diff options
Diffstat (limited to 'src/raymath.h')
| -rw-r--r-- | src/raymath.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/raymath.h b/src/raymath.h index 7d1e3626..833bfd2e 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -326,7 +326,7 @@ RMDEF Vector2 Vector2MoveTowards(Vector2 v, Vector2 target, float maxDistance) float dy = target.y - v.y; float value = (dx*dx) + (dy*dy); - if ((value == 0) || ((maxDistance >= 0) && (value <= maxDistance * maxDistance))) return target; + if ((value == 0) || ((maxDistance >= 0) && (value <= maxDistance*maxDistance))) return target; float dist = sqrtf(value); @@ -870,18 +870,18 @@ RMDEF Matrix MatrixRotate(Vector3 axis, float angle) float cosres = cosf(angle); float t = 1.0f - cosres; - result.m0 = x*x*t + cosres; - result.m1 = y*x*t + z*sinres; - result.m2 = z*x*t - y*sinres; - result.m3 = 0.0f; + result.m0 = x*x*t + cosres; + result.m1 = y*x*t + z*sinres; + result.m2 = z*x*t - y*sinres; + result.m3 = 0.0f; - result.m4 = x*y*t - z*sinres; - result.m5 = y*y*t + cosres; - result.m6 = z*y*t + x*sinres; - result.m7 = 0.0f; + result.m4 = x*y*t - z*sinres; + result.m5 = y*y*t + cosres; + result.m6 = z*y*t + x*sinres; + result.m7 = 0.0f; - result.m8 = x*z*t + y*sinres; - result.m9 = y*z*t - x*sinres; + result.m8 = x*z*t + y*sinres; + result.m9 = y*z*t - x*sinres; result.m10 = z*z*t + cosres; result.m11 = 0.0f; @@ -1292,7 +1292,7 @@ RMDEF Quaternion QuaternionSlerp(Quaternion q1, Quaternion q2, float amount) { Quaternion result = { 0 }; - float cosHalfTheta = q1.x*q2.x + q1.y*q2.y + q1.z*q2.z + q1.w*q2.w; + float cosHalfTheta = q1.x*q2.x + q1.y*q2.y + q1.z*q2.z + q1.w*q2.w; if (cosHalfTheta < 0) { @@ -1375,7 +1375,7 @@ RMDEF Quaternion QuaternionFromMatrix(Matrix mat) } else { - float s = sqrtf(1.0f + mat.m10 - mat.m0 - mat.m5)*2; + float s = sqrtf(1.0f + mat.m10 - mat.m0 - mat.m5)*2; result.x = (mat.m2 + mat.m8)/s; result.y = (mat.m9 + mat.m6)/s; result.z = 0.25f*s; |
