; /* +36 = "RIFF"+[RIFF Chunk Size]+"WAVE" + [sizeof "fmt " chunk] */
runningPos += pWav->onWrite(pUserData, "RIFF", 4);
runningPos += pWav->onWrite(pUserData, &chunkSizeRIFF, 4);
runningPos += pWav->onWrite(pUserData, "WAVE", 4);
} else {
- drwav_uint64 chunkSizeRIFF = 80 + 24 + initialDataChunkSize; // +24 because W64 includes the size of the GUID and size fields.
+ drwav_uint64 chunkSizeRIFF = 80 + 24 + initialDataChunkSize; /* +24 because W64 includes the size of the GUID and size fields. */
runningPos += pWav->onWrite(pUserData, drwavGUID_W64_RIFF, 16);
runningPos += pWav->onWrite(pUserData, &chunkSizeRIFF, 8);
runningPos += pWav->onWrite(pUserData, drwavGUID_W64_WAVE, 16);
}
- // "fmt " chunk.
- drwav_uint64 chunkSizeFMT;
+ /* "fmt " chunk. */
if (pFormat->container == drwav_container_riff) {
chunkSizeFMT = 16;
runningPos += pWav->onWrite(pUserData, "fmt ", 4);
@@ -1711,19 +2163,19 @@ drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pF
pWav->dataChunkDataPos = runningPos;
- // "data" chunk.
+ /* "data" chunk. */
if (pFormat->container == drwav_container_riff) {
drwav_uint32 chunkSizeDATA = (drwav_uint32)initialDataChunkSize;
runningPos += pWav->onWrite(pUserData, "data", 4);
runningPos += pWav->onWrite(pUserData, &chunkSizeDATA, 4);
} else {
- drwav_uint64 chunkSizeDATA = 24 + initialDataChunkSize; // +24 because W64 includes the size of the GUID and size fields.
+ drwav_uint64 chunkSizeDATA = 24 + initialDataChunkSize; /* +24 because W64 includes the size of the GUID and size fields. */
runningPos += pWav->onWrite(pUserData, drwavGUID_W64_DATA, 16);
runningPos += pWav->onWrite(pUserData, &chunkSizeDATA, 8);
}
- // Simple validation.
+ /* Simple validation. */
if (pFormat->container == drwav_container_riff) {
if (runningPos != 20 + chunkSizeFMT + 8) {
return DRWAV_FALSE;
@@ -1736,12 +2188,11 @@ drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pF
- // Set some properties for the client's convenience.
+ /* Set some properties for the client's convenience. */
pWav->container = pFormat->container;
pWav->channels = (drwav_uint16)pFormat->channels;
pWav->sampleRate = pFormat->sampleRate;
pWav->bitsPerSample = (drwav_uint16)pFormat->bitsPerSample;
- pWav->bytesPerSample = (drwav_uint16)(pFormat->bitsPerSample >> 3);
pWav->translatedFormatTag = (drwav_uint16)pFormat->format;
return DRWAV_TRUE;
@@ -1750,12 +2201,12 @@ drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pF
drwav_bool32 drwav_init_write(drwav* pWav, const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData)
{
- return drwav_init_write__internal(pWav, pFormat, 0, DRWAV_FALSE, onWrite, onSeek, pUserData); // DRWAV_FALSE = Not Sequential
+ return drwav_init_write__internal(pWav, pFormat, 0, DRWAV_FALSE, onWrite, onSeek, pUserData); /* DRWAV_FALSE = Not Sequential */
}
drwav_bool32 drwav_init_write_sequential(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData)
{
- return drwav_init_write__internal(pWav, pFormat, totalSampleCount, DRWAV_TRUE, onWrite, NULL, pUserData); // DRWAV_TRUE = Sequential
+ return drwav_init_write__internal(pWav, pFormat, totalSampleCount, DRWAV_TRUE, onWrite, NULL, pUserData); /* DRWAV_TRUE = Sequential */
}
void drwav_uninit(drwav* pWav)
@@ -1764,17 +2215,20 @@ void drwav_uninit(drwav* pWav)
return;
}
- // If the drwav object was opened in write mode we'll need to finalize a few things:
- // - Make sure the "data" chunk is aligned to 16-bits for RIFF containers, or 64 bits for W64 containers.
- // - Set the size of the "data" chunk.
+ /*
+ If the drwav object was opened in write mode we'll need to finalize a few things:
+ - Make sure the "data" chunk is aligned to 16-bits for RIFF containers, or 64 bits for W64 containers.
+ - Set the size of the "data" chunk.
+ */
if (pWav->onWrite != NULL) {
- // Validation for sequential mode.
+ drwav_uint32 paddingSize = 0;
+
+ /* Validation for sequential mode. */
if (pWav->isSequentialWrite) {
drwav_assert(pWav->dataChunkDataSize == pWav->dataChunkDataSizeTargetWrite);
}
- // Padding. Do not adjust pWav->dataChunkDataSize - this should not include the padding.
- drwav_uint32 paddingSize = 0;
+ /* Padding. Do not adjust pWav->dataChunkDataSize - this should not include the padding. */
if (pWav->container == drwav_container_riff) {
paddingSize = (drwav_uint32)(pWav->dataChunkDataSize % 2);
} else {
@@ -1786,30 +2240,31 @@ void drwav_uninit(drwav* pWav)
pWav->onWrite(pWav->pUserData, &paddingData, paddingSize);
}
-
- // Chunk sizes. When using sequential mode, these will have been filled in at initialization time. We only need
- // to do this when using non-sequential mode.
+ /*
+ Chunk sizes. When using sequential mode, these will have been filled in at initialization time. We only need
+ to do this when using non-sequential mode.
+ */
if (pWav->onSeek && !pWav->isSequentialWrite) {
if (pWav->container == drwav_container_riff) {
- // The "RIFF" chunk size.
+ /* The "RIFF" chunk size. */
if (pWav->onSeek(pWav->pUserData, 4, drwav_seek_origin_start)) {
drwav_uint32 riffChunkSize = drwav_riff_chunk_size_riff(pWav->dataChunkDataSize);
pWav->onWrite(pWav->pUserData, &riffChunkSize, 4);
}
- // the "data" chunk size.
+ /* the "data" chunk size. */
if (pWav->onSeek(pWav->pUserData, (int)pWav->dataChunkDataPos + 4, drwav_seek_origin_start)) {
drwav_uint32 dataChunkSize = drwav_data_chunk_size_riff(pWav->dataChunkDataSize);
pWav->onWrite(pWav->pUserData, &dataChunkSize, 4);
}
} else {
- // The "RIFF" chunk size.
+ /* The "RIFF" chunk size. */
if (pWav->onSeek(pWav->pUserData, 16, drwav_seek_origin_start)) {
drwav_uint64 riffChunkSize = drwav_riff_chunk_size_w64(pWav->dataChunkDataSize);
pWav->onWrite(pWav->pUserData, &riffChunkSize, 8);
}
- // The "data" chunk size.
+ /* The "data" chunk size. */
if (pWav->onSeek(pWav->pUserData, (int)pWav->dataChunkDataPos + 16, drwav_seek_origin_start)) {
drwav_uint64 dataChunkSize = drwav_data_chunk_size_w64(pWav->dataChunkDataSize);
pWav->onWrite(pWav->pUserData, &dataChunkSize, 8);
@@ -1819,8 +2274,10 @@ void drwav_uninit(drwav* pWav)
}
#ifndef DR_WAV_NO_STDIO
- // If we opened the file with drwav_open_file() we will want to close the file handle. We can know whether or not drwav_open_file()
- // was used by looking at the onRead and onSeek callbacks.
+ /*
+ If we opened the file with drwav_open_file() we will want to close the file handle. We can know whether or not drwav_open_file()
+ was used by looking at the onRead and onSeek callbacks.
+ */
if (pWav->onRead == drwav__on_read_stdio || pWav->onWrite == drwav__on_write_stdio) {
fclose((FILE*)pWav->pUserData);
}
@@ -1830,12 +2287,17 @@ void drwav_uninit(drwav* pWav)
drwav* drwav_open(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData)
{
+ return drwav_open_ex(onRead, onSeek, NULL, pUserData, NULL, 0);
+}
+
+drwav* drwav_open_ex(drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags)
+{
drwav* pWav = (drwav*)DRWAV_MALLOC(sizeof(*pWav));
if (pWav == NULL) {
return NULL;
}
- if (!drwav_init(pWav, onRead, onSeek, pUserData)) {
+ if (!drwav_init_ex(pWav, onRead, onSeek, onChunk, pReadSeekUserData, pChunkUserData, flags)) {
DRWAV_FREE(pWav);
return NULL;
}
@@ -1878,6 +2340,8 @@ void drwav_close(drwav* pWav)
size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut)
{
+ size_t bytesRead;
+
if (pWav == NULL || bytesToRead == 0 || pBufferOut == NULL) {
return 0;
}
@@ -1886,7 +2350,7 @@ size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut)
bytesToRead = (size_t)pWav->bytesRemaining;
}
- size_t bytesRead = pWav->onRead(pWav->pUserData, pBufferOut, bytesToRead);
+ bytesRead = pWav->onRead(pWav->pUserData, pBufferOut, bytesToRead);
pWav->bytesRemaining -= bytesRead;
return bytesRead;
@@ -1894,28 +2358,64 @@ size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut)
drwav_uint64 drwav_read(drwav* pWav, drwav_uint64 samplesToRead, void* pBufferOut)
{
+ drwav_uint32 bytesPerSample;
+ size_t bytesRead;
+
if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) {
return 0;
}
- // Cannot use this function for compressed formats.
