diff options
Diffstat (limited to 'src/rlgl.h')
| -rw-r--r-- | src/rlgl.h | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -1624,7 +1624,7 @@ void rlglInit(int width, int height) if (strcmp(extList[i], (const char *)"GL_EXT_texture_mirror_clamp") == 0) texMirrorClampSupported = true; // Debug marker support - if(strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true; + if (strcmp(extList[i], (const char *)"GL_EXT_debug_marker") == 0) debugMarkerSupported = true; } #if defined(_WIN32) && defined(_MSC_VER) @@ -1804,7 +1804,7 @@ void rlLoadExtensions(void *loader) #if defined(GRAPHICS_API_OPENGL_21) if (GLAD_GL_VERSION_2_1) TraceLog(LOG_INFO, "OpenGL 2.1 profile supported"); #elif defined(GRAPHICS_API_OPENGL_33) - if(GLAD_GL_VERSION_3_3) TraceLog(LOG_INFO, "OpenGL 3.3 Core profile supported"); + if (GLAD_GL_VERSION_3_3) TraceLog(LOG_INFO, "OpenGL 3.3 Core profile supported"); else TraceLog(LOG_ERROR, "OpenGL 3.3 Core profile not supported"); #endif #endif @@ -4095,7 +4095,7 @@ static void UpdateBuffersDefault(void) // Another option: map the buffer object into client's memory // Probably this code could be moved somewhere else... // vertexData[currentBuffer].vertices = (float *)glMapBuffer(GL_ARRAY_BUFFER, GL_READ_WRITE); - // if(vertexData[currentBuffer].vertices) + // if (vertexData[currentBuffer].vertices) // { // Update vertex data // } |
