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-rw-r--r--src/external/mini_al.h116
1 files changed, 84 insertions, 32 deletions
diff --git a/src/external/mini_al.h b/src/external/mini_al.h
index b5b1fddb..d69abe41 100644
--- a/src/external/mini_al.h
+++ b/src/external/mini_al.h
@@ -1,5 +1,5 @@
// Audio playback and capture library. Public domain. See "unlicense" statement at the end of this file.
-// mini_al - v0.x - 2017-xx-xx
+// mini_al - v0.6b - 2018-02-03
//
// David Reid - [email protected]
@@ -59,7 +59,7 @@
//
// Building (BSD)
// --------------
-// The BSD build uses OSS and should Just Work without any linking nor include path configuration.
+// BSD build uses OSS. Requires linking to -lossaudio on {Open,Net}BSD, but not FreeBSD.
//
// Building (Emscripten)
// ---------------------
@@ -1422,12 +1422,13 @@ mal_uint32 mal_src_read_frames(mal_src* pSRC, mal_uint32 frameCount, void* pFram
// The same mal_src_read_frames() with extra control over whether or not the internal buffers should be flushed at the end.
//
// Internally there exists a buffer that keeps track of the previous and next samples for sample rate conversion. The simple
-// version of this function does _not_ flush this buffer because otherwise it causes clitches for streaming based conversion
+// version of this function does _not_ flush this buffer because otherwise it causes glitches for streaming based conversion
// pipelines. The problem, however, is that sometimes you need those last few samples (such as if you're doing a bulk conversion
// of a static file). Enabling flushing will fix this for you.
mal_uint32 mal_src_read_frames_ex(mal_src* pSRC, mal_uint32 frameCount, void* pFramesOut, mal_bool32 flush);
+
///////////////////////////////////////////////////////////////////////////////
//
// DSP
@@ -1465,6 +1466,8 @@ mal_uint32 mal_convert_frames(void* pOut, mal_format formatOut, mal_uint32 chann
// Helper for initializing a mal_dsp_config object.
mal_dsp_config mal_dsp_config_init(mal_format formatIn, mal_uint32 channelsIn, mal_uint32 sampleRateIn, mal_format formatOut, mal_uint32 channelsOut, mal_uint32 sampleRateOut);
+
+
///////////////////////////////////////////////////////////////////////////////
//
// Utiltities
@@ -1554,6 +1557,10 @@ void mal_pcm_convert(void* pOut, mal_format formatOut, const void* pIn, mal_form
#include <string.h> // For memset()
#endif
+#if defined(MAL_APPLE) && (__MAC_OS_X_VERSION_MIN_REQUIRED < 101200)
+#include <mach/mach_time.h> // For mach_absolute_time()
+#endif
+
#ifdef MAL_POSIX
#include <unistd.h>
#include <dlfcn.h>
@@ -1635,7 +1642,14 @@ void mal_pcm_convert(void* pOut, mal_format formatOut, const void* pIn, mal_form
#define MAL_HAS_OPENSL // Like OSS, OpenSL is the only supported backend for Android. It must be present.
#endif
#ifdef MAL_ENABLE_OPENAL
- #define MAL_HAS_OPENAL // mini_al inlines the necessary OpenAL stuff.
+ #define MAL_HAS_OPENAL
+ #ifdef MAL_NO_RUNTIME_LINKING
+ #ifdef __has_include
+ #if !__has_include(<AL/al.h>)
+ #undef MAL_HAS_OPENAL
+ #endif
+ #endif
+ #endif
#endif
#ifdef MAL_ENABLE_SDL
#define MAL_HAS_SDL
@@ -1764,7 +1778,10 @@ typedef HWND (WINAPI * MAL_PFN_GetDesktopWindow)();
#define mal_buffer_frame_capacity(buffer, channels, format) (sizeof(buffer) / mal_get_sample_size_in_bytes(format) / (channels))
// Some of these string utility functions are unused on some platforms.