+ /* Cannot use this function for compressed formats. */
+ if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) {
+ return 0;
+ }
+
+ bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (samplesToRead * bytesPerSample > DRWAV_SIZE_MAX) {
+ samplesToRead = DRWAV_SIZE_MAX / bytesPerSample;
+ }
+
+ bytesRead = drwav_read_raw(pWav, (size_t)(samplesToRead * bytesPerSample), pBufferOut);
+ return bytesRead / bytesPerSample;
+}
+
+drwav_uint64 drwav_read_pcm_frames(drwav* pWav, drwav_uint64 framesToRead, void* pBufferOut)
+{
+ drwav_uint32 bytesPerFrame;
+ size_t bytesRead;
+
+ if (pWav == NULL || framesToRead == 0 || pBufferOut == NULL) {
+ return 0;
+ }
+
+ /* Cannot use this function for compressed formats. */
if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) {
return 0;
}
- // Don't try to read more samples than can potentially fit in the output buffer.
- if (samplesToRead * pWav->bytesPerSample > SIZE_MAX) {
- samplesToRead = SIZE_MAX / pWav->bytesPerSample;
+ bytesPerFrame = drwav_get_bytes_per_pcm_frame(pWav);
+ if (bytesPerFrame == 0) {
+ return 0;
}
- size_t bytesRead = drwav_read_raw(pWav, (size_t)(samplesToRead * pWav->bytesPerSample), pBufferOut);
- return bytesRead / pWav->bytesPerSample;
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (framesToRead * bytesPerFrame > DRWAV_SIZE_MAX) {
+ framesToRead = DRWAV_SIZE_MAX / bytesPerFrame;
+ }
+
+ bytesRead = drwav_read_raw(pWav, (size_t)(framesToRead * bytesPerFrame), pBufferOut);
+ return bytesRead / bytesPerFrame;
}
-drwav_bool32 drwav_seek_to_first_sample(drwav* pWav)
+drwav_bool32 drwav_seek_to_first_pcm_frame(drwav* pWav)
{
if (pWav->onWrite != NULL) {
- return DRWAV_FALSE; // No seeking in write mode.
+ return DRWAV_FALSE; /* No seeking in write mode. */
}
if (!pWav->onSeek(pWav->pUserData, (int)pWav->dataChunkDataPos, drwav_seek_origin_start)) {
@@ -1932,36 +2432,39 @@ drwav_bool32 drwav_seek_to_first_sample(drwav* pWav)
drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample)
{
- // Seeking should be compatible with wave files > 2GB.
+ /* Seeking should be compatible with wave files > 2GB. */
if (pWav->onWrite != NULL) {
- return DRWAV_FALSE; // No seeking in write mode.
+ return DRWAV_FALSE; /* No seeking in write mode. */
}
if (pWav == NULL || pWav->onSeek == NULL) {
return DRWAV_FALSE;
}
- // If there are no samples, just return DRWAV_TRUE without doing anything.
+ /* If there are no samples, just return DRWAV_TRUE without doing anything. */
if (pWav->totalSampleCount == 0) {
return DRWAV_TRUE;
}
- // Make sure the sample is clamped.
+ /* Make sure the sample is clamped. */
if (sample >= pWav->totalSampleCount) {
sample = pWav->totalSampleCount - 1;
}
-
- // For compressed formats we just use a slow generic seek. If we are seeking forward we just seek forward. If we are going backwards we need
- // to seek back to the start.
+ /*
+ For compressed formats we just use a slow generic seek. If we are seeking forward we just seek forward. If we are going backwards we need
+ to seek back to the start.
+ */
if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) {
- // TODO: This can be optimized.
+ /* TODO: This can be optimized. */
- // If we're seeking forward it's simple - just keep reading samples until we hit the sample we're requesting. If we're seeking backwards,
- // we first need to seek back to the start and then just do the same thing as a forward seek.
+ /*
+ If we're seeking forward it's simple - just keep reading samples until we hit the sample we're requesting. If we're seeking backwards,
+ we first need to seek back to the start and then just do the same thing as a forward seek.
+ */
if (sample < pWav->compressed.iCurrentSample) {
- if (!drwav_seek_to_first_sample(pWav)) {
+ if (!drwav_seek_to_first_pcm_frame(pWav)) {
return DRWAV_FALSE;
}
}
@@ -1971,18 +2474,18 @@ drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample)
drwav_int16 devnull[2048];
while (offset > 0) {
+ drwav_uint64 samplesRead = 0;
drwav_uint64 samplesToRead = offset;
if (samplesToRead > 2048) {
samplesToRead = 2048;
}
- drwav_uint64 samplesRead = 0;
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
samplesRead = drwav_read_s16__msadpcm(pWav, samplesToRead, devnull);
} else if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
samplesRead = drwav_read_s16__ima(pWav, samplesToRead, devnull);
} else {
- assert(DRWAV_FALSE); // If this assertion is triggered it means I've implemented a new compressed format but forgot to add a branch for it here.
+ assert(DRWAV_FALSE); /* If this assertion is triggered it means I've implemented a new compressed format but forgot to add a branch for it here. */
}
if (samplesRead != samplesToRead) {
@@ -1993,19 +2496,23 @@ drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample)
}
}
} else {
- drwav_uint64 totalSizeInBytes = pWav->totalSampleCount * pWav->bytesPerSample;
+ drwav_uint64 totalSizeInBytes;
+ drwav_uint64 currentBytePos;
+ drwav_uint64 targetBytePos;
+ drwav_uint64 offset;
+
+ totalSizeInBytes = pWav->totalPCMFrameCount * drwav_get_bytes_per_pcm_frame(pWav);
drwav_assert(totalSizeInBytes >= pWav->bytesRemaining);
- drwav_uint64 currentBytePos = totalSizeInBytes - pWav->bytesRemaining;
- drwav_uint64 targetBytePos = sample * pWav->bytesPerSample;
+ currentBytePos = totalSizeInBytes - pWav->bytesRemaining;
+ targetBytePos = sample * drwav_get_bytes_per_sample(pWav);
- drwav_uint64 offset;
if (currentBytePos < targetBytePos) {
- // Offset forwards.
+ /* Offset forwards. */
offset = (targetBytePos - currentBytePos);
} else {
- // Offset backwards.
- if (!drwav_seek_to_first_sample(pWav)) {
+ /* Offset backwards. */
+ if (!drwav_seek_to_first_pcm_frame(pWav)) {
return DRWAV_FALSE;
}
offset = targetBytePos;
@@ -2025,14 +2532,21 @@ drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample)
return DRWAV_TRUE;
}
+drwav_bool32 drwav_seek_to_pcm_frame(drwav* pWav, drwav_uint64 targetFrameIndex)
+{
+ return drwav_seek_to_sample(pWav, targetFrameIndex * pWav->channels);
+}
+
size_t drwav_write_raw(drwav* pWav, size_t bytesToWrite, const void* pData)
{
+ size_t bytesWritten;
+
if (pWav == NULL || bytesToWrite == 0 || pData == NULL) {
return 0;
}
- size_t bytesWritten = pWav->onWrite(pWav->pUserData, pData, bytesToWrite);
+ bytesWritten = pWav->onWrite(pWav->pUserData, pData, bytesToWrite);
pWav->dataChunkDataSize += bytesWritten;
return bytesWritten;
@@ -2040,24 +2554,29 @@ size_t drwav_write_raw(drwav* pWav, size_t bytesToWrite, const void* pData)
drwav_uint64 drwav_write(drwav* pWav, drwav_uint64 samplesToWrite, const void* pData)
{
+ drwav_uint64 bytesToWrite;
+ drwav_uint64 bytesWritten;
+ const drwav_uint8* pRunningData;
+
if (pWav == NULL || samplesToWrite == 0 || pData == NULL) {
return 0;
}
- drwav_uint64 bytesToWrite = ((samplesToWrite * pWav->bitsPerSample) / 8);
- if (bytesToWrite > SIZE_MAX) {
+ bytesToWrite = ((samplesToWrite * pWav->bitsPerSample) / 8);
+ if (bytesToWrite > DRWAV_SIZE_MAX) {
return 0;
}
- drwav_uint64 bytesWritten = 0;
- const drwav_uint8* pRunningData = (const drwav_uint8*)pData;
+ bytesWritten = 0;
+ pRunningData = (const drwav_uint8*)pData;
while (bytesToWrite > 0) {
+ size_t bytesJustWritten;
drwav_uint64 bytesToWriteThisIteration = bytesToWrite;
- if (bytesToWriteThisIteration > SIZE_MAX) {
- bytesToWriteThisIteration = SIZE_MAX;
+ if (bytesToWriteThisIteration > DRWAV_SIZE_MAX) {
+ bytesToWriteThisIteration = DRWAV_SIZE_MAX;
}
- size_t bytesJustWritten = drwav_write_raw(pWav, (size_t)bytesToWriteThisIteration, pRunningData);
+ bytesJustWritten = drwav_write_raw(pWav, (size_t)bytesToWriteThisIteration, pRunningData);
if (bytesJustWritten == 0) {
break;
}
@@ -2070,23 +2589,28 @@ drwav_uint64 drwav_write(drwav* pWav, drwav_uint64 samplesToWrite, const void* p
return (bytesWritten * 8) / pWav->bitsPerSample;
}
+drwav_uint64 drwav_write_pcm_frames(drwav* pWav, drwav_uint64 framesToWrite, const void* pData)
+{
+ return drwav_write(pWav, framesToWrite * pWav->channels, pData) / pWav->channels;
+}
+
drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
{
+ drwav_uint64 totalSamplesRead = 0;
+
drwav_assert(pWav != NULL);
drwav_assert(samplesToRead > 0);
drwav_assert(pBufferOut != NULL);
- // TODO: Lots of room for optimization here.
