diff options
Diffstat (limited to 'src/text.c')
| -rw-r--r-- | src/text.c | 20 |
1 files changed, 10 insertions, 10 deletions
@@ -201,7 +201,7 @@ extern void LoadDefaultFont(void) defaultFont.charValues[i] = FONT_FIRST_CHAR + i; // First char is 32 defaultFont.charRecs[i].x = currentPosX; - defaultFont.charRecs[i].y = charsDivisor + currentLine * (charsHeight + charsDivisor); + defaultFont.charRecs[i].y = charsDivisor + currentLine*(charsHeight + charsDivisor); defaultFont.charRecs[i].width = charsWidth[i]; defaultFont.charRecs[i].height = charsHeight; @@ -297,7 +297,7 @@ void DrawText(const char *text, int posX, int posY, int fontSize, Color color) int defaultFontSize = 10; // Default Font chars height in pixel if (fontSize < defaultFontSize) fontSize = defaultFontSize; - int spacing = fontSize / defaultFontSize; + int spacing = fontSize/defaultFontSize; DrawTextEx(defaultFont, text, position, (float)fontSize, spacing, color); } @@ -408,7 +408,7 @@ int MeasureText(const char *text, int fontSize) int defaultFontSize = 10; // Default Font chars height in pixel if (fontSize < defaultFontSize) fontSize = defaultFontSize; - int spacing = fontSize / defaultFontSize; + int spacing = fontSize/defaultFontSize; vec = MeasureTextEx(defaultFont, text, fontSize, spacing); @@ -539,7 +539,7 @@ static SpriteFont LoadImageFont(Image image, Color key, int firstChar) int xPosToRead = charSpacing; // Parse image data to get rectangle sizes - while ((lineSpacing + lineToRead * (charHeight + lineSpacing)) < image.height) + while ((lineSpacing + lineToRead*(charHeight + lineSpacing)) < image.height) { while ((xPosToRead < image.width) && !COLOR_EQUAL((pixels[(lineSpacing + (charHeight+lineSpacing)*lineToRead)*image.width + xPosToRead]), key)) @@ -547,7 +547,7 @@ static SpriteFont LoadImageFont(Image image, Color key, int firstChar) tempCharValues[index] = firstChar + index; tempCharRecs[index].x = xPosToRead; - tempCharRecs[index].y = lineSpacing + lineToRead * (charHeight + lineSpacing); + tempCharRecs[index].y = lineSpacing + lineToRead*(charHeight + lineSpacing); tempCharRecs[index].height = charHeight; int charWidth = 0; @@ -646,11 +646,11 @@ static SpriteFont LoadRBMF(const char *fileName) int numPixelBits = rbmfHeader.imgWidth*rbmfHeader.imgHeight/32; - rbmfFileData = (unsigned int *)malloc(numPixelBits * sizeof(unsigned int)); + rbmfFileData = (unsigned int *)malloc(numPixelBits*sizeof(unsigned int)); for (int i = 0; i < numPixelBits; i++) fread(&rbmfFileData[i], sizeof(unsigned int), 1, rbmfFile); - rbmfCharWidthData = (unsigned char *)malloc(spriteFont.numChars * sizeof(unsigned char)); + rbmfCharWidthData = (unsigned char *)malloc(spriteFont.numChars*sizeof(unsigned char)); for (int i = 0; i < spriteFont.numChars; i++) fread(&rbmfCharWidthData[i], sizeof(unsigned char), 1, rbmfFile); @@ -701,7 +701,7 @@ static SpriteFont LoadRBMF(const char *fileName) spriteFont.charValues[i] = (int)rbmfHeader.firstChar + i; spriteFont.charRecs[i].x = currentPosX; - spriteFont.charRecs[i].y = charsDivisor + currentLine * ((int)rbmfHeader.charHeight + charsDivisor); + spriteFont.charRecs[i].y = charsDivisor + currentLine*((int)rbmfHeader.charHeight + charsDivisor); spriteFont.charRecs[i].width = (int)rbmfCharWidthData[i]; spriteFont.charRecs[i].height = (int)rbmfHeader.charHeight; @@ -714,11 +714,11 @@ static SpriteFont LoadRBMF(const char *fileName) if (testPosX > spriteFont.texture.width) { currentLine++; - currentPosX = 2 * charsDivisor + (int)rbmfCharWidthData[i]; + currentPosX = 2*charsDivisor + (int)rbmfCharWidthData[i]; testPosX = currentPosX; spriteFont.charRecs[i].x = charsDivisor; - spriteFont.charRecs[i].y = charsDivisor + currentLine * (rbmfHeader.charHeight + charsDivisor); + spriteFont.charRecs[i].y = charsDivisor + currentLine*(rbmfHeader.charHeight + charsDivisor); } else currentPosX = testPosX; } |
