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raylib
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fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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rlgl.h
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Author
2020-01-28
Tweak to avoid compilation warning
Ray
2020-01-24
Allow MAX_BATCH_BUFFERING config at compile time
Ray
2020-01-24
Addressed issue #1051
Ray
2020-01-19
Review custom allocators
raysan5
2020-01-19
Review functions modifiers
raysan5
2020-01-08
Comments review
Ray
2020-01-08
Reviewed some comments
Ray
2020-01-05
Update year to 2020
raysan5
2019-12-29
GenTextureCubemap(): renamed parameter
raysan5
2019-12-11
Corrected bug on rlReadTexturePixels()
Ray
2019-12-11
Read texture data as RGBA from FBO on GLES 2.0
Ray
2019-12-04
Corrected issue #1027
raysan5
2019-11-25
Support rlPushMatrix() and rlPopMatrix() on mesh drawing
Ray
2019-11-11
[rlgl] Create function `rlUpdateMeshAt` (#1010)
brankoku
2019-11-06
rlUpdateMesh now supports updating indices (#1009)
brankoku
2019-11-04
REVIEW: rlLoadTexture()
raysan5
2019-10-29
Review formatting for PR #1004
Ray
2019-10-29
fix various problems, thanks CppCheck :) (#1005)
João Coelho
2019-10-27
added GetMatrixProjection fixed issue with GL11 where model matrix was identi...
chriscamacho
2019-10-17
Remove trailing spaces
Ray
2019-09-25
Convert default shader to const strings
Ray
2019-09-25
Const corectness for LoadShaderCode (#977)
Catalin Moldovan
2019-09-22
Review PR and comments
Ray
2019-09-13
fixed some memory leaks, still issue with material index allocation leaking 4...
chriscamacho
2019-08-27
Formatting tweak
raysan5
2019-08-27
Review all RL_CALLOC() calls
raysan5
2019-08-26
Expose scissor functionality
raysan5
2019-08-20
Review OpenGL ES 2.0 extensions check
raysan5
2019-08-12
Corrected issue on compressed textures data size
raysan5
2019-08-07
WARNING: Redesigned structs
Ray
2019-07-27
Reviewed rlTextureParameters()
raysan5
2019-07-27
Changes without CLion mess (#916)
Reece Mackie
2019-07-24
Try to support stack matrices on models drawing
Ray
2019-07-12
Review extensions loading and freeing
raysan5
2019-06-19
Renamed screenWidth & screenHeight
Ray
2019-06-19
Define some globals
Ray
2019-06-15
Fix vertex padding not zeroed for quads, close #891
Shiqing
2019-06-06
Review function prototype
Ray
2019-05-14
Corrected web issue
Ray
2019-05-08
Remove trail spaces
Ray
2019-04-28
Some formatting review
raysan5
2019-04-28
Expose enable/disable backface culling
raysan5
2019-04-27
Review UWP implementation
raysan5
2019-04-27
UWP Support Overhaul (#819)
Reece Mackie
2019-04-23
WARNING: Issues on web building
Ray
2019-04-23
Alloc custom allocators on standalone mode
Ray
2019-04-23
Review issues on OpenGL 1.1
Ray
2019-04-23
Support custom memory management macros
Ray
2019-04-22
Expose rlgl functions on shared libraries
Ray
2019-04-11
Review cubemap generation
Ray
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