-
- drwav_uint64 totalSamplesRead = 0;
+ /* TODO: Lots of room for optimization here. */
while (samplesToRead > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) {
- // If there are no cached samples we need to load a new block.
+ /* If there are no cached samples we need to load a new block. */
if (pWav->msadpcm.cachedSampleCount == 0 && pWav->msadpcm.bytesRemainingInBlock == 0) {
if (pWav->channels == 1) {
- // Mono.
+ /* Mono. */
drwav_uint8 header[7];
if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) {
return totalSamplesRead;
@@ -2101,7 +2625,7 @@ drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
pWav->msadpcm.cachedSamples[3] = pWav->msadpcm.prevSamples[0][1];
pWav->msadpcm.cachedSampleCount = 2;
} else {
- // Stereo.
+ /* Stereo. */
drwav_uint8 header[14];
if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) {
return totalSamplesRead;
@@ -2125,7 +2649,7 @@ drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
}
}
- // Output anything that's cached.
+ /* Output anything that's cached. */
while (samplesToRead > 0 && pWav->msadpcm.cachedSampleCount > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) {
pBufferOut[0] = (drwav_int16)pWav->msadpcm.cachedSamples[drwav_countof(pWav->msadpcm.cachedSamples) - pWav->msadpcm.cachedSampleCount];
pWav->msadpcm.cachedSampleCount -= 1;
@@ -2141,22 +2665,14 @@ drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
}
- // If there's nothing left in the cache, just go ahead and load more. If there's nothing left to load in the current block we just continue to the next
- // loop iteration which will trigger the loading of a new block.
+ /*
+ If there's nothing left in the cache, just go ahead and load more. If there's nothing left to load in the current block we just continue to the next
+ loop iteration which will trigger the loading of a new block.
+ */
if (pWav->msadpcm.cachedSampleCount == 0) {
if (pWav->msadpcm.bytesRemainingInBlock == 0) {
continue;
} else {
- drwav_uint8 nibbles;
- if (pWav->onRead(pWav->pUserData, &nibbles, 1) != 1) {
- return totalSamplesRead;
- }
- pWav->msadpcm.bytesRemainingInBlock -= 1;
-
- // TODO: Optimize away these if statements.
- drwav_int32 nibble0 = ((nibbles & 0xF0) >> 4); if ((nibbles & 0x80)) { nibble0 |= 0xFFFFFFF0UL; }
- drwav_int32 nibble1 = ((nibbles & 0x0F) >> 0); if ((nibbles & 0x08)) { nibble1 |= 0xFFFFFFF0UL; }
-
static drwav_int32 adaptationTable[] = {
230, 230, 230, 230, 307, 409, 512, 614,
768, 614, 512, 409, 307, 230, 230, 230
@@ -2164,9 +2680,24 @@ drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
static drwav_int32 coeff1Table[] = { 256, 512, 0, 192, 240, 460, 392 };
static drwav_int32 coeff2Table[] = { 0, -256, 0, 64, 0, -208, -232 };
+ drwav_uint8 nibbles;
+ drwav_int32 nibble0;
+ drwav_int32 nibble1;
+
+ if (pWav->onRead(pWav->pUserData, &nibbles, 1) != 1) {
+ return totalSamplesRead;
+ }
+ pWav->msadpcm.bytesRemainingInBlock -= 1;
+
+ /* TODO: Optimize away these if statements. */
+ nibble0 = ((nibbles & 0xF0) >> 4); if ((nibbles & 0x80)) { nibble0 |= 0xFFFFFFF0UL; }
+ nibble1 = ((nibbles & 0x0F) >> 0); if ((nibbles & 0x08)) { nibble1 |= 0xFFFFFFF0UL; }
+
if (pWav->channels == 1) {
- // Mono.
+ /* Mono. */
drwav_int32 newSample0;
+ drwav_int32 newSample1;
+
newSample0 = ((pWav->msadpcm.prevSamples[0][1] * coeff1Table[pWav->msadpcm.predictor[0]]) + (pWav->msadpcm.prevSamples[0][0] * coeff2Table[pWav->msadpcm.predictor[0]])) >> 8;
newSample0 += nibble0 * pWav->msadpcm.delta[0];
newSample0 = drwav_clamp(newSample0, -32768, 32767);
@@ -2180,7 +2711,6 @@ drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
pWav->msadpcm.prevSamples[0][1] = newSample0;
- drwav_int32 newSample1;
newSample1 = ((pWav->msadpcm.prevSamples[0][1] * coeff1Table[pWav->msadpcm.predictor[0]]) + (pWav->msadpcm.prevSamples[0][0] * coeff2Table[pWav->msadpcm.predictor[0]])) >> 8;
newSample1 += nibble1 * pWav->msadpcm.delta[0];
newSample1 = drwav_clamp(newSample1, -32768, 32767);
@@ -2198,10 +2728,11 @@ drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
pWav->msadpcm.cachedSamples[3] = newSample1;
pWav->msadpcm.cachedSampleCount = 2;
} else {
- // Stereo.
-
- // Left.
+ /* Stereo. */
drwav_int32 newSample0;
+ drwav_int32 newSample1;
+
+ /* Left. */
newSample0 = ((pWav->msadpcm.prevSamples[0][1] * coeff1Table[pWav->msadpcm.predictor[0]]) + (pWav->msadpcm.prevSamples[0][0] * coeff2Table[pWav->msadpcm.predictor[0]])) >> 8;
newSample0 += nibble0 * pWav->msadpcm.delta[0];
newSample0 = drwav_clamp(newSample0, -32768, 32767);
@@ -2215,8 +2746,7 @@ drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
pWav->msadpcm.prevSamples[0][1] = newSample0;
- // Right.
- drwav_int32 newSample1;
+ /* Right. */
newSample1 = ((pWav->msadpcm.prevSamples[1][1] * coeff1Table[pWav->msadpcm.predictor[1]]) + (pWav->msadpcm.prevSamples[1][0] * coeff2Table[pWav->msadpcm.predictor[1]])) >> 8;
newSample1 += nibble1 * pWav->msadpcm.delta[1];
newSample1 = drwav_clamp(newSample1, -32768, 32767);
@@ -2242,19 +2772,19 @@ drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
{
+ drwav_uint64 totalSamplesRead = 0;
+
drwav_assert(pWav != NULL);
drwav_assert(samplesToRead > 0);
drwav_assert(pBufferOut != NULL);
- // TODO: Lots of room for optimization here.
-
- drwav_uint64 totalSamplesRead = 0;
+ /* TODO: Lots of room for optimization here. */
while (samplesToRead > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) {
- // If there are no cached samples we need to load a new block.
+ /* If there are no cached samples we need to load a new block. */
if (pWav->ima.cachedSampleCount == 0 && pWav->ima.bytesRemainingInBlock == 0) {
if (pWav->channels == 1) {
- // Mono.
+ /* Mono. */
drwav_uint8 header[4];
if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) {
return totalSamplesRead;
@@ -2266,7 +2796,7 @@ drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_
pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - 1] = pWav->ima.predictor[0];
pWav->ima.cachedSampleCount = 1;
} else {
- // Stereo.
+ /* Stereo. */
drwav_uint8 header[8];
if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) {
return totalSamplesRead;
@@ -2284,7 +2814,7 @@ drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_
}
}
- // Output anything that's cached.
+ /* Output anything that's cached. */
while (samplesToRead > 0 && pWav->ima.cachedSampleCount > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) {
pBufferOut[0] = (drwav_int16)pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - pWav->ima.cachedSampleCount];
pWav->ima.cachedSampleCount -= 1;
@@ -2299,8 +2829,10 @@ drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_
return totalSamplesRead;
}
- // If there's nothing left in the cache, just go ahead and load more. If there's nothing left to load in the current block we just continue to the next
- // loop iteration which will trigger the loading of a new block.
+ /*
+ If there's nothing left in the cache, just go ahead and load more. If there's nothing left to load in the current block we just continue to the next
+ loop iteration which will trigger the loading of a new block.
+ */
if (pWav->ima.cachedSampleCount == 0) {
if (pWav->ima.bytesRemainingInBlock == 0) {
continue;
@@ -2322,17 +2854,22 @@ drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_
15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
};
- // From what I can tell with stereo streams, it looks like every 4 bytes (8 samples) is for one channel. So it goes 4 bytes for the
- // left channel, 4 bytes for the right channel.
+ drwav_uint32 iChannel;
+
+ /*
+ From what I can tell with stereo streams, it looks like every 4 bytes (8 samples) is for one channel. So it goes 4 bytes for the
+ left channel, 4 bytes for the right channel.
+ */
pWav->ima.cachedSampleCount = 8 * pWav->channels;
- for (drwav_uint32 iChannel = 0; iChannel < pWav->channels; ++iChannel) {
+ for (iChannel = 0; iChannel < pWav->channels; ++iChannel) {
+ drwav_uint32 iByte;
drwav_uint8 nibbles[4];
if (pWav->onRead(pWav->pUserData, &nibbles, 4) != 4) {
return totalSamplesRead;
}
pWav->ima.bytesRemainingInBlock -= 4;
- for (drwav_uint32 iByte = 0; iByte < 4; ++iByte) {
+ for (iByte = 0; iByte < 4; ++iByte) {
drwav_uint8 nibble0 = ((nibbles[iByte] & 0x0F) >> 0);
drwav_uint8 nibble1 = ((nibbles[iByte] & 0xF0) >> 4);
@@ -2425,19 +2962,21 @@ static DRWAV_INLINE drwav_int16 drwav__mulaw_to_s16(drwav_uint8 sampleIn)
-static void drwav__pcm_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned short bytesPerSample)
+static void drwav__pcm_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample)
{
- // Special case for 8-bit sample data because it's treated as unsigned.
