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-rw-r--r--src/raylib.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h
index f8f1683e..00afb4f3 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -385,7 +385,7 @@ typedef struct Model {
Matrix transform;
Texture2D texture; // Only for OpenGL 1.1, on newer versions this should be in the shader
Shader shader;
- //Material material;
+ //Material material;
} Model;
// Ray type (useful for raycast)