-#if defined(__GNUC__)
+#if defined(_MSC_VER)
+ #pragma warning(push)
+ #pragma warning(disable:4505)
+#elif defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-function"
#endif
@@ -1962,7 +1979,9 @@ static int mal_strcmp(const char* str1, const char* str2)
return ((unsigned char*)str1)[0] - ((unsigned char*)str2)[0];
}
-#if defined(__GNUC__)
+#if defined(_MSC_VER)
+ #pragma warning(pop)
+#elif defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
@@ -2018,7 +2037,7 @@ static inline float mal_mix_f32(float x, float y, float a)
// Atomics
//
///////////////////////////////////////////////////////////////////////////////
-#if defined(_WIN32) && defined(_MSC_VER)
+#if defined(_WIN32) && !defined(__GNUC__)
#define mal_memory_barrier() MemoryBarrier()
#define mal_atomic_exchange_32(a, b) InterlockedExchange((LONG*)a, (LONG)b)
#define mal_atomic_exchange_64(a, b) InterlockedExchange64((LONGLONG*)a, (LONGLONG)b)
@@ -2067,6 +2086,24 @@ double mal_timer_get_time_in_seconds(mal_timer* pTimer)
return (counter.QuadPart - pTimer->counter) / (double)g_mal_TimerFrequency.QuadPart;
}
+#elif defined(MAL_APPLE) && (__MAC_OS_X_VERSION_MIN_REQUIRED < 101200)
+static uint64_t g_mal_TimerFrequency = 0;
+void mal_timer_init(mal_timer* pTimer)
+{
+ mach_timebase_info_data_t baseTime;
+ mach_timebase_info(&baseTime);
+ g_mal_TimerFrequency = (baseTime.denom * 1e9) / baseTime.numer;
+
+ pTimer->counter = mach_absolute_time();
+}
+
+double mal_timer_get_time_in_seconds(mal_timer* pTimer)
+{
+ uint64_t newTimeCounter = mach_absolute_time();
+ uint64_t oldTimeCounter = pTimer->counter;
+
+ return (newTimeCounter - oldTimeCounter) / g_mal_TimerFrequency;
+}
#else
void mal_timer_init(mal_timer* pTimer)
{
@@ -5486,8 +5523,8 @@ struct
const char* name;
float scale;
} g_malDefaultBufferSizeScalesALSA[] = {
- {"bcm2835 IEC958/HDMI", 32},
- {"bcm2835 ALSA", 32}
+ {"bcm2835 IEC958/HDMI", 20},
+ {"bcm2835 ALSA", 20}
};
static float mal_find_default_buffer_size_scale__alsa(const char* deviceName)
@@ -6375,6 +6412,7 @@ static mal_result mal_device_init__alsa(mal_context* pContext, mal_device_type t
free(NAME);
free(DESC);
free(IOID);
+ ppNextDeviceHint += 1;
if (foundDevice) {
break;
@@ -6697,6 +6735,10 @@ static mal_result mal_device__main_loop__alsa(mal_device* pDevice)
#include <fcntl.h>
#include <sys/soundcard.h>
+#ifndef SNDCTL_DSP_HALT
+#define SNDCTL_DSP_HALT SNDCTL_DSP_RESET
+#endif
+
int mal_open_temp_device__oss()
{
// The OSS sample code uses "/dev/mixer" as the device for getting system properties so I'm going to do the same.
@@ -6933,7 +6975,7 @@ static mal_result mal_device_init__oss(mal_context* pContext, mal_device_type ty
// When not using MMAP mode, we need to use an intermediary buffer for the client <-> device transfer. We do
// everything by the size of a fragment.
- pDevice->oss.pIntermediaryBuffer = mal_malloc(fragmentSizeInBytes);
+ pDevice->oss.pIntermediaryBuffer = mal_malloc(actualFragmentSizeInBytes);
if (pDevice->oss.pIntermediaryBuffer == NULL) {
close(pDevice->oss.fd);
return mal_post_error(pDevice, "[OSS] Failed to allocate memory for intermediary buffer.", MAL_OUT_OF_MEMORY);
@@ -8833,6 +8875,8 @@ mal_result mal_device_init__sdl(mal_context* pContext, mal_device_type type, mal
mal_assert(pConfig != NULL);
mal_assert(pDevice != NULL);
+ (void)pContext;
+
// SDL wants the buffer size to be a power of 2. The SDL_AudioSpec property for this is only a Uint16, so we need
// to explicitly clamp this because it will be easy to overflow.
mal_uint32 bufferSize = pConfig->bufferSizeInFrames;
@@ -10750,7 +10794,7 @@ static void mal_dsp_mix_channels__inc(float* pFramesOut, mal_uint32 channelsOut,
(void)channelMapOut;
(void)channelMapIn;
- if (mode == mal_channel_mix_mode_basic) {\
+ if (mode == mal_channel_mix_mode_basic) {
// Basic mode is where we just zero out extra channels.
for (mal_uint32 iFrame = 0; iFrame < frameCount; ++iFrame) {
switch (channelsIn) {
@@ -10775,23 +10819,23 @@ static void mal_dsp_mix_channels__inc(float* pFramesOut, mal_uint32 channelsOut,
// Zero out extra channels.