+ unsigned int i;
+
+ /* Special case for 8-bit sample data because it's treated as unsigned. */
if (bytesPerSample == 1) {
drwav_u8_to_s16(pOut, pIn, totalSampleCount);
return;
}
- // Slightly more optimal implementation for common formats.
+ /* Slightly more optimal implementation for common formats. */
if (bytesPerSample == 2) {
- for (unsigned int i = 0; i < totalSampleCount; ++i) {
- *pOut++ = ((drwav_int16*)pIn)[i];
+ for (i = 0; i < totalSampleCount; ++i) {
+ *pOut++ = ((const drwav_int16*)pIn)[i];
}
return;
}
@@ -2451,15 +2990,15 @@ static void drwav__pcm_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_
}
- // Anything more than 64 bits per sample is not supported.
+ /* Anything more than 64 bits per sample is not supported. */
if (bytesPerSample > 8) {
drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut));
return;
}
- // Generic, slow converter.
- for (unsigned int i = 0; i < totalSampleCount; ++i) {
+ /* Generic, slow converter. */
+ for (i = 0; i < totalSampleCount; ++i) {
drwav_uint64 sample = 0;
unsigned int shift = (8 - bytesPerSample) * 8;
@@ -2474,16 +3013,16 @@ static void drwav__pcm_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_
}
}
-static void drwav__ieee_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned short bytesPerSample)
+static void drwav__ieee_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample)
{
if (bytesPerSample == 4) {
- drwav_f32_to_s16(pOut, (float*)pIn, totalSampleCount);
+ drwav_f32_to_s16(pOut, (const float*)pIn, totalSampleCount);
return;
} else if (bytesPerSample == 8) {
- drwav_f64_to_s16(pOut, (double*)pIn, totalSampleCount);
+ drwav_f64_to_s16(pOut, (const double*)pIn, totalSampleCount);
return;
} else {
- // Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float.
+ /* Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float. */
drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut));
return;
}
@@ -2491,20 +3030,29 @@ static void drwav__ieee_to_s16(drwav_int16* pOut, const unsigned char* pIn, size
drwav_uint64 drwav_read_s16__pcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
{
- // Fast path.
- if (pWav->bytesPerSample == 2) {
+ drwav_uint32 bytesPerSample;
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ /* Fast path. */
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM && pWav->bitsPerSample == 16) {
return drwav_read(pWav, samplesToRead, pBufferOut);
}
+
+ bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
- drwav_uint64 totalSamplesRead = 0;
- unsigned char sampleData[4096];
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
- drwav__pcm_to_s16(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample);
+ drwav__pcm_to_s16(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -2516,15 +3064,23 @@ drwav_uint64 drwav_read_s16__pcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_
drwav_uint64 drwav_read_s16__ieee(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
{
- drwav_uint64 totalSamplesRead = 0;
+ drwav_uint64 totalSamplesRead;
unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
- drwav__ieee_to_s16(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample);
+ drwav__ieee_to_s16(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -2536,10 +3092,18 @@ drwav_uint64 drwav_read_s16__ieee(drwav* pWav, drwav_uint64 samplesToRead, drwav
drwav_uint64 drwav_read_s16__alaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
{
- drwav_uint64 totalSamplesRead = 0;
+ drwav_uint64 totalSamplesRead;
unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
@@ -2556,10 +3120,18 @@ drwav_uint64 drwav_read_s16__alaw(drwav* pWav, drwav_uint64 samplesToRead, drwav
drwav_uint64 drwav_read_s16__mulaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
{
- drwav_uint64 totalSamplesRead = 0;
+ drwav_uint64 totalSamplesRead;
unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
@@ -2580,9 +3152,9 @@ drwav_uint64 drwav_read_s16(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16
return 0;
}
- // Don't try to read more samples than can potentially fit in the output buffer.
- if (samplesToRead * sizeof(drwav_int16) > SIZE_MAX) {
- samplesToRead = SIZE_MAX / sizeof(drwav_int16);
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (samplesToRead * sizeof(drwav_int16) > DRWAV_SIZE_MAX) {
+ samplesToRead = DRWAV_SIZE_MAX / sizeof(drwav_int16);
}
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) {
@@ -2612,10 +3184,16 @@ drwav_uint64 drwav_read_s16(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16
return 0;
}
+drwav_uint64 drwav_read_pcm_frames_s16(drwav* pWav, drwav_uint64 framesToRead, drwav_int16* pBufferOut)
+{
+ return drwav_read_s16(pWav, framesToRead * pWav->channels, pBufferOut) / pWav->channels;
+}
+
void drwav_u8_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
int r;
- for (size_t i = 0; i < sampleCount; ++i) {
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
int x = pIn[i];
r = x - 128;
r = r << 8;
@@ -2626,8 +3204,9 @@ void drwav_u8_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCou
void drwav_s24_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
int r;
- for (size_t i = 0; i < sampleCount; ++i) {
- int x = ((int)(((unsigned int)(((unsigned char*)pIn)[i*3+0]) << 8) | ((unsigned int)(((unsigned char*)pIn)[i*3+1]) << 16) | ((unsigned int)(((unsigned char*)pIn)[i*3+2])) << 24)) >> 8;
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
+ int x = ((int)(((unsigned int)(((const unsigned char*)pIn)[i*3+0]) << 8) | ((unsigned int)(((const unsigned char*)pIn)[i*3+1]) << 16) | ((unsigned int)(((const unsigned char*)pIn)[i*3+2])) << 24)) >> 8;
r = x >> 8;
pOut[i] = (short)r;
}
@@ -2636,7 +3215,8 @@ void drwav_s24_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCo
void drwav_s32_to_s16(drwav_int16* pOut, const drwav_int32* pIn, size_t sampleCount)
{
int r;
- for (size_t i = 0; i < sampleCount; ++i) {
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
int x = pIn[i];
r = x >> 16;
pOut[i] = (short)r;
@@ -2646,7 +3226,8 @@ void drwav_s32_to_s16(drwav_int16* pOut, const drwav_int32* pIn, size_t sampleCo
void drwav_f32_to_s16(drwav_int16* pOut, const float* pIn, size_t sampleCount)
{
int r;
- for (size_t i = 0; i < sampleCount; ++i) {
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
float x = pIn[i];
float c;
c = ((x < -1) ? -1 : ((x > 1) ? 1 : x));
@@ -2660,7 +3241,8 @@ void drwav_f32_to_s16(drwav_int16* pOut, const float* pIn, size_t sampleCount)
void drwav_f64_to_s16(drwav_int16* pOut, const double* pIn, size_t sampleCount)
{
int r;
- for (size_t i = 0; i < sampleCount; ++i) {
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
double x = pIn[i];
double c;
c = ((x < -1) ? -1 : ((x > 1) ? 1 : x));
@@ -2673,29 +3255,33 @@ void drwav_f64_to_s16(drwav_int16* pOut, const double* pIn, size_t sampleCount)
void drwav_alaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
- for (size_t i = 0; i < sampleCount; ++i) {
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
pOut[i] = drwav__alaw_to_s16(pIn[i]);
}
}
void drwav_mulaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
- for (size_t i = 0; i < sampleCount; ++i) {
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
pOut[i] = drwav__mulaw_to_s16(pIn[i]);
}
}
-static void drwav__pcm_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned short bytesPerSample)
+static void drwav__pcm_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned int bytesPerSample)
{
- // Special case for 8-bit sample data because it's treated as unsigned.
+ unsigned int i;
+
+ /* Special case for 8-bit sample data because it's treated as unsigned. */
if (bytesPerSample == 1) {
drwav_u8_to_f32(pOut, pIn, sampleCount);
return;
}
- // Slightly more optimal implementation for common formats.
+ /* Slightly more optimal implementation for common formats. */
if (bytesPerSample == 2) {
drwav_s16_to_f32(pOut, (const drwav_int16*)pIn, sampleCount);
return;
@@ -2710,15 +3296,15 @@ static void drwav__pcm_to_f32(float* pOut, const unsigned char* pIn, size_t samp
}
- // Anything more than 64 bits per sample is not supported.
+ /* Anything more than 64 bits per sample is not supported. */
if (bytesPerSample > 8) {
drwav_zero_memory(pOut, sampleCount * sizeof(*pOut));
return;
}
- // Generic, slow converter.
- for (unsigned int i = 0; i < sampleCount; ++i) {
+ /* Generic, slow converter. */
+ for (i = 0; i < sampleCount; ++i) {
drwav_uint64 sample = 0;
unsigned int shift = (8 - bytesPerSample) * 8;
@@ -2733,18 +3319,19 @@ static void drwav__pcm_to_f32(float* pOut, const unsigned char* pIn, size_t samp
}
}
-static void drwav__ieee_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned short bytesPerSample)
+static void drwav__ieee_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned int bytesPerSample)
{
if (bytesPerSample == 4) {
- for (unsigned int i = 0; i < sampleCount; ++i) {
- *pOut++ = ((float*)pIn)[i];
+ unsigned int i;
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = ((const float*)pIn)[i];
}
return;
} else if (bytesPerSample == 8) {
- drwav_f64_to_f32(pOut, (double*)pIn, sampleCount);
+ drwav_f64_to_f32(pOut, (const double*)pIn, sampleCount);
return;
} else {
- // Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float.
+ /* Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float. */
drwav_zero_memory(pOut, sampleCount * sizeof(*pOut));
return;
}
@@ -2753,19 +3340,23 @@ static void drwav__ieee_to_f32(float* pOut, const unsigned char* pIn, size_t sam
drwav_uint64 drwav_read_f32__pcm(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
{
- if (pWav->bytesPerSample == 0) {
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
return 0;
}
- drwav_uint64 totalSamplesRead = 0;
- unsigned char sampleData[4096];
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
- drwav__pcm_to_f32(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample);
+ drwav__pcm_to_f32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -2777,8 +3368,10 @@ drwav_uint64 drwav_read_f32__pcm(drwav* pWav, drwav_uint64 samplesToRead, float*
drwav_uint64 drwav_read_f32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
{
- // We're just going to borrow the implementation from the drwav_read_s16() since ADPCM is a little bit more complicated than other formats and I don't
- // want to duplicate that code.
