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-rw-r--r--src/rcore_desktop.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/rcore_desktop.c b/src/rcore_desktop.c
index dcd71ef1..2c9872a3 100644
--- a/src/rcore_desktop.c
+++ b/src/rcore_desktop.c
@@ -20,8 +20,8 @@
* - TRACELOG() function is located in raylib [utils] module
*
* CONFIGURATION:
-* #define RCORE_DESKTOP_CUSTOM_FLAG
-* Custom flag for rcore on PLATFORM_DESKTOP -not used-
+* #define RCORE_PLATFORM_CUSTOM_FLAG
+* Custom flag for rcore on target platform -not used-
*
* DEPENDENCIES:
* rglfw - Manage graphic device, OpenGL context and inputs (Windows, Linux, OSX, FreeBSD...)
@@ -1368,8 +1368,6 @@ void PollInputEvents(void)
for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.previousTouchState[i] = CORE.Input.Touch.currentTouchState[i];
// Reset touch positions
- // TODO: It resets on PLATFORM_WEB the mouse position and not filled again until a move-event,
- // so, if mouse is not moved it returns a (0, 0) position... this behaviour should be reviewed!
//for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.position[i] = (Vector2){ 0, 0 };
// Check if gamepads are ready