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-rw-r--r--src/textures.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/textures.c b/src/textures.c
index cc636ac5..a555aeb4 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -2819,8 +2819,8 @@ RenderTexture2D LoadRenderTexture(int width, int height)
target.depth.mipmaps = 1;
// Attach color texture and depth renderbuffer/texture to FBO
- rlFramebufferAttach(target.id, target.texture.id, RL_ATTACHMENT_COLOR_TEXTURE); // COLOR attachment
- rlFramebufferAttach(target.id, target.depth.id, RL_ATTACHMENT_DEPTH_RENDERBUFFER); // DEPTH attachment
+ rlFramebufferAttach(target.id, target.texture.id, RL_ATTACHMENT_COLOR_CHANNEL0, RL_ATTACHMENT_TEXTURE2D);
+ rlFramebufferAttach(target.id, target.depth.id, RL_ATTACHMENT_DEPTH, RL_ATTACHMENT_RENDERBUFFER);
// Check if fbo is complete with attachments (valid)
if (rlFramebufferComplete(target.id)) TRACELOG(LOG_INFO, "FBO: [ID %i] Framebuffer object created successfully", target.id);