+ /*
+ We're just going to borrow the implementation from the drwav_read_s16() since ADPCM is a little bit more complicated than other formats and I don't
+ want to duplicate that code.
+ */
drwav_uint64 totalSamplesRead = 0;
drwav_int16 samples16[2048];
while (samplesToRead > 0) {
@@ -2787,7 +3380,7 @@ drwav_uint64 drwav_read_f32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, fl
break;
}
- drwav_s16_to_f32(pBufferOut, samples16, (size_t)samplesRead); // <-- Safe cast because we're clamping to 2048.
+ drwav_s16_to_f32(pBufferOut, samples16, (size_t)samplesRead); /* <-- Safe cast because we're clamping to 2048. */
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -2799,8 +3392,10 @@ drwav_uint64 drwav_read_f32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, fl
drwav_uint64 drwav_read_f32__ima(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
{
- // We're just going to borrow the implementation from the drwav_read_s16() since IMA-ADPCM is a little bit more complicated than other formats and I don't
- // want to duplicate that code.
+ /*
+ We're just going to borrow the implementation from the drwav_read_s16() since IMA-ADPCM is a little bit more complicated than other formats and I don't
+ want to duplicate that code.
+ */
drwav_uint64 totalSamplesRead = 0;
drwav_int16 samples16[2048];
while (samplesToRead > 0) {
@@ -2809,7 +3404,7 @@ drwav_uint64 drwav_read_f32__ima(drwav* pWav, drwav_uint64 samplesToRead, float*
break;
}
- drwav_s16_to_f32(pBufferOut, samples16, (size_t)samplesRead); // <-- Safe cast because we're clamping to 2048.
+ drwav_s16_to_f32(pBufferOut, samples16, (size_t)samplesRead); /* <-- Safe cast because we're clamping to 2048. */
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -2821,24 +3416,29 @@ drwav_uint64 drwav_read_f32__ima(drwav* pWav, drwav_uint64 samplesToRead, float*
drwav_uint64 drwav_read_f32__ieee(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
{
- // Fast path.
- if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT && pWav->bytesPerSample == 4) {
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+ drwav_uint32 bytesPerSample;
+
+ /* Fast path. */
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT && pWav->bitsPerSample == 32) {
return drwav_read(pWav, samplesToRead, pBufferOut);
}
-
- if (pWav->bytesPerSample == 0) {
+
+ bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
return 0;
}
- drwav_uint64 totalSamplesRead = 0;
- unsigned char sampleData[4096];
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
- drwav__ieee_to_f32(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample);
+ drwav__ieee_to_f32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -2850,14 +3450,17 @@ drwav_uint64 drwav_read_f32__ieee(drwav* pWav, drwav_uint64 samplesToRead, float
drwav_uint64 drwav_read_f32__alaw(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
{
- if (pWav->bytesPerSample == 0) {
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
return 0;
}
- drwav_uint64 totalSamplesRead = 0;
- unsigned char sampleData[4096];
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
@@ -2874,14 +3477,18 @@ drwav_uint64 drwav_read_f32__alaw(drwav* pWav, drwav_uint64 samplesToRead, float
drwav_uint64 drwav_read_f32__mulaw(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
{
- if (pWav->bytesPerSample == 0) {
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
return 0;
}
- drwav_uint64 totalSamplesRead = 0;
- unsigned char sampleData[4096];
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
@@ -2902,9 +3509,9 @@ drwav_uint64 drwav_read_f32(drwav* pWav, drwav_uint64 samplesToRead, float* pBuf
return 0;
}
- // Don't try to read more samples than can potentially fit in the output buffer.
- if (samplesToRead * sizeof(float) > SIZE_MAX) {
- samplesToRead = SIZE_MAX / sizeof(float);
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (samplesToRead * sizeof(float) > DRWAV_SIZE_MAX) {
+ samplesToRead = DRWAV_SIZE_MAX / sizeof(float);
}
if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) {
@@ -2934,22 +3541,31 @@ drwav_uint64 drwav_read_f32(drwav* pWav, drwav_uint64 samplesToRead, float* pBuf
return 0;
}
+drwav_uint64 drwav_read_pcm_frames_f32(drwav* pWav, drwav_uint64 framesToRead, float* pBufferOut)
+{
+ return drwav_read_f32(pWav, framesToRead * pWav->channels, pBufferOut) / pWav->channels;
+}
+
void drwav_u8_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
#ifdef DR_WAV_LIBSNDFILE_COMPAT
- // It appears libsndfile uses slightly different logic for the u8 -> f32 conversion to dr_wav, which in my opinion is incorrect. It appears
- // libsndfile performs the conversion something like "f32 = (u8 / 256) * 2 - 1", however I think it should be "f32 = (u8 / 255) * 2 - 1" (note
- // the divisor of 256 vs 255). I use libsndfile as a benchmark for testing, so I'm therefore leaving this block here just for my automated
- // correctness testing. This is disabled by default.
- for (size_t i = 0; i < sampleCount; ++i) {
+ /*
+ It appears libsndfile uses slightly different logic for the u8 -> f32 conversion to dr_wav, which in my opinion is incorrect. It appears
+ libsndfile performs the conversion something like "f32 = (u8 / 256) * 2 - 1", however I think it should be "f32 = (u8 / 255) * 2 - 1" (note
+ the divisor of 256 vs 255). I use libsndfile as a benchmark for testing, so I'm therefore leaving this block here just for my automated
+ correctness testing. This is disabled by default.
+ */
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = (pIn[i] / 256.0f) * 2 - 1;
}
#else
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = (pIn[i] / 255.0f) * 2 - 1;
}
#endif
@@ -2957,22 +3573,26 @@ void drwav_u8_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
void drwav_s16_to_f32(float* pOut, const drwav_int16* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = pIn[i] / 32768.0f;
}
}
void drwav_s24_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
unsigned int s0 = pIn[i*3 + 0];
unsigned int s1 = pIn[i*3 + 1];
unsigned int s2 = pIn[i*3 + 2];
@@ -2984,59 +3604,68 @@ void drwav_s24_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
void drwav_s32_to_f32(float* pOut, const drwav_int32* pIn, size_t sampleCount)
{
+ size_t i;
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = (float)(pIn[i] / 2147483648.0);
}
}
void drwav_f64_to_f32(float* pOut, const double* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = (float)pIn[i];
}
}
void drwav_alaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = drwav__alaw_to_s16(pIn[i]) / 32768.0f;
}
}
void drwav_mulaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = drwav__mulaw_to_s16(pIn[i]) / 32768.0f;
}
}
-static void drwav__pcm_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned short bytesPerSample)
+static void drwav__pcm_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample)
{
- // Special case for 8-bit sample data because it's treated as unsigned.
+ unsigned int i;
+
+ /* Special case for 8-bit sample data because it's treated as unsigned. */
if (bytesPerSample == 1) {
drwav_u8_to_s32(pOut, pIn, totalSampleCount);
return;
}
- // Slightly more optimal implementation for common formats.
+ /* Slightly more optimal implementation for common formats. */
if (bytesPerSample == 2) {
drwav_s16_to_s32(pOut, (const drwav_int16*)pIn, totalSampleCount);
return;
@@ -3046,22 +3675,22 @@ static void drwav__pcm_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_
return;
}
if (bytesPerSample == 4) {
- for (unsigned int i = 0; i < totalSampleCount; ++i) {
- *pOut++ = ((drwav_int32*)pIn)[i];
+ for (i = 0; i < totalSampleCount; ++i) {
+ *pOut++ = ((const drwav_int32*)pIn)[i];
}
return;
}
- // Anything more than 64 bits per sample is not supported.
+ /* Anything more than 64 bits per sample is not supported. */
if (bytesPerSample > 8) {
drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut));
return;
}
- // Generic, slow converter.
- for (unsigned int i = 0; i < totalSampleCount; ++i) {
+ /* Generic, slow converter. */
+ for (i = 0; i < totalSampleCount; ++i) {
drwav_uint64 sample = 0;
unsigned int shift = (8 - bytesPerSample) * 8;
@@ -3076,16 +3705,16 @@ static void drwav__pcm_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_
}
}
-static void drwav__ieee_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned short bytesPerSample)
+static void drwav__ieee_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample)
{
if (bytesPerSample == 4) {
- drwav_f32_to_s32(pOut, (float*)pIn, totalSampleCount);
+ drwav_f32_to_s32(pOut, (const float*)pIn, totalSampleCount);
return;
} else if (bytesPerSample == 8) {
- drwav_f64_to_s32(pOut, (double*)pIn, totalSampleCount);
+ drwav_f64_to_s32(pOut, (const double*)pIn, totalSampleCount);
return;
} else {
- // Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float.
+ /* Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float. */
drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut));
return;
}
@@ -3094,24 +3723,29 @@ static void drwav__ieee_to_s32(drwav_int32* pOut, const unsigned char* pIn, size
drwav_uint64 drwav_read_s32__pcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
{
- // Fast path.
- if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM && pWav->bytesPerSample == 4) {
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+ drwav_uint32 bytesPerSample;
+
+ /* Fast path. */
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM && pWav->bitsPerSample == 32) {
return drwav_read(pWav, samplesToRead, pBufferOut);
}
-
- if (pWav->bytesPerSample == 0) {
+
+ bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
return 0;
}
- drwav_uint64 totalSamplesRead = 0;
- unsigned char sampleData[4096];
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
- drwav__pcm_to_s32(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample);
+ drwav__pcm_to_s32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -3123,8 +3757,10 @@ drwav_uint64 drwav_read_s32__pcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_
drwav_uint64 drwav_read_s32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
{
- // We're just going to borrow the implementation from the drwav_read_s16() since ADPCM is a little bit more complicated than other formats and I don't
- // want to duplicate that code.