switch (channelsOut - channelsIn) {
- case 17: pFramesOut[iFrame*channelsOut+16] = 0;
- case 16: pFramesOut[iFrame*channelsOut+15] = 0;
- case 15: pFramesOut[iFrame*channelsOut+14] = 0;
- case 14: pFramesOut[iFrame*channelsOut+13] = 0;
- case 13: pFramesOut[iFrame*channelsOut+12] = 0;
- case 12: pFramesOut[iFrame*channelsOut+11] = 0;
- case 11: pFramesOut[iFrame*channelsOut+10] = 0;
- case 10: pFramesOut[iFrame*channelsOut+ 9] = 0;
- case 9: pFramesOut[iFrame*channelsOut+ 8] = 0;
- case 8: pFramesOut[iFrame*channelsOut+ 7] = 0;
- case 7: pFramesOut[iFrame*channelsOut+ 6] = 0;
- case 6: pFramesOut[iFrame*channelsOut+ 5] = 0;
- case 5: pFramesOut[iFrame*channelsOut+ 4] = 0;
- case 4: pFramesOut[iFrame*channelsOut+ 3] = 0;
- case 3: pFramesOut[iFrame*channelsOut+ 2] = 0;
- case 2: pFramesOut[iFrame*channelsOut+ 1] = 0;
- case 1: pFramesOut[iFrame*channelsOut+ 0] = 0;
+ case 17: pFramesOut[iFrame*channelsOut+16 + channelsIn] = 0;
+ case 16: pFramesOut[iFrame*channelsOut+15 + channelsIn] = 0;
+ case 15: pFramesOut[iFrame*channelsOut+14 + channelsIn] = 0;
+ case 14: pFramesOut[iFrame*channelsOut+13 + channelsIn] = 0;
+ case 13: pFramesOut[iFrame*channelsOut+12 + channelsIn] = 0;
+ case 12: pFramesOut[iFrame*channelsOut+11 + channelsIn] = 0;
+ case 11: pFramesOut[iFrame*channelsOut+10 + channelsIn] = 0;
+ case 10: pFramesOut[iFrame*channelsOut+ 9 + channelsIn] = 0;
+ case 9: pFramesOut[iFrame*channelsOut+ 8 + channelsIn] = 0;
+ case 8: pFramesOut[iFrame*channelsOut+ 7 + channelsIn] = 0;
+ case 7: pFramesOut[iFrame*channelsOut+ 6 + channelsIn] = 0;
+ case 6: pFramesOut[iFrame*channelsOut+ 5 + channelsIn] = 0;
+ case 5: pFramesOut[iFrame*channelsOut+ 4 + channelsIn] = 0;
+ case 4: pFramesOut[iFrame*channelsOut+ 3 + channelsIn] = 0;
+ case 3: pFramesOut[iFrame*channelsOut+ 2 + channelsIn] = 0;
+ case 2: pFramesOut[iFrame*channelsOut+ 1 + channelsIn] = 0;
+ case 1: pFramesOut[iFrame*channelsOut+ 0 + channelsIn] = 0;
}
}
} else {
@@ -10822,10 +10866,10 @@ static void mal_dsp_mix_channels__inc(float* pFramesOut, mal_uint32 channelsOut,
}
} else if (channelsIn == 2) {
// TODO: Implement an optimized stereo conversion.
- mal_dsp_mix_channels__dec(pFramesOut, channelsOut, channelMapOut, pFramesIn, channelsIn, channelMapIn, frameCount, mal_channel_mix_mode_basic);
+ mal_dsp_mix_channels__inc(pFramesOut, channelsOut, channelMapOut, pFramesIn, channelsIn, channelMapIn, frameCount, mal_channel_mix_mode_basic);
} else {
// Fall back to basic mixing mode.
- mal_dsp_mix_channels__dec(pFramesOut, channelsOut, channelMapOut, pFramesIn, channelsIn, channelMapIn, frameCount, mal_channel_mix_mode_basic);
+ mal_dsp_mix_channels__inc(pFramesOut, channelsOut, channelMapOut, pFramesIn, channelsIn, channelMapIn, frameCount, mal_channel_mix_mode_basic);
}
}
}
@@ -11484,7 +11528,15 @@ void mal_pcm_f32_to_s32(int* pOut, const float* pIn, unsigned int count)
// REVISION HISTORY
// ================
//
-// v0.x - 2017-xx-xx
+// v0.6b - 2018-02-03
+// - Fix some warnings when compiling with Visual C++.
+//
+// v0.6a - 2018-01-26
+// - Fix errors with channel mixing when increasing the channel count.
+// - Improvements to the build system for the OpenAL backend.
+// - Documentation fixes.
+//
+// v0.6 - 2017-12-08
// - API CHANGE: Expose and improve mutex APIs. If you were using the mutex APIs before this version you'll
// need to update.
// - API CHANGE: SRC and DSP callbacks now take a pointer to a mal_src and mal_dsp object respectively.
@@ -11497,7 +11549,7 @@ void mal_pcm_f32_to_s32(int* pOut, const float* pIn, unsigned int count)
// - Add mal_convert_frames(). This is a high-level helper API for performing a one-time, bulk conversion of
// audio data to a different format.
// - Improvements to f32 -> u8/s16/s24/s32 conversion routines.
-// - Fix a bug where the wrong value is returned from mal_device_start() for the OpenSL and SDL backends.
+// - Fix a bug where the wrong value is returned from mal_device_start() for the OpenSL backend.
// - Fixes and improvements for Raspberry Pi.
// - Warning fixes.
//