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-rw-r--r--src/rlgl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index d8e3de9d..11f511cc 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -840,7 +840,7 @@ typedef struct RenderBatch {
float currentDepth; // Current depth value for next draw
} RenderBatch;
-#if defined(SUPPORT_VR_SIMULATOR)
+#if defined(SUPPORT_VR_SIMULATOR) && !defined(RLGL_STANDALONE)
// VR Stereo rendering configuration for simulator
typedef struct VrStereoConfig {
Shader distortionShader; // VR stereo rendering distortion shader