+ /*
+ We're just going to borrow the implementation from the drwav_read_s16() since ADPCM is a little bit more complicated than other formats and I don't
+ want to duplicate that code.
+ */
drwav_uint64 totalSamplesRead = 0;
drwav_int16 samples16[2048];
while (samplesToRead > 0) {
@@ -3133,7 +3769,7 @@ drwav_uint64 drwav_read_s32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
break;
}
- drwav_s16_to_s32(pBufferOut, samples16, (size_t)samplesRead); // <-- Safe cast because we're clamping to 2048.
+ drwav_s16_to_s32(pBufferOut, samples16, (size_t)samplesRead); /* <-- Safe cast because we're clamping to 2048. */
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -3145,8 +3781,10 @@ drwav_uint64 drwav_read_s32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, dr
drwav_uint64 drwav_read_s32__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
{
- // We're just going to borrow the implementation from the drwav_read_s16() since IMA-ADPCM is a little bit more complicated than other formats and I don't
- // want to duplicate that code.
+ /*
+ We're just going to borrow the implementation from the drwav_read_s16() since IMA-ADPCM is a little bit more complicated than other formats and I don't
+ want to duplicate that code.
+ */
drwav_uint64 totalSamplesRead = 0;
drwav_int16 samples16[2048];
while (samplesToRead > 0) {
@@ -3155,7 +3793,7 @@ drwav_uint64 drwav_read_s32__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_
break;
}
- drwav_s16_to_s32(pBufferOut, samples16, (size_t)samplesRead); // <-- Safe cast because we're clamping to 2048.
+ drwav_s16_to_s32(pBufferOut, samples16, (size_t)samplesRead); /* <-- Safe cast because we're clamping to 2048. */
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -3167,19 +3805,23 @@ drwav_uint64 drwav_read_s32__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_
drwav_uint64 drwav_read_s32__ieee(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
{
- if (pWav->bytesPerSample == 0) {
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
return 0;
}
- drwav_uint64 totalSamplesRead = 0;
- unsigned char sampleData[4096];
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
- drwav__ieee_to_s32(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample);
+ drwav__ieee_to_s32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
pBufferOut += samplesRead;
samplesToRead -= samplesRead;
@@ -3191,14 +3833,18 @@ drwav_uint64 drwav_read_s32__ieee(drwav* pWav, drwav_uint64 samplesToRead, drwav
drwav_uint64 drwav_read_s32__alaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
{
- if (pWav->bytesPerSample == 0) {
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
return 0;
}
- drwav_uint64 totalSamplesRead = 0;
- unsigned char sampleData[4096];
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
@@ -3215,14 +3861,18 @@ drwav_uint64 drwav_read_s32__alaw(drwav* pWav, drwav_uint64 samplesToRead, drwav
drwav_uint64 drwav_read_s32__mulaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
{
- if (pWav->bytesPerSample == 0) {
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
return 0;
}
- drwav_uint64 totalSamplesRead = 0;
- unsigned char sampleData[4096];
+ totalSamplesRead = 0;
+
while (samplesToRead > 0) {
- drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData);
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
if (samplesRead == 0) {
break;
}
@@ -3243,9 +3893,9 @@ drwav_uint64 drwav_read_s32(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32
return 0;
}
- // Don't try to read more samples than can potentially fit in the output buffer.
- if (samplesToRead * sizeof(drwav_int32) > SIZE_MAX) {
- samplesToRead = SIZE_MAX / sizeof(drwav_int32);
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (samplesToRead * sizeof(drwav_int32) > DRWAV_SIZE_MAX) {
+ samplesToRead = DRWAV_SIZE_MAX / sizeof(drwav_int32);
}
@@ -3276,35 +3926,46 @@ drwav_uint64 drwav_read_s32(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32
return 0;
}
+drwav_uint64 drwav_read_pcm_frames_s32(drwav* pWav, drwav_uint64 framesToRead, drwav_int32* pBufferOut)
+{
+ return drwav_read_s32(pWav, framesToRead * pWav->channels, pBufferOut) / pWav->channels;
+}
+
void drwav_u8_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = ((int)pIn[i] - 128) << 24;
}
}
void drwav_s16_to_s32(drwav_int32* pOut, const drwav_int16* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = pIn[i] << 16;
}
}
void drwav_s24_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
unsigned int s0 = pIn[i*3 + 0];
unsigned int s1 = pIn[i*3 + 1];
unsigned int s2 = pIn[i*3 + 2];
@@ -3316,44 +3977,52 @@ void drwav_s24_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCo
void drwav_f32_to_s32(drwav_int32* pOut, const float* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = (drwav_int32)(2147483648.0 * pIn[i]);
}
}
void drwav_f64_to_s32(drwav_int32* pOut, const double* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = (drwav_int32)(2147483648.0 * pIn[i]);
}
}
void drwav_alaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i = 0; i < sampleCount; ++i) {
+ for (i = 0; i < sampleCount; ++i) {
*pOut++ = ((drwav_int32)drwav__alaw_to_s16(pIn[i])) << 16;
}
}
void drwav_mulaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount)
{
+ size_t i;
+
if (pOut == NULL || pIn == NULL) {
return;
}
- for (size_t i= 0; i < sampleCount; ++i) {
+ for (i= 0; i < sampleCount; ++i) {
*pOut++ = ((drwav_int32)drwav__mulaw_to_s16(pIn[i])) << 16;
}
}
@@ -3362,105 +4031,145 @@ void drwav_mulaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sample
drwav_int16* drwav__read_and_close_s16(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
{
+ drwav_uint64 sampleDataSize;
+ drwav_int16* pSampleData;
+ drwav_uint64 samplesRead;
+
drwav_assert(pWav != NULL);
- drwav_uint64 sampleDataSize = pWav->totalSampleCount * sizeof(drwav_int16);
- if (sampleDataSize > SIZE_MAX) {
+ sampleDataSize = pWav->totalSampleCount * sizeof(drwav_int16);
+ if (sampleDataSize > DRWAV_SIZE_MAX) {
drwav_uninit(pWav);
- return NULL; // File's too big.
+ return NULL; /* File's too big. */
}
- drwav_int16* pSampleData = (drwav_int16*)DRWAV_MALLOC((size_t)sampleDataSize); // <-- Safe cast due to the check above.
+ pSampleData = (drwav_int16*)DRWAV_MALLOC((size_t)sampleDataSize); /* <-- Safe cast due to the check above. */
if (pSampleData == NULL) {
drwav_uninit(pWav);
- return NULL; // Failed to allocate memory.
+ return NULL; /* Failed to allocate memory. */
}
- drwav_uint64 samplesRead = drwav_read_s16(pWav, (size_t)pWav->totalSampleCount, pSampleData);
+ samplesRead = drwav_read_s16(pWav, (size_t)pWav->totalSampleCount, pSampleData);
if (samplesRead != pWav->totalSampleCount) {
DRWAV_FREE(pSampleData);
drwav_uninit(pWav);
- return NULL; // There was an error reading the samples.
+ return NULL; /* There was an error reading the samples. */
}
drwav_uninit(pWav);
- if (sampleRate) *sampleRate = pWav->sampleRate;
- if (channels) *channels = pWav->channels;
- if (totalSampleCount) *totalSampleCount = pWav->totalSampleCount;
+ if (sampleRate) {
+ *sampleRate = pWav->sampleRate;
+ }
+ if (channels) {
+ *channels = pWav->channels;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = pWav->totalSampleCount;
+ }
+
return pSampleData;
}
float* drwav__read_and_close_f32(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
{
+ drwav_uint64 sampleDataSize;
+ float* pSampleData;
+ drwav_uint64 samplesRead;
+
drwav_assert(pWav != NULL);
- drwav_uint64 sampleDataSize = pWav->totalSampleCount * sizeof(float);
- if (sampleDataSize > SIZE_MAX) {
+ sampleDataSize = pWav->totalSampleCount * sizeof(float);
+ if (sampleDataSize > DRWAV_SIZE_MAX) {
drwav_uninit(pWav);
- return NULL; // File's too big.
+ return NULL; /* File's too big. */
}
- float* pSampleData = (float*)DRWAV_MALLOC((size_t)sampleDataSize); // <-- Safe cast due to the check above.
+ pSampleData = (float*)DRWAV_MALLOC((size_t)sampleDataSize); /* <-- Safe cast due to the check above. */
if (pSampleData == NULL) {
drwav_uninit(pWav);
- return NULL; // Failed to allocate memory.
+ return NULL; /* Failed to allocate memory. */
}
- drwav_uint64 samplesRead = drwav_read_f32(pWav, (size_t)pWav->totalSampleCount, pSampleData);
+ samplesRead = drwav_read_f32(pWav, (size_t)pWav->totalSampleCount, pSampleData);
if (samplesRead != pWav->totalSampleCount) {
DRWAV_FREE(pSampleData);
drwav_uninit(pWav);
- return NULL; // There was an error reading the samples.
