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-rw-r--r--src/rlgl.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index a8987839..b8895a08 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -1624,7 +1624,7 @@ void rlglInit(int width, int height)
if (strcmp(extList[i], (const char *)"GL_EXT_texture_mirror_clamp") == 0) texMirrorClampSupported = true;
// Debug marker support
- if(strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true;
+ if (strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true;
}
#if defined(_WIN32) && defined(_MSC_VER)
@@ -1804,7 +1804,7 @@ void rlLoadExtensions(void *loader)
#if defined(GRAPHICS_API_OPENGL_21)
if (GLAD_GL_VERSION_2_1) TraceLog(LOG_INFO, "OpenGL 2.1 profile supported");
#elif defined(GRAPHICS_API_OPENGL_33)
- if(GLAD_GL_VERSION_3_3) TraceLog(LOG_INFO, "OpenGL 3.3 Core profile supported");
+ if (GLAD_GL_VERSION_3_3) TraceLog(LOG_INFO, "OpenGL 3.3 Core profile supported");
else TraceLog(LOG_ERROR, "OpenGL 3.3 Core profile not supported");
#endif
#endif
@@ -4095,7 +4095,7 @@ static void UpdateBuffersDefault(void)
// Another option: map the buffer object into client's memory
// Probably this code could be moved somewhere else...
// vertexData[currentBuffer].vertices = (float *)glMapBuffer(GL_ARRAY_BUFFER, GL_READ_WRITE);
- // if(vertexData[currentBuffer].vertices)
+ // if (vertexData[currentBuffer].vertices)
// {
// Update vertex data
// }