summaryrefslogtreecommitdiffhomepage
path: root/src/raymath.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/raymath.h')
-rw-r--r--src/raymath.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/raymath.h b/src/raymath.h
index fbb97048..47728ff6 100644
--- a/src/raymath.h
+++ b/src/raymath.h
@@ -3,10 +3,10 @@
* raymath v1.5 - Math functions to work with Vector2, Vector3, Matrix and Quaternions
*
* CONVENTIONS:
-* - Matrix structure is defined as row-major (memory layout) but parameters naming AND all
+* - Matrix structure is defined as row-major (memory layout) but parameters naming AND all
* math operations performed by the library consider the structure as it was column-major
* It is like transposed versions of the matrices are used for all the maths
-* It benefits some functions making them cache-friendly and also avoids matrix
+* It benefits some functions making them cache-friendly and also avoids matrix
* transpositions sometimes required by OpenGL
* Example: In memory order, row0 is [m0 m4 m8 m12] but in semantic math row0 is [m0 m1 m2 m3]
* - Functions are always self-contained, no function use another raymath function inside,