+ return NULL; /* There was an error reading the samples. */
}
drwav_uninit(pWav);
- if (sampleRate) *sampleRate = pWav->sampleRate;
- if (channels) *channels = pWav->channels;
- if (totalSampleCount) *totalSampleCount = pWav->totalSampleCount;
+ if (sampleRate) {
+ *sampleRate = pWav->sampleRate;
+ }
+ if (channels) {
+ *channels = pWav->channels;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = pWav->totalSampleCount;
+ }
+
return pSampleData;
}
drwav_int32* drwav__read_and_close_s32(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
{
+ drwav_uint64 sampleDataSize;
+ drwav_int32* pSampleData;
+ drwav_uint64 samplesRead;
+
drwav_assert(pWav != NULL);
- drwav_uint64 sampleDataSize = pWav->totalSampleCount * sizeof(drwav_int32);
- if (sampleDataSize > SIZE_MAX) {
+ sampleDataSize = pWav->totalSampleCount * sizeof(drwav_int32);
+ if (sampleDataSize > DRWAV_SIZE_MAX) {
drwav_uninit(pWav);
- return NULL; // File's too big.
+ return NULL; /* File's too big. */
}
- drwav_int32* pSampleData = (drwav_int32*)DRWAV_MALLOC((size_t)sampleDataSize); // <-- Safe cast due to the check above.
+ pSampleData = (drwav_int32*)DRWAV_MALLOC((size_t)sampleDataSize); /* <-- Safe cast due to the check above. */
if (pSampleData == NULL) {
drwav_uninit(pWav);
- return NULL; // Failed to allocate memory.
+ return NULL; /* Failed to allocate memory. */
}
- drwav_uint64 samplesRead = drwav_read_s32(pWav, (size_t)pWav->totalSampleCount, pSampleData);
+ samplesRead = drwav_read_s32(pWav, (size_t)pWav->totalSampleCount, pSampleData);
if (samplesRead != pWav->totalSampleCount) {
DRWAV_FREE(pSampleData);
drwav_uninit(pWav);
- return NULL; // There was an error reading the samples.
+ return NULL; /* There was an error reading the samples. */
}
drwav_uninit(pWav);
- if (sampleRate) *sampleRate = pWav->sampleRate;
- if (channels) *channels = pWav->channels;
- if (totalSampleCount) *totalSampleCount = pWav->totalSampleCount;
+ if (sampleRate) {
+ *sampleRate = pWav->sampleRate;
+ }
+ if (channels) {
+ *channels = pWav->channels;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = pWav->totalSampleCount;
+ }
+
return pSampleData;
}
drwav_int16* drwav_open_and_read_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
{
- if (sampleRate) *sampleRate = 0;
- if (channels) *channels = 0;
- if (totalSampleCount) *totalSampleCount = 0;
-
drwav wav;
+
+ if (channels) {
+ *channels = 0;
+ }
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
if (!drwav_init(&wav, onRead, onSeek, pUserData)) {
return NULL;
}
@@ -3468,13 +4177,55 @@ drwav_int16* drwav_open_and_read_s16(drwav_read_proc onRead, drwav_seek_proc onS
return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount);
}
-float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+drwav_int16* drwav_open_and_read_pcm_frames_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
{
- if (sampleRate) *sampleRate = 0;
- if (channels) *channels = 0;
- if (totalSampleCount) *totalSampleCount = 0;
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int16* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+ result = drwav_open_and_read_s16(onRead, onSeek, pUserData, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
if (!drwav_init(&wav, onRead, onSeek, pUserData)) {
return NULL;
}
@@ -3482,13 +4233,55 @@ float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, v
return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount);
}
-drwav_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+float* drwav_open_and_read_pcm_frames_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
{
- if (sampleRate) *sampleRate = 0;
- if (channels) *channels = 0;
- if (totalSampleCount) *totalSampleCount = 0;
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ float* result;
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_and_read_f32(onRead, onSeek, pUserData, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+drwav_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
if (!drwav_init(&wav, onRead, onSeek, pUserData)) {
return NULL;
}
@@ -3496,14 +4289,56 @@ drwav_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onS
return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount);
}
-#ifndef DR_WAV_NO_STDIO
-drwav_int16* drwav_open_and_read_file_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+drwav_int32* drwav_open_and_read_pcm_frames_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
{
- if (sampleRate) *sampleRate = 0;
- if (channels) *channels = 0;
- if (totalSampleCount) *totalSampleCount = 0;
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int32* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_and_read_s32(onRead, onSeek, pUserData, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+#ifndef DR_WAV_NO_STDIO
+drwav_int16* drwav_open_file_and_read_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
if (!drwav_init_file(&wav, filename)) {
return NULL;
}
@@ -3511,13 +4346,55 @@ drwav_int16* drwav_open_and_read_file_s16(const char* filename, unsigned int* ch
return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount);
}
-float* drwav_open_and_read_file_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+drwav_int16* drwav_open_file_and_read_pcm_frames_s16(const char* filename, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
{
- if (sampleRate) *sampleRate = 0;
- if (channels) *channels = 0;
- if (totalSampleCount) *totalSampleCount = 0;
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int16* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_file_and_read_s16(filename, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+float* drwav_open_file_and_read_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
if (!drwav_init_file(&wav, filename)) {
return NULL;
}
@@ -3525,28 +4402,112 @@ float* drwav_open_and_read_file_f32(const char* filename, unsigned int* channels
return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount);
}
-drwav_int32* drwav_open_and_read_file_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+float* drwav_open_file_and_read_pcm_frames_f32(const char* filename, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
{
- if (sampleRate) *sampleRate = 0;
- if (channels) *channels = 0;
- if (totalSampleCount) *totalSampleCount = 0;
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ float* result;
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_file_and_read_f32(filename, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+drwav_int32* drwav_open_file_and_read_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
if (!drwav_init_file(&wav, filename)) {
return NULL;
}
return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount);
}
-#endif
-drwav_int16* drwav_open_and_read_memory_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+drwav_int32* drwav_open_file_and_read_pcm_frames_s32(const char* filename, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
{
- if (sampleRate) *sampleRate = 0;
- if (channels) *channels = 0;
- if (totalSampleCount) *totalSampleCount = 0;
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int32* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+ result = drwav_open_file_and_read_s32(filename, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+#endif
+
+drwav_int16* drwav_open_memory_and_read_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
if (!drwav_init_memory(&wav, data, dataSize)) {
return NULL;
}
@@ -3554,13 +4515,55 @@ drwav_int16* drwav_open_and_read_memory_s16(const void* data, size_t dataSize, u
return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount);
}
-float* drwav_open_and_read_memory_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+drwav_int16* drwav_open_memory_and_read_pcm_frames_s16(const void* data, size_t dataSize, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
{
- if (sampleRate) *sampleRate = 0;
- if (channels) *channels = 0;
- if (totalSampleCount) *totalSampleCount = 0;
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int16* result;
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_memory_and_read_s16(data, dataSize, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+float* drwav_open_memory_and_read_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
if (!drwav_init_memory(&wav, data, dataSize)) {
return NULL;
}
@@ -3568,20 +4571,97 @@ float* drwav_open_and_read_memory_f32(const void* data, size_t dataSize, unsigne
return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount);
}
-drwav_int32* drwav_open_and_read_memory_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+float* drwav_open_memory_and_read_pcm_frames_f32(const void* data, size_t dataSize, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
{
- if (sampleRate) *sampleRate = 0;
- if (channels) *channels = 0;
- if (totalSampleCount) *totalSampleCount = 0;
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ float* result;
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_memory_and_read_f32(data, dataSize, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+drwav_int32* drwav_open_memory_and_read_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
if (!drwav_init_memory(&wav, data, dataSize)) {
return NULL;
}
return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount);
}
-#endif //DR_WAV_NO_CONVERSION_API
+
+drwav_int32* drwav_open_memory_and_read_pcm_frames_s32(const void* data, size_t dataSize, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int32* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_memory_and_read_s32(data, dataSize, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+#endif /* DR_WAV_NO_CONVERSION_API */
void drwav_free(void* pDataReturnedByOpenAndRead)
@@ -3589,136 +4669,203 @@ void drwav_free(void* pDataReturnedByOpenAndRead)
DRWAV_FREE(pDataReturnedByOpenAndRead);
}
-#endif //DR_WAV_IMPLEMENTATION
-
-
-// REVISION HISTORY
-//
-// v0.8.1 - 2018-06-29
-// - Add support for sequential writing APIs.
-// - Disable seeking in write mode.
-// - Fix bugs with Wave64.
-// - Fix typos.
-//
-// v0.8 - 2018-04-27
-// - Bug fix.
-// - Start using major.minor.revision versioning.
-//
-// v0.7f - 2018-02-05
-// - Restrict ADPCM formats to a maximum of 2 channels.
-//
-// v0.7e - 2018-02-02
-// - Fix a crash.
-//
-// v0.7d - 2018-02-01
-// - Fix a crash.
-//
-// v0.7c - 2018-02-01
-// - Set drwav.bytesPerSample to 0 for all compressed formats.
-// - Fix a crash when reading 16-bit floating point WAV files. In this case dr_wav will output silence for
-// all format conversion reading APIs (*_s16, *_s32, *_f32 APIs).
-// - Fix some divide-by-zero errors.
-//
-// v0.7b - 2018-01-22
-// - Fix errors with seeking of compressed formats.
-// - Fix compilation error when DR_WAV_NO_CONVERSION_API
-//
-// v0.7a - 2017-11-17
-// - Fix some GCC warnings.
-//
-// v0.7 - 2017-11-04
-// - Add writing APIs.
-//
-// v0.6 - 2017-08-16
-// - API CHANGE: Rename dr_* types to drwav_*.
-// - Add support for custom implementations of malloc(), realloc(), etc.
-// - Add support for Microsoft ADPCM.
-// - Add support for IMA ADPCM (DVI, format code 0x11).
-// - Optimizations to drwav_read_s16().
-// - Bug fixes.
-//
-// v0.5g - 2017-07-16
-// - Change underlying type for booleans to unsigned.
-//
-// v0.5f - 2017-04-04
-// - Fix a minor bug with drwav_open_and_read_s16() and family.
