diff options
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -840,7 +840,7 @@ typedef struct RenderBatch { float currentDepth; // Current depth value for next draw } RenderBatch; -#if defined(SUPPORT_VR_SIMULATOR) +#if defined(SUPPORT_VR_SIMULATOR) && !defined(RLGL_STANDALONE) // VR Stereo rendering configuration for simulator typedef struct VrStereoConfig { Shader distortionShader; // VR stereo rendering distortion shader |
