diff options
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -202,12 +202,12 @@ typedef enum { OPENGL_11 = 1, OPENGL_33, OPENGL_ES_20 } GlVersion; Texture2D texNormal; // Normal texture Texture2D texSpecular; // Specular texture + Color colTint; // Tint color Color colDiffuse; // Diffuse color Color colAmbient; // Ambient color Color colSpecular; // Specular color float glossiness; // Glossiness level (Ranges from 0 to 1000) - float normalDepth; // Normal map depth } Material; // Light type @@ -218,7 +218,7 @@ typedef enum { OPENGL_11 = 1, OPENGL_33, OPENGL_ES_20 } GlVersion; Vector3 position; Vector3 target; // Used on LIGHT_DIRECTIONAL and LIGHT_SPOT (cone direction target) - float attenuation; // Lost of light intensity with distance (world distance) + float radius; // Lost of light intensity with distance (world distance) Color diffuse; // Use Vector3 diffuse float intensity; @@ -247,6 +247,7 @@ void rlScalef(float x, float y, float z); // Multiply the current matrix b void rlMultMatrixf(float *mat); // Multiply the current matrix by another matrix void rlFrustum(double left, double right, double bottom, double top, double near, double far); void rlOrtho(double left, double right, double bottom, double top, double near, double far); +void rlViewport(int x, int y, int width, int height); // Set the viewport area //------------------------------------------------------------------------------------ // Functions Declaration - Vertex level operations |
