diff options
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 22 |
1 files changed, 13 insertions, 9 deletions
@@ -48,25 +48,31 @@ // Choose opengl version here or just define it at compile time: -DGRAPHICS_API_OPENGL_33 //#define GRAPHICS_API_OPENGL_11 // Only available on PLATFORM_DESKTOP -//#define GRAPHICS_API_OPENGL_33 // Only available on PLATFORM_DESKTOP or PLATFORM_OCULUS +//#define GRAPHICS_API_OPENGL_33 // Only available on PLATFORM_DESKTOP and RLGL_OCULUS_SUPPORT //#define GRAPHICS_API_OPENGL_ES2 // Only available on PLATFORM_ANDROID or PLATFORM_RPI or PLATFORM_WEB // Security check in case no GRAPHICS_API_OPENGL_* defined -#if !defined(GRAPHICS_API_OPENGL_11) && !defined(GRAPHICS_API_OPENGL_33) && !defined(GRAPHICS_API_OPENGL_ES2) +#if !defined(GRAPHICS_API_OPENGL_11) && !defined(GRAPHICS_API_OPENGL_21) && !defined(GRAPHICS_API_OPENGL_33) && !defined(GRAPHICS_API_OPENGL_ES2) #define GRAPHICS_API_OPENGL_11 #endif // Security check in case multiple GRAPHICS_API_OPENGL_* defined #if defined(GRAPHICS_API_OPENGL_11) + #if defined(GRAPHICS_API_OPENGL_21) + #undef GRAPHICS_API_OPENGL_21 + #endif #if defined(GRAPHICS_API_OPENGL_33) #undef GRAPHICS_API_OPENGL_33 #endif - #if defined(GRAPHICS_API_OPENGL_ES2) #undef GRAPHICS_API_OPENGL_ES2 #endif #endif +#if defined(GRAPHICS_API_OPENGL_21) + #define GRAPHICS_API_OPENGL_33 +#endif + //---------------------------------------------------------------------------------- // Defines and Macros //---------------------------------------------------------------------------------- @@ -90,7 +96,7 @@ typedef enum { RL_PROJECTION, RL_MODELVIEW, RL_TEXTURE } MatrixMode; typedef enum { RL_LINES, RL_TRIANGLES, RL_QUADS } DrawMode; -typedef enum { OPENGL_11 = 1, OPENGL_33, OPENGL_ES_20 } GlVersion; +typedef enum { OPENGL_11 = 1, OPENGL_21, OPENGL_33, OPENGL_ES_20 } GlVersion; #if defined(RLGL_STANDALONE) #ifndef __cplusplus @@ -292,10 +298,9 @@ int rlGetVersion(void); // Returns current OpenGL versio //------------------------------------------------------------------------------------ // Functions Declaration - rlgl functionality //------------------------------------------------------------------------------------ -void rlglInit(void); // Initialize rlgl (shaders, VAO, VBO...) +void rlglInit(int width, int height); // Initialize rlgl (buffers, shaders, textures, states) void rlglClose(void); // De-init rlgl void rlglDraw(void); // Draw VAO/VBO -void rlglInitGraphics(int offsetX, int offsetY, int width, int height); // Initialize Graphics (OpenGL stuff) void rlglLoadExtensions(void *loader); // Load OpenGL extensions unsigned int rlglLoadTexture(void *data, int width, int height, int textureFormat, int mipmapCount); // Load texture in GPU @@ -347,14 +352,13 @@ void DestroyLight(Light light); // Destroy a void TraceLog(int msgType, const char *text, ...); #endif -#if defined(RLGL_OCULUS_SUPPORT) void InitOculusDevice(void); // Init Oculus Rift device void CloseOculusDevice(void); // Close Oculus Rift device void UpdateOculusTracking(void); // Update Oculus Rift tracking (position and orientation) -void SetOculusMatrix(int eye); // Set internal projection and modelview matrix depending on eyes tracking data void BeginOculusDrawing(void); // Begin Oculus drawing configuration void EndOculusDrawing(void); // End Oculus drawing process (and desktop mirror) -#endif +bool IsOculusReady(void); // Detect if oculus device (or simulator) is ready +void ToggleVR(void); // Enable/Disable VR experience (Oculus device or simulator) #ifdef __cplusplus } |
