diff options
Diffstat (limited to 'src/shader_distortion.h')
| -rw-r--r-- | src/shader_distortion.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_distortion.h b/src/shader_distortion.h index 75653e12..7a2c994b 100644 --- a/src/shader_distortion.h +++ b/src/shader_distortion.h @@ -20,12 +20,12 @@ static const char vDistortionShaderStr[] = "out vec2 fragTexCoord; \n" "out vec4 fragColor; \n" #endif -"uniform mat4 mvpMatrix; \n" +"uniform mat4 mvp; \n" "void main() \n" "{ \n" " fragTexCoord = vertexTexCoord; \n" " fragColor = vertexColor; \n" -" gl_Position = mvpMatrix*vec4(vertexPosition, 1.0); \n" +" gl_Position = mvp*vec4(vertexPosition, 1.0); \n" "} \n"; // Fragment shader definition to embed, no external file required |
