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path: root/src/rlgl.h
AgeCommit message (Expand)Author
2019-05-14Corrected web issueRay
2019-05-08Remove trail spacesRay
2019-04-28Some formatting reviewraysan5
2019-04-28Expose enable/disable backface cullingraysan5
2019-04-27Review UWP implementationraysan5
2019-04-27UWP Support Overhaul (#819)Reece Mackie
2019-04-23WARNING: Issues on web buildingRay
2019-04-23Alloc custom allocators on standalone modeRay
2019-04-23Review issues on OpenGL 1.1Ray
2019-04-23Support custom memory management macrosRay
2019-04-22Expose rlgl functions on shared librariesRay
2019-04-11Review cubemap generationRay
2019-04-11Corrected standalone usageRay
2019-04-11Review VR simulator mechanismRay
2019-04-07Happy new year 2019ChillerDragon
2019-04-05ADDED: SetShaderValueTexture()Ray
2019-04-05Review PBR shadersRay
2019-04-05Rename enum typeRay
2019-04-04Removed trail spacesRay
2019-04-04Animated vertex renamingRay
2019-04-01Corrected some issuesRay
2019-03-29WARNING: This could break somethingRay
2019-03-28Align LINES and TRIANGLES drawingRay
2019-03-12Support external config flagsRay
2019-02-28Some spacing reviewRay
2019-02-28Removed some NULL pointer checksRay
2019-02-28Added some comments on #594Ray
2019-02-22Change ternary operator formattingRay
2019-02-21Remove end-line spacesRay
2019-02-06Update rlgl.hRay
2019-02-06Update rlgl.hRay
2019-02-06Update rlgl.hRay
2019-02-06Reviewed fbo creation and VR systemRay
2019-02-04ADDED: rlLoadTextureDepth()Ray
2019-02-04ADDED: LoadTextureCubemap()Ray
2019-01-21Fixing badly (redefined) enums.Marco Lizza
2019-01-20Reworking log level as incremental.Marco Lizza
2019-01-16Readded alpha clear to rlReadScreenPixels()Ray
2019-01-15Let user choose to clear scissor areaRay
2019-01-11Allow capturing transparent backgroundRay
2019-01-10Some improvements on SetShaderValue()Ray
2019-01-10WARNING: Redesigned SetShaderValue()Ray
2019-01-09Merge pull request #718 from MarcoLizza/shaders-uniforms-arrayRay
2019-01-09Adding uniform array support for shaders.Marco Lizza
2019-01-06Some minor tweaks analyzing coderaysan5
2019-01-06Review BRDF texture generationraysan5
2019-01-05Some code tweaksraysan5
2018-12-29Corrected issue on draws resettingraysan5
2018-12-26Corrected issue with internal bufferraysan5
2018-12-25Support float texture data on OpenGL ES 2.0raysan5