-//
-// v0.5e - 2016-12-29
-// - Added support for reading samples as signed 16-bit integers. Use the _s16() family of APIs for this.
-// - Minor fixes to documentation.
-//
-// v0.5d - 2016-12-28
-// - Use drwav_int*/drwav_uint* sized types to improve compiler support.
-//
-// v0.5c - 2016-11-11
-// - Properly handle JUNK chunks that come before the FMT chunk.
-//
-// v0.5b - 2016-10-23
-// - A minor change to drwav_bool8 and drwav_bool32 types.
-//
-// v0.5a - 2016-10-11
-// - Fixed a bug with drwav_open_and_read() and family due to incorrect argument ordering.
-// - Improve A-law and mu-law efficiency.
-//
-// v0.5 - 2016-09-29
-// - API CHANGE. Swap the order of "channels" and "sampleRate" parameters in drwav_open_and_read*(). Rationale for this is to
-// keep it consistent with dr_audio and dr_flac.
-//
-// v0.4b - 2016-09-18
-// - Fixed a typo in documentation.
-//
-// v0.4a - 2016-09-18
-// - Fixed a typo.
-// - Change date format to ISO 8601 (YYYY-MM-DD)
-//
-// v0.4 - 2016-07-13
-// - API CHANGE. Make onSeek consistent with dr_flac.
-// - API CHANGE. Rename drwav_seek() to drwav_seek_to_sample() for clarity and consistency with dr_flac.
-// - Added support for Sony Wave64.
-//
-// v0.3a - 2016-05-28
-// - API CHANGE. Return drwav_bool32 instead of int in onSeek callback.
-// - Fixed a memory leak.
-//
-// v0.3 - 2016-05-22
-// - Lots of API changes for consistency.
-//
-// v0.2a - 2016-05-16
-// - Fixed Linux/GCC build.
-//
-// v0.2 - 2016-05-11
-// - Added support for reading data as signed 32-bit PCM for consistency with dr_flac.
-//
-// v0.1a - 2016-05-07
-// - Fixed a bug in drwav_open_file() where the file handle would not be closed if the loader failed to initialize.
-//
-// v0.1 - 2016-05-04
-// - Initial versioned release.
+#endif /* DR_WAV_IMPLEMENTATION */
+
+
+/*
+REVISION HISTORY
+================
+v0.9.1 - 2019-05-05
+ - Add support for C89.
+ - Change license to choice of public domain or MIT-0.
+
+v0.9.0 - 2018-12-16
+ - API CHANGE: Add new reading APIs for reading by PCM frames instead of samples. Old APIs have been deprecated and
+ will be removed in v0.10.0. Deprecated APIs and their replacements:
+ drwav_read() -> drwav_read_pcm_frames()
+ drwav_read_s16() -> drwav_read_pcm_frames_s16()
+ drwav_read_f32() -> drwav_read_pcm_frames_f32()
+ drwav_read_s32() -> drwav_read_pcm_frames_s32()
+ drwav_seek_to_sample() -> drwav_seek_to_pcm_frame()
+ drwav_write() -> drwav_write_pcm_frames()
+ drwav_open_and_read_s16() -> drwav_open_and_read_pcm_frames_s16()
+ drwav_open_and_read_f32() -> drwav_open_and_read_pcm_frames_f32()
+ drwav_open_and_read_s32() -> drwav_open_and_read_pcm_frames_s32()
+ drwav_open_file_and_read_s16() -> drwav_open_file_and_read_pcm_frames_s16()
+ drwav_open_file_and_read_f32() -> drwav_open_file_and_read_pcm_frames_f32()
+ drwav_open_file_and_read_s32() -> drwav_open_file_and_read_pcm_frames_s32()
+ drwav_open_memory_and_read_s16() -> drwav_open_memory_and_read_pcm_frames_s16()
+ drwav_open_memory_and_read_f32() -> drwav_open_memory_and_read_pcm_frames_f32()
+ drwav_open_memory_and_read_s32() -> drwav_open_memory_and_read_pcm_frames_s32()
+ drwav::totalSampleCount -> drwav::totalPCMFrameCount
+ - API CHANGE: Rename drwav_open_and_read_file_*() to drwav_open_file_and_read_*().
+ - API CHANGE: Rename drwav_open_and_read_memory_*() to drwav_open_memory_and_read_*().
+ - Add built-in support for smpl chunks.
+ - Add support for firing a callback for each chunk in the file at initialization time.
+ - This is enabled through the drwav_init_ex(), etc. family of APIs.
+ - Handle invalid FMT chunks more robustly.
+
+v0.8.5 - 2018-09-11
+ - Const correctness.
+ - Fix a potential stack overflow.
+
+v0.8.4 - 2018-08-07
+ - Improve 64-bit detection.
+
+v0.8.3 - 2018-08-05
+ - Fix C++ build on older versions of GCC.
+
+v0.8.2 - 2018-08-02
+ - Fix some big-endian bugs.
+
+v0.8.1 - 2018-06-29
+ - Add support for sequential writing APIs.
+ - Disable seeking in write mode.
+ - Fix bugs with Wave64.
+ - Fix typos.
+
+v0.8 - 2018-04-27
+ - Bug fix.
+ - Start using major.minor.revision versioning.
+
+v0.7f - 2018-02-05
+ - Restrict ADPCM formats to a maximum of 2 channels.
+
+v0.7e - 2018-02-02
+ - Fix a crash.
+
+v0.7d - 2018-02-01
+ - Fix a crash.
+
+v0.7c - 2018-02-01
+ - Set drwav.bytesPerSample to 0 for all compressed formats.
+ - Fix a crash when reading 16-bit floating point WAV files. In this case dr_wav will output silence for
+ all format conversion reading APIs (*_s16, *_s32, *_f32 APIs).
+ - Fix some divide-by-zero errors.
+
+v0.7b - 2018-01-22
+ - Fix errors with seeking of compressed formats.
+ - Fix compilation error when DR_WAV_NO_CONVERSION_API
+
+v0.7a - 2017-11-17
+ - Fix some GCC warnings.
+
+v0.7 - 2017-11-04
+ - Add writing APIs.
+
+v0.6 - 2017-08-16
+ - API CHANGE: Rename dr_* types to drwav_*.
+ - Add support for custom implementations of malloc(), realloc(), etc.
+ - Add support for Microsoft ADPCM.
+ - Add support for IMA ADPCM (DVI, format code 0x11).
+ - Optimizations to drwav_read_s16().
+ - Bug fixes.
+
+v0.5g - 2017-07-16
+ - Change underlying type for booleans to unsigned.
+
+v0.5f - 2017-04-04
+ - Fix a minor bug with drwav_open_and_read_s16() and family.
+
+v0.5e - 2016-12-29
+ - Added support for reading samples as signed 16-bit integers. Use the _s16() family of APIs for this.
+ - Minor fixes to documentation.
+
+v0.5d - 2016-12-28
+ - Use drwav_int* and drwav_uint* sized types to improve compiler support.
+
+v0.5c - 2016-11-11
+ - Properly handle JUNK chunks that come before the FMT chunk.
+
+v0.5b - 2016-10-23
+ - A minor change to drwav_bool8 and drwav_bool32 types.
+
+v0.5a - 2016-10-11
+ - Fixed a bug with drwav_open_and_read() and family due to incorrect argument ordering.
+ - Improve A-law and mu-law efficiency.
+
+v0.5 - 2016-09-29
+ - API CHANGE. Swap the order of "channels" and "sampleRate" parameters in drwav_open_and_read*(). Rationale for this is to
+ keep it consistent with dr_audio and dr_flac.
+
+v0.4b - 2016-09-18
+ - Fixed a typo in documentation.
+
+v0.4a - 2016-09-18
+ - Fixed a typo.
+ - Change date format to ISO 8601 (YYYY-MM-DD)
+
+v0.4 - 2016-07-13
+ - API CHANGE. Make onSeek consistent with dr_flac.
+ - API CHANGE. Rename drwav_seek() to drwav_seek_to_sample() for clarity and consistency with dr_flac.
+ - Added support for Sony Wave64.
+
+v0.3a - 2016-05-28
+ - API CHANGE. Return drwav_bool32 instead of int in onSeek callback.
+ - Fixed a memory leak.
+
+v0.3 - 2016-05-22
+ - Lots of API changes for consistency.
+
+v0.2a - 2016-05-16
+ - Fixed Linux/GCC build.
+
+v0.2 - 2016-05-11
+ - Added support for reading data as signed 32-bit PCM for consistency with dr_flac.
+v0.1a - 2016-05-07
+ - Fixed a bug in drwav_open_file() where the file handle would not be closed if the loader failed to initialize.
+
+v0.1 - 2016-05-04
+ - Initial versioned release.
+*/
/*
+This software is available as a choice of the following licenses. Choose
+whichever you prefer.
+
+===============================================================================
+ALTERNATIVE 1 - Public Domain (www.unlicense.org)
+===============================================================================
This is free and unencumbered software released into the public domain.
-Anyone is free to copy, modify, publish, use, compile, sell, or
-distribute this software, either in source code form or as a compiled
-binary, for any purpose, commercial or non-commercial, and by any
-means.
-
-In jurisdictions that recognize copyright laws, the author or authors
-of this software dedicate any and all copyright interest in the
-software to the public domain. We make this dedication for the benefit
-of the public at large and to the detriment of our heirs and
-successors. We intend this dedication to be an overt act of
-relinquishment in perpetuity of all present and future rights to this
-software under copyright law.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
-OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
-ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
-OTHER DEALINGS IN THE SOFTWARE.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <http://unlicense.org/>
+
+===============================================================================
+ALTERNATIVE 2 - MIT No Attribution
+===============================================================================
+Copyright 2018 David Reid
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
*/