summaryrefslogtreecommitdiffhomepage
path: root/src/rlgl.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/rlgl.h')
-rw-r--r--src/rlgl.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index 57d1882b..f2f57f99 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -621,10 +621,10 @@ RLAPI int GetPixelDataSize(int width, int height, int format);// Get pixel data
#endif
#endif
-#include <stdio.h> // Required for: fopen(), fclose(), fread()... [Used only on LoadText()]
-#include <stdlib.h> // Required for: malloc(), free(), rand()
-#include <string.h> // Required for: strcmp(), strlen(), strtok() [Used only in extensions loading]
-#include <math.h> // Required for: atan2()
+#include <stdlib.h> // Required for: malloc(), free()
+#include <stdio.h> // Required for: fopen(), fseek(), fread(), fclose() [LoadText]
+#include <string.h> // Required for: strcmp(), strlen() [Used in rlglInit(), on extensions loading]
+#include <math.h> // Required for: atan2f()
#if !defined(RLGL_STANDALONE)
#include "raymath.h" // Required for: Vector3 and Matrix functions
@@ -677,7 +677,7 @@ RLAPI int GetPixelDataSize(int width, int height, int format);// Get pixel data
#endif
#if defined(RLGL_STANDALONE)
- #include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end() [Used only on TRACELOG()]
+ #include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end() [Used in TraceLog()]
#endif
//----------------------------------------------------------------------------------
@@ -3683,10 +3683,10 @@ void SetVrConfiguration(VrDeviceInfo hmd, Shader distortion)
TRACELOGD("VR: Distortion Shader: Scale = { %f, %f }", scale[0], scale[1]);
TRACELOGD("VR: Distortion Shader: ScaleIn = { %f, %f }", scaleIn[0], scaleIn[1]);
- // Fovy is normally computed with: 2*atan2(hmd.vScreenSize, 2*hmd.eyeToScreenDistance)
+ // Fovy is normally computed with: 2*atan2f(hmd.vScreenSize, 2*hmd.eyeToScreenDistance)
// ...but with lens distortion it is increased (see Oculus SDK Documentation)
- //float fovy = 2.0f*atan2(hmd.vScreenSize*0.5f*distortionScale, hmd.eyeToScreenDistance); // Really need distortionScale?
- float fovy = 2.0f*(float)atan2(hmd.vScreenSize*0.5f, hmd.eyeToScreenDistance);
+ //float fovy = 2.0f*atan2f(hmd.vScreenSize*0.5f*distortionScale, hmd.eyeToScreenDistance); // Really need distortionScale?
+ float fovy = 2.0f*(float)atan2f(hmd.vScreenSize*0.5f, hmd.eyeToScreenDistance);
// Compute camera projection matrices
float projOffset = 4.0f*lensShift; // Scaled to projection space coordinates [-1..1]