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-rw-r--r--src/raylib.h3
-rw-r--r--src/text.c125
2 files changed, 127 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 8535f8d5..0e9e0155 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1110,7 +1110,8 @@ RLAPI void UnloadFont(Font font);
// Text drawing functions
RLAPI void DrawFPS(int posX, int posY); // Shows current FPS
RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
-RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters
+RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters
+RLAPI void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits
// Text misc. functions
RLAPI int MeasureText(const char *text, int fontSize); // Measure string width for default font
diff --git a/src/text.c b/src/text.c
index ebf2599a..0b343af3 100644
--- a/src/text.c
+++ b/src/text.c
@@ -779,6 +779,131 @@ void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, f
}
}
+// Draw text using font inside rectangle limits
+void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint)
+{
+ int length = strlen(text);
+ int textOffsetX = 0; // Offset between characters
+ int textOffsetY = 0; // Required for line break!
+ float scaleFactor = 0.0f;
+
+ unsigned char letter = 0; // Current character
+ int index = 0; // Index position in sprite font
+
+ scaleFactor = fontSize/font.baseSize;
+
+ enum { MEASURE_WORD = 0, DRAW_WORD = 1 };
+ int state = wordWrap ? MEASURE_WORD : DRAW_WORD;
+ int lastTextOffsetX = 0;
+ int wordStart = 0;
+
+ bool firstWord = true;
+
+ for (int i = 0; i < length; i++)
+ {
+ int glyphWidth = 0;
+ letter = (unsigned char)text[i];
+
+ if (letter != '\n')
+ {
+ if ((unsigned char)text[i] == 0xc2) // UTF-8 encoding identification HACK!
+ {
+ // Support UTF-8 encoded values from [0xc2 0x80] -> [0xc2 0xbf](¿)
+ letter = (unsigned char)text[i + 1];
+ index = GetGlyphIndex(font, (int)letter);
+ i++;
+ }
+ else if ((unsigned char)text[i] == 0xc3) // UTF-8 encoding identification HACK!
+ {
+ // Support UTF-8 encoded values from [0xc3 0x80](À) -> [0xc3 0xbf](ÿ)
+ letter = (unsigned char)text[i + 1];
+ index = GetGlyphIndex(font, (int)letter + 64);
+ i++;
+ }
+ else index = GetGlyphIndex(font, (unsigned char)text[i]);
+
+ glyphWidth = (font.chars[index].advanceX == 0)?
+ (int)(font.chars[index].rec.width*scaleFactor + spacing):
+ (int)(font.chars[index].advanceX*scaleFactor + spacing);
+ }
+
+ // NOTE: When word wrap is active first we measure a `word`(measure until a ' ','\n','\t' is found)
+ // then set all the variables back to what they were before the measurement, change the state to
+ // draw that word then change the state again and repeat until the end of the string...when the word
+ // doesn't fit inside the rect we simple increase `textOffsetY` to draw it on the next line
+ if (state == MEASURE_WORD)
+ {
+ // Measuring state
+ if ((letter == ' ') || (letter == '\n') || (letter == '\t') || ((i + 1) == length))
+ {
+ int t = textOffsetX + glyphWidth;
+
+ if (textOffsetX+1>=rec.width)
+ {
+ textOffsetY += (int)((font.baseSize + font.baseSize/2)*scaleFactor);
+ lastTextOffsetX = t - lastTextOffsetX;
+ textOffsetX = 0;
+ }
+ else
+ {
+ textOffsetX = lastTextOffsetX;
+ lastTextOffsetX = t;
+ }
+
+ glyphWidth = 0;
+ state = !state; // Change state
+ t = i;
+ i = firstWord?-1:wordStart;
+ wordStart = t;
+ }
+ }
+ else
+ {
+ // Drawing state
+ int t = textOffsetX + glyphWidth;
+
+ if (letter == '\n')
+ {
+ textOffsetY += (int)((font.baseSize + font.baseSize/2)*scaleFactor);
+ lastTextOffsetX = t - lastTextOffsetX;
+ if (lastTextOffsetX < 0) lastTextOffsetX = 0;
+ textOffsetX = 0;
+ }
+ else if ((letter != ' ') && (letter != '\t'))
+ {
+ if ((t + 1) >= rec.width)
+ {
+ textOffsetY += (int)((font.baseSize + font.baseSize/2)*scaleFactor);
+ textOffsetX = 0;
+ }
+
+ if ((textOffsetY + (int)((font.baseSize + font.baseSize/2)*scaleFactor)) > rec.height) break;
+
+ DrawTexturePro(font.texture, font.chars[index].rec,
+ (Rectangle){ rec.x + textOffsetX + font.chars[index].offsetX*scaleFactor,
+ rec.y + textOffsetY + font.chars[index].offsetY*scaleFactor,
+ font.chars[index].rec.width*scaleFactor,
+ font.chars[index].rec.height*scaleFactor }, (Vector2){ 0, 0 }, 0.0f, tint);
+ }
+
+ if (wordWrap)
+ {
+ if ((letter == ' ') || (letter == '\n') || (letter == '\t'))
+ {
+ // After drawing a word change the state
+ firstWord = false;
+ i = wordStart;
+ textOffsetX = lastTextOffsetX;
+ glyphWidth = 0;
+ state = !state;
+ }
+ }
+ }
+
+ textOffsetX += glyphWidth;
+ }
+}
+
// Measure string width for default font
int MeasureText(const char *text, int fontSize)
{